Player Matchup

Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Koopa585
Aphrodite
Level 68
God Stats
0W - 1L
1,696 SR
Queue Stats
92W - 98L
1,526 Elo+
Solo
Ravana
Ravana
KrustyCrabPlZZA
Ravana
Level 154
God Stats
11W - 9L
1,571 SR
Queue Stats
474W - 466L
1,522 Elo+
Solo
Ymir
Ymir
The-Grim-Reef-er
Ymir
Level 89
God Stats
0W - 2L
1,447 SR
Queue Stats
79W - 101L
1,496 Elo+
Solo
Team Averages
Level 116
1,543 SR
1,509 Elo+

VS

Team Averages
Level 120
1,609 SR
1,503 Elo+
Ne Zha
Ne Zha
ITrainNarwhals
Ne Zha
Level 148
God Stats
11W - 10L
1,505 SR
Queue Stats
281W - 270L
1,490 Elo+
Solo
Bellona
Bellona
Naebdi
Bellona
Level 89
God Stats
4W - 1L
1,711 SR
Queue Stats
178W - 185L
1,550 Elo+
Solo
Jormungandr
Jormungandr
RIP DOE B FOOL
Jormungandr
Level 128
God Stats
8W - 3L
1,680 SR
Queue Stats
383W - 373L
1,466 Elo+
Solo
Hel
Hel
WorthlessCarpet
Hel
Level 128
God Stats
11W - 3L
1,697 SR
Queue Stats
413W - 471L
1,510 Elo+
Party 1
Medusa
Medusa
Zaknafeiner
Medusa
Level 107
God Stats
5W - 7L
1,452 SR
Queue Stats
195W - 204L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
1 / 6 / 6
9,563
638
12,241
16,931
9,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
 
Ao Kuang
17
4 / 7 / 3
9,494
633
11,665
18,451
14,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Koopa585
Aphrodite
16
2 / 5 / 8
10,245
683
6,202
20,034
21,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 4 / 5
9,670
645
14,256
19,420
17,593
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 4 / 9
9,919
661
11,944
30,523
41,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 13
12,100
807
23,724
8,456
7,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Naebdi
Bellona
15
2 / 5 / 15
9,803
654
13,629
20,440
20,794
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
RIP DOE B FOOL
Jormungandr
19
6 / 3 / 20
11,564
771
18,647
23,106
32,516
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 1 / 20
10,578
705
14,574
14,011
14,158
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
18
7 / 4 / 15
11,540
769
27,660
15,042
8,784
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
109
14
Kills
26
26
Deaths
14
31
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
6
0.67
L
Ao Kuang
 
Ao Kuang
4
7
3
0.79
W
9
1
13
15.5
L
Aphrodite
Koopa585
Aphrodite
2
5
8
1.2
L
6
4
5
2.13
W
Bellona
Naebdi
Bellona
2
5
15
1.9
W
Jormungandr
RIP DOE B FOOL
Jormungandr
6
3
20
5.33
L
1
4
9
1.38
W
2
1
20
12
W
Medusa
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,308
Damage
98,234
105,359
Taken
81,055
105,038
Mitigated
83,800
47,167
Healing
40,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
12,241
5,958
1,675
4,194
16,931
9,602
0
5,682
11,249
0
33,062
L
Ao Kuang
 
Ao Kuang
11,665
3,248
3,905
4,458
18,451
14,292
0
5,145
13,306
24,921
0
W
23,724
2,910
1,258
2,608
8,456
7,548
2,573
3,532
4,694
0
45,288
L
Aphrodite
Koopa585
Aphrodite
6,202
1,021
6,844
7,895
20,034
21,966
0
7,134
12,900
16,981
0
L
14,256
3,494
2,593
4,118
19,420
17,593
0
4,198
15,222
0
25,185
W
Bellona
Naebdi
Bellona
13,629
4,079
878
1,873
20,440
20,794
1,238
8,063
12,377
0
18,353
W
Jormungandr
RIP DOE B FOOL
Jormungandr
18,647
3,274
1,187
3,741
23,106
32,516
835
5,243
17,863
41,348
0
L
11,944
1,962
2,175
9,310
30,523
41,585
0
11,062
19,461
18,400
0
W
14,574
2,266
15,994
9,629
14,011
14,158
343
6,075
7,936
24,719
0
W
Medusa
27,660
15,559
1,478
1,918
15,042
8,784
2,292
6,898
8,144
0
47,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,891
Gold Earned
55,585
138
Minions Killed
163
0
Camps Cleared
0
1,236,718
Distance Traveled
1,401,958
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,563
638
69
5
0
216,463
1
L
Ao Kuang
9,494
633
27
2
0
260,275
1
W
Ne Zha
12,100
807
31
2
0
307,140
0
L
Aphrodite
10,245
683
12
1
0
260,208
2
L
Ravana
9,670
645
11
1
0
272,349
5
W
Bellona
9,803
654
11
1
0
231,163
0
W
Jormungandr
11,564
771
44
3
0
272,351
0
L
Ymir
9,919
661
19
1
0
227,423
1
W
Hel
10,578
705
27
2
0
312,096
1
W
Medusa
11,540
769
50
3
0
279,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role