Player Matchup

Horus
Horus
Normalbrok
Horus
Level 68
God Stats
11W - 7L
1,583 SR
Queue Stats
138W - 159L
1,522 Elo+
Party 1
Tiamat
Tiamat
TheP4nther
Tiamat
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 79L
1,490 Elo+
Party 1
Artio
Artio
choppamobile
Artio
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,328 Elo+
Party 1
Team Averages
Level 77
1,528 SR
1,447 Elo+

VS

Team Averages
Level 84
1,550 SR
1,535 Elo+
Chaac
Chaac
Drillbit97
Chaac
Level 68
God Stats
51W - 35L
1,681 SR
Queue Stats
390W - 323L
1,539 Elo+
Party 2
Nu Wa
Nu Wa
Faeborne
Nu Wa
Level 143
God Stats
16W - 14L
1,581 SR
Queue Stats
50W - 50L
1,531 Elo+
Solo
Maui
Maui
TheHAMR
Maui
Level 42
God Stats
35W - 28L
1,388 SR
Queue Stats
304W - 232L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 5 / 0
7,534
753
4,544
11,697
5,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
TheP4nther
Tiamat
10
0 / 4 / 1
6,327
633
4,144
8,345
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 1
6,189
619
1,917
8,983
7,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
7 / 1 / 4
8,379
838
11,477
9,866
7,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Faeborne
Nu Wa
12
3 / 0 / 8
7,643
764
8,953
3,989
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Maui
TheHAMR
Maui
12
1 / 0 / 10
8,085
809
2,537
3,993
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
11
11
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
1
4
9
W
Nu Wa
Faeborne
Nu Wa
3
0
8
7
L
Horus
1
5
0
0.2
W
Maui
TheHAMR
Maui
1
0
10
6
L
Tiamat
TheP4nther
Tiamat
0
4
1
0.13
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,605
Damage
22,967
29,025
Taken
17,848
18,893
Mitigated
12,776
6,545
Healing
7,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,477
2,780
0
3,835
9,866
7,005
1,287
3,350
6,516
0
35,742
W
Nu Wa
Faeborne
Nu Wa
8,953
3,787
135
1,158
3,989
1,493
1,177
1,200
2,789
31,110
0
L
Horus
4,544
1,904
1,420
2,100
11,697
5,737
0
5,910
5,787
0
23,906
W
Maui
TheHAMR
Maui
2,537
439
0
1,935
3,993
4,278
279
1,582
2,411
10,299
0
L
Tiamat
TheP4nther
Tiamat
4,144
702
0
1,308
8,345
5,505
0
1,696
6,649
31,147
0
L
1,917
250
572
1,145
8,983
7,651
0
3,941
5,042
9,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,050
Gold Earned
24,107
108
Minions Killed
120
0
Camps Cleared
0
509,203
Distance Traveled
555,945
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,379
838
67
7
0
199,816
2
W
Nu Wa
7,643
764
44
4
0
174,270
2
L
Horus
7,534
753
44
4
0
174,675
1
W
Maui
8,085
809
9
1
0
181,859
1
L
Tiamat
6,327
633
53
5
0
156,613
2
L
Artio
6,189
619
11
1
0
177,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role