Player Matchup

Odin
Odin
BYG Jacob
Odin
Level 160
God Stats
10W - 6L
1,582 SR
Queue Stats
264W - 232L
1,592 Elo+
Party 2
Baron Samedi
Baron Samedi
Filthy Pleasure
Baron Samedi
Level 160
God Stats
1W - 0L
1,662 SR
Queue Stats
34W - 19L
1,650 Elo+
Party 2
Bakasura
Bakasura
George BBW Bush
Bakasura
Level 151
God Stats
2W - 0L
1,501 SR
Queue Stats
77W - 43L
1,590 Elo+
Party 2
Bacchus
Bacchus
IVIarbiterIVI
Bacchus
Level 154
God Stats
3W - 4L
1,709 SR
Queue Stats
49W - 36L
1,576 Elo+
Party 2
Ao Kuang
Ao Kuang
thesilverfox235
Ao Kuang
Level 8
God Stats
1W - 0L
1,898 SR
Queue Stats
7W - 0L
1,823 Elo+
Party 2
Team Averages
Level 127
1,670 SR
1,646 Elo+

VS

Team Averages
Level 39
1,601 SR
1,462 Elo+
Scylla
Scylla
AngryGorilla44
Scylla
Level 69
God Stats
16W - 12L
1,578 SR
Queue Stats
356W - 310L
1,494 Elo+
Party 1
Xbalanque
Xbalanque
GeezyGoneWild
Xbalanque
Level 25
God Stats
24W - 13L
1,592 SR
Queue Stats
35W - 29L
1,445 Elo+
Party 1
Pele
Pele
GuiltyHail49713
Pele
Level 81
God Stats
1W - 1L
1,623 SR
Queue Stats
54W - 75L
1,447 Elo+
Party 3
Atlas
Atlas
PiMPxSkiLL3TT
Atlas
Level 17
God Stats
9W - 3L
1,709 SR
Queue Stats
41W - 36L
1,456 Elo+
Party 1
Anubis
Anubis
iAlpas
Anubis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
7 / 0 / 13
10,780
1,348
14,558
13,889
13,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Filthy Pleasure
Baron Samedi
16
4 / 0 / 17
10,425
1,303
17,165
10,492
6,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
15
5 / 1 / 12
10,793
1,349
11,902
12,893
14,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
15
4 / 3 / 13
9,472
1,184
13,408
13,119
9,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
15
7 / 3 / 6
10,303
1,288
15,654
12,311
5,828
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

351

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
9,039
1,130
10,767
10,082
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
GeezyGoneWild
Xbalanque
14
0 / 4 / 6
8,465
1,058
13,362
18,216
8,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 7 / 2
9,045
1,131
11,362
19,991
9,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 6 / 2
9,238
1,155
6,513
20,657
19,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
iAlpas
Anubis
13
1 / 5 / 3
8,233
1,029
4,295
8,001
3,727
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
27
Kills
7
7
Deaths
27
61
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Odin
7
0
13
13.5
W
Baron Samedi
Filthy Pleasure
Baron Samedi
4
0
17
12.5
L
Xbalanque
GeezyGoneWild
Xbalanque
0
4
6
0.75
W
Bakasura
5
1
12
11
L
2
7
2
0.43
W
Bacchus
4
3
13
3.5
L
2
6
2
0.5
L
Anubis
iAlpas
Anubis
1
5
3
0.5
W
Ao Kuang
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,687
Damage
46,299
62,704
Taken
76,947
50,743
Mitigated
44,819
29,786
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,767
1,177
0
0
10,082
3,979
0
6,307
3,215
24,970
0
W
Odin
14,558
1,087
1,073
2,378
13,889
13,674
0
4,701
7,606
0
23,428
W
Baron Samedi
Filthy Pleasure
Baron Samedi
17,165
1,623
7,726
6,193
10,492
6,284
0
3,318
7,174
34,431
0
L
Xbalanque
GeezyGoneWild
Xbalanque
13,362
7,899
0
646
18,216
8,052
0
11,526
5,805
0
25,384
W
Bakasura
11,902
7,733
0
4,501
12,893
14,961
0
3,725
7,830
6,531
19,830
L
11,362
1,540
0
1,822
19,991
9,070
0
12,135
7,096
0
24,882
W
Bacchus
13,408
1,424
0
2,680
13,119
9,996
0
5,340
7,779
17,856
0
L
6,513
3,350
248
1,447
20,657
19,991
0
12,186
7,791
14,600
0
L
Anubis
iAlpas
Anubis
4,295
541
0
464
8,001
3,727
0
5,027
2,644
9,907
0
W
Ao Kuang
15,654
4,472
0
5,235
12,311
5,828
0
4,491
7,820
30,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,773
Gold Earned
44,020
174
Minions Killed
120
11
Camps Cleared
3
833,284
Distance Traveled
615,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,039
1,130
41
5
0
119,368
0
W
Odin
10,780
1,348
11
1
0
187,521
0
W
Baron Samedi
10,425
1,303
39
5
1
165,973
0
L
Xbalanque
8,465
1,058
14
2
0
145,045
0
W
Bakasura
10,793
1,349
61
8
5
170,180
0
L
Pele
9,045
1,131
38
5
2
134,105
0
W
Bacchus
9,472
1,184
15
2
1
169,672
0
L
Atlas
9,238
1,155
15
2
0
137,416
0
L
Anubis
8,233
1,029
12
2
1
79,410
0
W
Ao Kuang
10,303
1,288
48
6
4
139,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role