Player Matchup

Cabrakan
Cabrakan
CrimsonMalzeno
Cabrakan
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
24W - 2L
1,973 Elo+
Party 1
Janus
Janus
Moonfinne
Janus
Level 143
God Stats
6W - 4L
1,579 SR
Queue Stats
509W - 303L
1,641 Elo+
Party 1
Ares
Ares
Shadowheals
Ares
Level 144
God Stats
8W - 3L
1,606 SR
Queue Stats
363W - 234L
1,650 Elo+
Party 1
Fenrir
Fenrir
TAINZYYY
Fenrir
Level 159
God Stats
4W - 1L
1,619 SR
Queue Stats
126W - 74L
1,739 Elo+
Party 1
Ullr
Ullr
Zchxz
Ullr
Level 148
God Stats
2W - 0L
1,299 SR
Queue Stats
436W - 259L
1,653 Elo+
Party 1
Team Averages
Level 120
1,521 SR
1,731 Elo+

VS

Team Averages
Level 25
1,431 SR
1,367 Elo+
King Arthur
King Arthur
Ben90Ox
King Arthur
Level 40
God Stats
0W - 2L
1,287 SR
Queue Stats
47W - 64L
1,431 Elo+
Solo
Sol
Sol
FataleFusion
Sol
Level 30
God Stats
2W - 3L
1,236 SR
Queue Stats
41W - 47L
1,389 Elo+
Party 2
Horus
Horus
RavenThatRemains
Horus
Level 17
God Stats
1W - 2L
1,394 SR
Queue Stats
4W - 8L
1,195 Elo+
Party 2
Ne Zha
Ne Zha
SyCozFire
Ne Zha
Level 18
God Stats
2W - 2L
1,740 SR
Queue Stats
14W - 10L
1,452 Elo+
Party 2
Ao Kuang
Ao Kuang
shmeatman1
Ao Kuang
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 31L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
5 / 2 / 4
9,416
673
10,628
11,258
7,334
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
Moonfinne
Janus
14
2 / 1 / 4
8,558
611
3,737
5,728
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 1 / 4
7,662
547
3,624
8,839
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
TAINZYYY
Fenrir
13
2 / 3 / 3
7,653
547
7,052
11,008
4,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
Zchxz
Ullr
13
6 / 1 / 3
8,373
598
6,876
10,617
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ben90Ox
King Arthur
8
1 / 2 / 2
5,836
417
4,441
9,098
8,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 3 / 2
6,932
495
7,294
9,298
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 2 / 1
6,818
487
4,233
7,724
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
SyCozFire
Ne Zha
11
2 / 7 / 2
6,705
479
6,919
14,619
5,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
shmeatman1
Ao Kuang
13
1 / 3 / 1
7,372
527
2,887
10,593
4,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
8
8
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ben90Ox
King Arthur
1
2
2
1
W
Cabrakan
5
2
4
3.5
L
2
3
2
1
W
Janus
Moonfinne
Janus
2
1
4
4
L
2
2
1
1.25
W
2
1
4
4
L
Ne Zha
SyCozFire
Ne Zha
2
7
2
0.43
W
Fenrir
TAINZYYY
Fenrir
2
3
3
1.17
W
Ullr
Zchxz
Ullr
6
1
3
7.5
L
Ao Kuang
shmeatman1
Ao Kuang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,917
Damage
25,774
47,450
Taken
51,332
24,867
Mitigated
28,596
15,260
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ben90Ox
King Arthur
4,441
876
130
1,757
9,098
8,419
0
5,066
4,032
0
24,902
W
Cabrakan
10,628
1,115
0
4,685
11,258
7,334
0
372
10,882
72,400
33
L
7,294
3,303
0
3,807
9,298
3,411
640
1,502
7,796
46,114
7,109
W
Janus
Moonfinne
Janus
3,737
552
0
1,649
5,728
2,226
0
2,023
3,517
68,326
0
L
4,233
1,538
241
2,929
7,724
6,288
0
1,508
6,216
0
27,828
W
3,624
224
0
2,307
8,839
6,572
0
2,390
6,407
20,332
0
L
Ne Zha
SyCozFire
Ne Zha
6,919
2,590
0
5,090
14,619
5,872
0
5,228
9,391
0
46,196
W
Fenrir
TAINZYYY
Fenrir
7,052
2,821
0
4,228
11,008
4,419
552
4,021
6,987
0
42,832
W
Ullr
Zchxz
Ullr
6,876
3,004
0
2,391
10,617
4,316
0
567
10,018
0
60,495
L
Ao Kuang
shmeatman1
Ao Kuang
2,887
458
0
3,080
10,593
4,606
0
4,652
5,941
49,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,662
Gold Earned
33,663
478
Minions Killed
363
0
Camps Cleared
0
1,420,235
Distance Traveled
1,322,452
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,836
417
43
3
0
218,615
2
W
Cabrakan
9,416
673
138
10
0
235,847
5
L
Sol
6,932
495
90
6
0
237,785
3
W
Janus
8,558
611
145
10
0
293,654
5
L
Horus
6,818
487
52
4
0
296,122
6
W
Ares
7,662
547
31
2
0
312,647
6
L
Ne Zha
6,705
479
69
5
0
283,320
3
W
Fenrir
7,653
547
84
6
0
274,327
3
W
Ullr
8,373
598
80
6
0
303,760
3
L
Ao Kuang
7,372
527
109
8
0
286,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role