Player Matchup

Sobek
Sobek
Carlo7773
Sobek
Level 48
God Stats
5W - 6L
1,508 SR
Queue Stats
188W - 242L
1,495 Elo+
Solo
Poseidon
Poseidon
DarkSpxy
Poseidon
Level 6
God Stats
2W - 8L
1,279 SR
Queue Stats
2W - 8L
1,317 Elo+
Solo
Izanami
Izanami
Rev Trev3631
Izanami
Level 75
God Stats
7W - 11L
1,673 SR
Queue Stats
85W - 88L
1,483 Elo+
Party 3
Thor
Thor
SirrMag
Thor
Level 26
God Stats
8W - 14L
1,530 SR
Queue Stats
93W - 102L
1,470 Elo+
Party 3
Scylla
Scylla
Skisse
Scylla
Level 43
God Stats
18W - 26L
1,525 SR
Queue Stats
20W - 28L
1,392 Elo+
Solo
Team Averages
Level 40
1,503 SR
1,431 Elo+

VS

Team Averages
Level 56
1,362 SR
1,378 Elo+
Hercules
Hercules
GOD-KILLER_o_o
Hercules
Level 29
God Stats
3W - 5L
1,211 SR
Queue Stats
168W - 195L
1,424 Elo+
Party 1
Medusa
Medusa
Lil Ad Break
Medusa
Level 26
God Stats
1W - 1L
1,306 SR
Queue Stats
12W - 26L
1,257 Elo+
Party 2
Charybdis
Charybdis
Sillykangaroo225
Charybdis
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
165W - 190L
1,513 Elo+
Solo
Kukulkan
Kukulkan
latinjose
Kukulkan
Level 89
God Stats
12W - 20L
1,284 SR
Queue Stats
311W - 379L
1,388 Elo+
Party 1
Sol
Sol
nanaaqc
Sol
Level 87
God Stats
9W - 11L
1,508 SR
Queue Stats
197W - 257L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Carlo7773
Sobek
12
0 / 1 / 3
7,078
708
4,128
10,689
14,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Poseidon
DarkSpxy
Poseidon
10
0 / 4 / 1
6,191
619
1,378
3,665
1,131
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Rev Trev3631
Izanami
15
2 / 0 / 1
8,054
805
3,238
7,246
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
SirrMag
Thor
14
3 / 1 / 1
7,521
752
6,760
7,240
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Skisse
Scylla
14
1 / 2 / 3
7,322
732
6,408
6,384
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 0 / 1
7,830
783
6,200
8,297
7,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
13
1 / 4 / 2
7,048
705
3,095
10,379
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
15
3 / 0 / 4
8,166
817
8,201
5,156
2,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
latinjose
Kukulkan
13
0 / 0 / 2
6,987
699
3,788
2,153
967
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sol
15
1 / 2 / 2
7,751
775
9,081
8,557
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
6
Kills
8
8
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
Carlo7773
Sobek
0
1
3
1.5
L
Poseidon
DarkSpxy
Poseidon
0
4
1
0.13
W
Hercules
3
0
1
3.5
W
Medusa
1
4
2
0.5
L
Izanami
Rev Trev3631
Izanami
2
0
1
2.5
W
Charybdis
3
0
4
5
L
Thor
SirrMag
Thor
3
1
1
3.5
L
Scylla
Skisse
Scylla
1
2
3
1.25
W
Kukulkan
latinjose
Kukulkan
0
0
2
1
W
Sol
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,912
Damage
30,365
35,224
Taken
34,542
26,394
Mitigated
18,034
4,069
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Carlo7773
Sobek
4,128
124
0
2,040
10,689
14,421
0
2,843
7,621
10,219
0
L
Poseidon
DarkSpxy
Poseidon
1,378
265
0
0
3,665
1,131
0
927
2,661
4,377
0
W
Hercules
6,200
1,389
45
3,786
8,297
7,105
55
3,344
4,953
0
19,506
W
Medusa
3,095
1,543
0
979
10,379
4,375
62
3,464
6,915
0
14,637
L
Izanami
Rev Trev3631
Izanami
3,238
1,770
0
1,289
7,246
3,213
1,005
3,049
4,117
0
31,695
W
Charybdis
8,201
4,854
325
1,344
5,156
2,249
2,272
1,799
3,357
0
31,281
L
Thor
SirrMag
Thor
6,760
416
0
190
7,240
5,084
0
2,393
4,619
0
17,707
L
Scylla
Skisse
Scylla
6,408
915
0
550
6,384
2,545
0
3,213
2,799
26,584
0
W
Kukulkan
latinjose
Kukulkan
3,788
921
0
590
2,153
967
0
1,368
785
20,579
0
W
Sol
9,081
3,440
0
2,947
8,557
3,338
1,120
1,939
5,578
36,619
2,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,166
Gold Earned
37,782
189
Minions Killed
231
0
Camps Cleared
0
910,875
Distance Traveled
997,144
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,078
708
9
1
0
232,044
1
L
Poseidon
6,191
619
8
1
0
67,899
0
W
Hercules
7,830
783
37
4
0
230,761
1
W
Medusa
7,048
705
30
3
0
196,721
0
L
Izanami
8,054
805
76
8
0
208,333
1
W
Charybdis
8,166
817
50
5
0
193,643
0
L
Thor
7,521
752
30
3
0
209,676
0
L
Scylla
7,322
732
66
7
0
192,923
0
W
Kukulkan
6,987
699
48
5
0
190,747
0
W
Sol
7,751
775
66
7
0
185,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role