Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
MeloSkills
Persephone
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 147L
1,477 Elo+
Party 1
Cernunnos
Cernunnos
VictorSto45
Cernunnos
Level 160
God Stats
9W - 3L
1,628 SR
Queue Stats
197W - 170L
1,597 Elo+
Party 1
Fenrir
Fenrir
iDz_Simoon
Fenrir
Level 15
God Stats
2W - 0L
1,728 SR
Queue Stats
5W - 1L
1,619 Elo+
Party 1
Vamana
Vamana
maurao736
Vamana
Level 157
God Stats
2W - 0L
1,169 SR
Queue Stats
86W - 88L
1,527 Elo+
Party 1
Team Averages
Level 129
1,505 SR
1,544 Elo+

VS

Team Averages
Level 52
1,536 SR
1,517 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AmalaBanks
Chang'e
Level 28
God Stats
0W - 2L
1,304 SR
Queue Stats
20W - 16L
1,589 Elo+
Party 2
Sylvanus
Sylvanus
IP Ste1n
Sylvanus
Level 108
God Stats
47W - 51L
1,440 SR
Queue Stats
215W - 259L
1,317 Elo+
Solo
Nu Wa
Nu Wa
Low-RezStudios
Nu Wa
Level 33
God Stats
3W - 1L
1,880 SR
Queue Stats
32W - 20L
1,589 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sniper_Gumby
Cu Chulainn
Level 45
God Stats
5W - 3L
1,558 SR
Queue Stats
28W - 20L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 0 / 4
8,636
508
7,569
12,433
12,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
MeloSkills
Persephone
13
1 / 2 / 4
8,828
519
7,998
8,514
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
VictorSto45
Cernunnos
18
4 / 0 / 2
10,812
636
14,592
19,558
9,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
iDz_Simoon
Fenrir
15
10 / 4 / 3
9,857
580
13,679
17,605
8,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
maurao736
Vamana
16
1 / 1 / 3
9,817
577
6,919
14,663
12,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 3 / 0
7,551
444
4,797
11,114
2,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
AmalaBanks
Chang'e
13
3 / 4 / 2
8,352
491
6,324
13,171
5,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
IP Ste1n
Sylvanus
12
2 / 1 / 1
7,627
449
7,388
18,357
11,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 3 / 4
8,515
501
13,349
11,143
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Sniper_Gumby
Cu Chulainn
14
0 / 6 / 1
8,910
524
9,971
19,274
20,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
17
Kills
7
7
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
4
3
L
Cernunnos
 
Cernunnos
0
3
0
0
L
Chang'e
AmalaBanks
Chang'e
3
4
2
1
L
Sylvanus
IP Ste1n
Sylvanus
2
1
1
2.5
L
2
3
4
1.33
W
Persephone
MeloSkills
Persephone
1
2
4
1.5
L
Cu Chulainn
Sniper_Gumby
Cu Chulainn
0
6
1
0.08
W
Cernunnos
VictorSto45
Cernunnos
4
0
2
5
W
Fenrir
iDz_Simoon
Fenrir
10
4
3
2.88
W
Vamana
maurao736
Vamana
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,757
Damage
41,829
72,773
Taken
73,059
47,223
Mitigated
44,138
26,032
Healing
21,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,569
0
0
3,340
12,433
12,958
0
4,570
7,623
28,262
1,899
L
Cernunnos
 
Cernunnos
4,797
1,361
0
280
11,114
2,719
133
249
10,865
0
52,751
L
Chang'e
AmalaBanks
Chang'e
6,324
458
1,066
5,048
13,171
5,217
0
2,970
10,201
56,395
4,482
L
Sylvanus
IP Ste1n
Sylvanus
7,388
2,117
2,503
7,535
18,357
11,379
0
4,160
14,197
38,483
12,444
L
13,349
2,481
0
2,722
11,143
4,408
0
6,148
4,995
75,546
0
W
Persephone
MeloSkills
Persephone
7,998
339
0
1,475
8,514
3,747
71
5,247
2,917
81,226
0
L
Cu Chulainn
Sniper_Gumby
Cu Chulainn
9,971
1,707
0
2,377
19,274
20,415
0
1,880
17,394
0
80,420
W
Cernunnos
VictorSto45
Cernunnos
14,592
7,385
0
14,305
19,558
9,869
1,528
4,730
14,632
0
123,981
W
Fenrir
iDz_Simoon
Fenrir
13,679
3,461
0
3,197
17,605
8,016
0
6,625
10,706
0
69,278
W
Vamana
maurao736
Vamana
6,919
2,994
0
3,715
14,663
12,633
1,242
4,104
10,403
0
76,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,950
Gold Earned
40,955
621
Minions Killed
545
0
Camps Cleared
0
1,688,813
Distance Traveled
1,549,667
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,636
508
48
3
0
334,088
6
L
Cernunnos
7,551
444
88
5
0
287,914
0
L
Chang'e
8,352
491
102
6
0
334,529
1
L
Sylvanus
7,627
449
89
5
0
317,437
0
L
Nu Wa
8,515
501
103
6
0
324,321
2
W
Persephone
8,828
519
150
9
0
342,131
3
L
Cu Chulainn
8,910
524
163
10
0
285,466
5
W
Cernunnos
10,812
636
197
12
0
316,983
0
W
Fenrir
9,857
580
83
5
0
361,911
1
W
Vamana
9,817
577
143
8
0
333,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role