Player Matchup

Fenrir
Fenrir
GodsOnFire
Fenrir
Level 51
God Stats
4W - 0L
1,561 SR
Queue Stats
15W - 7L
1,759 Elo+
Party 1
Chang'e
Chang'e
ImGoingForJungle
Chang'e
Level 43
God Stats
1W - 0L
1,900 SR
Queue Stats
5W - 2L
1,544 Elo+
Party 1
Ymir
Ymir
TheWholeMilkMan
Ymir
Level 15
God Stats
11W - 7L
1,635 SR
Queue Stats
20W - 12L
1,603 Elo+
Party 1
Team Averages
Level 36
1,699 SR
1,635 Elo+

VS

Team Averages
Level 48
1,421 SR
1,234 Elo+
Ymir
Ymir
Meiyez
Ymir
Level 60
God Stats
7W - 12L
1,464 SR
Queue Stats
9W - 19L
1,309 Elo+
Party 2
Olorun
Olorun
Striixkez
Olorun
Level 65
God Stats
9W - 8L
1,630 SR
Queue Stats
15W - 25L
1,333 Elo+
Party 2
Lancelot
Lancelot
brandanator
Lancelot
Level 18
God Stats
0W - 2L
1,168 SR
Queue Stats
0W - 6L
1,060 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GodsOnFire
Fenrir
14
8 / 0 / 8
9,430
943
8,938
8,992
8,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
11 / 0 / 7
9,690
969
13,174
6,665
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 15
8,184
818
6,151
8,795
9,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Meiyez
Ymir
10
0 / 5 / 0
5,970
597
5,063
12,053
5,944
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Striixkez
Olorun
9
0 / 7 / 0
6,110
611
6,872
11,765
5,583
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
brandanator
Lancelot
9
0 / 7 / 0
5,809
581
2,780
10,833
5,560
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
19
Kills
0
0
Deaths
19
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GodsOnFire
Fenrir
8
0
8
12
W
11
0
7
14.5
L
Ymir
Meiyez
Ymir
0
5
0
0
L
Olorun
Striixkez
Olorun
0
7
0
0
W
0
0
15
7.5
L
Lancelot
brandanator
Lancelot
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,263
Damage
14,715
24,452
Taken
34,651
21,953
Mitigated
17,087
12,018
Healing
3,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GodsOnFire
Fenrir
8,938
1,116
0
3,217
8,992
8,977
707
4,052
4,940
96
26,772
W
13,174
1,480
3,765
4,133
6,665
3,106
1,209
3,034
3,631
46,423
0
L
Ymir
Meiyez
Ymir
5,063
777
211
769
12,053
5,944
0
7,029
5,024
19,898
0
L
Olorun
Striixkez
Olorun
6,872
2,925
633
1,931
11,765
5,583
0
6,458
5,307
21,385
0
W
6,151
1,864
0
903
8,795
9,870
405
4,919
3,876
23,524
0
L
Lancelot
brandanator
Lancelot
2,780
270
0
0
10,833
5,560
0
6,000
4,833
0
7,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,304
Gold Earned
17,889
136
Minions Killed
67
0
Camps Cleared
0
565,240
Distance Traveled
425,909
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,430
943
20
2
0
218,412
3
W
Chang'e
9,690
969
89
9
0
196,561
3
L
Ymir
5,970
597
27
3
0
149,643
0
L
Olorun
6,110
611
32
3
0
133,717
0
W
Ymir
8,184
818
27
3
0
150,267
1
L
Lancelot
5,809
581
8
1
0
142,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role