Player Matchup

Bacchus
Bacchus
BeHinD_YOu569
Bacchus
Level 88
God Stats
15W - 20L
1,429 SR
Queue Stats
368W - 547L
1,440 Elo+
Solo
Merlin
Merlin
BluEqu4lizer
Merlin
Level 123
God Stats
61W - 55L
1,537 SR
Queue Stats
317W - 315L
1,452 Elo+
Party 2
Cernunnos
Cernunnos
CUZRAY_Vibzx
Cernunnos
Level 95
God Stats
11W - 4L
1,664 SR
Queue Stats
75W - 78L
1,452 Elo+
Solo
Pele
Pele
Im_Drid
Pele
Level 100
God Stats
5W - 3L
1,258 SR
Queue Stats
358W - 360L
1,435 Elo+
Party 2
Bellona
Bellona
NoRavenX
Bellona
Level 96
God Stats
8W - 9L
1,506 SR
Queue Stats
107W - 97L
1,484 Elo+
Solo
Team Averages
Level 100
1,479 SR
1,453 Elo+

VS

Team Averages
Level 84
1,461 SR
1,439 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Arc Angel Jedi
Xbalanque
Level 51
God Stats
5W - 5L
1,563 SR
Queue Stats
69W - 80L
1,376 Elo+
Party 1
Thanatos
Thanatos
CircusNinja115
Thanatos
Level 85
God Stats
1W - 4L
1,312 SR
Queue Stats
175W - 152L
1,457 Elo+
Party 1
Atlas
Atlas
KingMagikarpSmD
Atlas
Level 87
God Stats
5W - 3L
1,502 SR
Queue Stats
33W - 36L
1,417 Elo+
Party 1
Tiamat
Tiamat
Sarabande01
Tiamat
Level 68
God Stats
1W - 4L
1,431 SR
Queue Stats
285W - 315L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
2 / 1 / 4
5,809
581
4,304
5,799
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
10
0 / 0 / 2
5,917
592
3,697
3,295
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
CUZRAY_Vibzx
Cernunnos
9
2 / 1 / 5
5,452
545
7,931
6,960
2,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Im_Drid
Pele
10
6 / 0 / 0
5,916
592
3,164
6,257
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
NoRavenX
Bellona
10
2 / 0 / 0
5,958
596
5,676
7,769
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 0
4,919
492
3,652
8,408
3,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Arc Angel Jedi
Xbalanque
7
1 / 4 / 0
4,516
452
4,141
7,021
1,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
7
0 / 1 / 0
4,464
446
1,555
5,859
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 4 / 0
4,359
436
3,266
10,947
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
8
0 / 2 / 0
4,591
459
1,469
6,125
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
2
2
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
Xbalanque
Arc Angel Jedi
Xbalanque
1
4
0
0.25
W
Bacchus
2
1
4
4
W
Merlin
0
0
2
1
W
Cernunnos
CUZRAY_Vibzx
Cernunnos
2
1
5
4.5
L
Thanatos
0
1
0
0
W
Pele
Im_Drid
Pele
6
0
0
6
L
1
4
0
0.25
W
Bellona
NoRavenX
Bellona
2
0
0
2
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,772
Damage
14,083
30,080
Taken
38,360
14,721
Mitigated
15,422
14,710
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,652
511
0
1,143
8,408
3,968
0
0
8,408
0
27,992
L
Xbalanque
Arc Angel Jedi
Xbalanque
4,141
1,634
0
1,476
7,021
1,740
0
1,887
5,134
0
19,312
W
Bacchus
4,304
884
391
2,507
5,799
4,312
398
1,544
4,255
12,088
1,163
W
Merlin
3,697
150
0
876
3,295
1,147
0
1,082
2,213
43,226
0
W
Cernunnos
CUZRAY_Vibzx
Cernunnos
7,931
4,520
0
3,317
6,960
2,408
845
1,684
5,276
0
38,909
L
Thanatos
1,555
450
0
3,400
5,859
1,954
0
359
5,500
0
22,431
W
Pele
Im_Drid
Pele
3,164
676
0
3,467
6,257
1,957
0
425
5,832
0
33,686
L
3,266
1,569
264
2,782
10,947
4,626
0
2,239
8,708
12,413
0
W
Bellona
NoRavenX
Bellona
5,676
1,951
0
4,152
7,769
4,897
0
0
7,769
0
33,290
L
Tiamat
1,469
43
0
592
6,125
3,134
0
3,338
2,787
26,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,052
Gold Earned
22,849
290
Minions Killed
180
0
Camps Cleared
0
953,962
Distance Traveled
930,452
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,919
492
42
4
0
171,383
0
L
Xbalanque
4,516
452
40
4
0
180,068
1
W
Bacchus
5,809
581
13
1
0
196,360
1
W
Merlin
5,917
592
89
9
0
173,308
5
W
Cernunnos
5,452
545
59
6
0
170,969
1
L
Thanatos
4,464
446
42
4
0
217,346
2
W
Pele
5,916
592
59
6
0
227,395
3
L
Atlas
4,359
436
13
1
0
176,152
2
W
Bellona
5,958
596
70
7
0
185,930
3
L
Tiamat
4,591
459
43
4
0
185,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role