Player Matchup

Ishtar
Ishtar
Padovann
Ishtar
Level 40
God Stats
1W - 2L
1,274 SR
Queue Stats
3W - 11L
1,071 Elo+
Party 3
Cernunnos
Cernunnos
Quintino103
Cernunnos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 14L
1,028 Elo+
Party 3
Maui
Maui
ZeroEcnard
Maui
Level 107
God Stats
3W - 0L
1,754 SR
Queue Stats
42W - 40L
1,531 Elo+
Party 2
Cupid
Cupid
devilinanewdress
Cupid
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,786 Elo+
Party 2
Loki
Loki
dončić
Loki
Level 22
God Stats
20W - 16L
1,592 SR
Queue Stats
23W - 22L
1,545 Elo+
Party 2
Team Averages
Level 43
1,524 SR
1,392 Elo+

VS

Team Averages
Level 94
1,486 SR
1,291 Elo+
Anubis
Anubis
Air_eze12
Anubis
Level 78
God Stats
3W - 7L
1,509 SR
Queue Stats
114W - 211L
1,256 Elo+
Party 1
Gilgamesh
Gilgamesh
By_N1ght
Gilgamesh
Level 69
God Stats
1W - 3L
1,325 SR
Queue Stats
87W - 146L
1,242 Elo+
Party 1
Cthulhu
Cthulhu
By_ToTooo
Cthulhu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 180L
1,278 Elo+
Party 1
Izanami
Izanami
PowerDBR
Izanami
Level 160
God Stats
5W - 2L
1,627 SR
Queue Stats
320W - 327L
1,415 Elo+
Solo
Bellona
Bellona
SittaInDarkness
Bellona
Level 87
God Stats
18W - 25L
1,468 SR
Queue Stats
251W - 399L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Padovann
Ishtar
16
1 / 4 / 4
10,103
439
5,859
14,113
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Quintino103
Cernunnos
19
0 / 2 / 3
11,520
501
12,446
15,121
8,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 1 / 10
10,207
444
7,669
16,190
20,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 7 / 6
10,784
469
16,334
22,499
10,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
20
10 / 2 / 5
12,595
548
20,543
21,283
10,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Air_eze12
Anubis
16
6 / 9 / 5
10,720
466
18,913
21,695
11,581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
By_N1ght
Gilgamesh
15
1 / 4 / 5
9,732
423
5,092
19,163
11,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
By_ToTooo
Cthulhu
15
2 / 3 / 8
11,198
487
11,508
21,347
30,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
PowerDBR
Izanami
20
6 / 0 / 1
13,632
593
18,091
12,616
7,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 2 / 0
10,903
474
8,832
17,839
20,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
18
Kills
16
16
Deaths
18
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
Air_eze12
Anubis
6
9
5
0.94
L
Gilgamesh
By_N1ght
Gilgamesh
1
4
5
0.88
L
Cthulhu
By_ToTooo
Cthulhu
2
3
8
2
W
Ishtar
Padovann
Ishtar
1
4
4
0.75
L
Izanami
PowerDBR
Izanami
6
0
1
6.5
W
Cernunnos
Quintino103
Cernunnos
0
2
3
0.75
L
1
2
0
0.5
W
1
1
10
6
W
6
7
6
1.29
W
Loki
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,851
Damage
62,436
89,206
Taken
92,660
55,613
Mitigated
80,806
32,370
Healing
31,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Air_eze12
Anubis
18,913
1,136
102
7,988
21,695
11,581
308
2,874
18,821
65,760
0
L
Gilgamesh
By_N1ght
Gilgamesh
5,092
1,254
0
4,936
19,163
11,022
0
1,348
17,815
0
50,959
L
Cthulhu
By_ToTooo
Cthulhu
11,508
1,250
673
3,626
21,347
30,462
0
2,672
18,675
42,698
0
W
Ishtar
Padovann
Ishtar
5,859
4,229
0
4,306
14,113
5,596
1,494
2,299
11,814
0
62,925
L
Izanami
PowerDBR
Izanami
18,091
9,493
0
5,743
12,616
7,386
6,141
563
12,053
0
173,956
W
Cernunnos
Quintino103
Cernunnos
12,446
7,209
0
4,950
15,121
8,618
3,556
1,841
13,280
0
99,639
L
8,832
2,355
0
8,278
17,839
20,355
229
212
17,627
0
72,009
W
7,669
2,160
0
2,970
16,190
20,197
0
7,256
8,934
42,715
0
W
16,334
11,192
1,256
9,132
22,499
10,928
1,167
12,435
10,064
0
61,599
W
Loki
20,543
6,200
0
9,756
21,283
10,274
0
6,590
14,693
0
131,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,209
Gold Earned
56,185
586
Minions Killed
605
0
Camps Cleared
0
2,107,783
Distance Traveled
1,974,694
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,720
466
79
3
0
331,345
2
L
Gilgamesh
9,732
423
70
3
0
448,872
0
L
Cthulhu
11,198
487
44
2
0
451,321
1
W
Ishtar
10,103
439
115
5
0
387,294
4
L
Izanami
13,632
593
266
12
0
433,777
10
W
Cernunnos
11,520
501
174
8
0
360,184
3
L
Bellona
10,903
474
146
6
0
309,379
0
W
Maui
10,207
444
33
1
0
449,119
9
W
Cupid
10,784
469
103
4
0
403,396
3
W
Loki
12,595
548
161
7
0
507,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role