Player Matchup

Nike
Nike
BearMcNugget
Nike
Level 124
God Stats
1W - 0L
1,715 SR
Queue Stats
61W - 40L
1,578 Elo+
Party 1
Merlin
Merlin
KapkanAmerica
Merlin
Level 15
God Stats
9W - 3L
1,738 SR
Queue Stats
25W - 6L
1,743 Elo+
Party 1
Fenrir
Fenrir
Poema388
Fenrir
Level 89
God Stats
3W - 0L
1,537 SR
Queue Stats
66W - 37L
1,622 Elo+
Party 1
Team Averages
Level 76
1,664 SR
1,648 Elo+

VS

Team Averages
Level 37
1,454 SR
1,284 Elo+
Ymir
Ymir
CuBaFlecha1
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ishtar
Ishtar
PorgMoonger
Ishtar
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,088 Elo+
Party 2
Sun Wukong
Sun Wukong
karebare44
Sun Wukong
Level 35
God Stats
4W - 11L
1,361 SR
Queue Stats
33W - 60L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
7,938
794
7,570
8,632
7,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 7
8,254
825
9,967
3,871
1,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Poema388
Fenrir
13
2 / 0 / 9
7,734
773
9,359
8,016
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
6,049
605
2,850
11,284
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
11
0 / 4 / 0
6,030
603
6,251
9,040
3,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
karebare44
Sun Wukong
11
0 / 3 / 0
6,098
610
4,312
12,396
6,630
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
0
4
0
0
W
4
0
7
7.5
W
Fenrir
Poema388
Fenrir
2
0
9
6.5
L
Ishtar
0
4
0
0
L
Sun Wukong
karebare44
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,896
Damage
13,413
20,519
Taken
32,720
13,219
Mitigated
16,745
3,579
Healing
3,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,570
1,497
0
729
8,632
7,713
72
1,216
7,416
0
16,266
L
2,850
90
0
1,140
11,284
6,477
0
3,387
7,579
11,770
0
W
9,967
606
0
1,232
3,871
1,647
861
417
3,454
40,937
0
W
Fenrir
Poema388
Fenrir
9,359
2,639
0
1,618
8,016
3,859
237
1,312
6,704
0
36,600
L
Ishtar
6,251
2,679
399
242
9,040
3,638
0
1,942
6,903
0
18,898
L
Sun Wukong
karebare44
Sun Wukong
4,312
1,255
372
1,122
12,396
6,630
0
4,713
7,393
0
18,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,926
Gold Earned
18,177
143
Minions Killed
70
0
Camps Cleared
0
547,769
Distance Traveled
468,424
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,938
794
29
3
0
164,749
0
L
Ymir
6,049
605
26
3
0
131,284
1
W
Merlin
8,254
825
76
8
0
168,021
2
W
Fenrir
7,734
773
38
4
0
214,999
3
L
Ishtar
6,030
603
24
2
0
163,385
0
L
Sun Wukong
6,098
610
20
2
0
173,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role