Player Matchup

Hercules
Hercules
JewDak
Hercules
Level 80
God Stats
3W - 5L
1,342 SR
Queue Stats
274W - 302L
1,358 Elo+
Solo
Poseidon
Poseidon
NeXus_GODSKULL
Poseidon
Level 85
God Stats
23W - 27L
1,478 SR
Queue Stats
329W - 335L
1,443 Elo+
Solo
Athena
Athena
Tianshi07
Athena
Level 109
God Stats
8W - 11L
1,140 SR
Queue Stats
514W - 509L
1,391 Elo+
Solo
Danzaburou
Danzaburou
Xxchief912xX
Danzaburou
Level 128
God Stats
18W - 22L
1,474 SR
Queue Stats
200W - 214L
1,280 Elo+
Solo
Awilix
Awilix
YUCKJACK
Awilix
Level 106
God Stats
3W - 3L
1,577 SR
Queue Stats
550W - 515L
1,486 Elo+
Solo
Team Averages
Level 102
1,402 SR
1,392 Elo+

VS

Team Averages
Level 79
1,466 SR
1,366 Elo+
Chang'e
Chang'e
CamusDC
Chang'e
Level 82
God Stats
18W - 25L
1,368 SR
Queue Stats
356W - 359L
1,414 Elo+
Solo
Sylvanus
Sylvanus
Darth_Merciless_
Sylvanus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 77L
1,311 Elo+
Party 1
Thor
Thor
Darth_Revan_III
Thor
Level 85
God Stats
24W - 23L
1,394 SR
Queue Stats
70W - 78L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
RagingKoa
Cthulhu
Level 88
God Stats
1W - 0L
1,695 SR
Queue Stats
27W - 44L
1,487 Elo+
Solo
Danzaburou
Danzaburou
RvBCaboose1256
Danzaburou
Level 67
God Stats
7W - 4L
1,373 SR
Queue Stats
21W - 19L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JewDak
Hercules
12
0 / 3 / 5
9,382
391
6,662
19,276
12,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
19
10 / 3 / 4
12,723
530
28,060
18,133
7,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Tianshi07
Athena
17
2 / 2 / 6
10,513
438
9,550
24,584
24,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Xxchief912xX
Danzaburou
14
0 / 4 / 2
9,323
388
8,816
17,224
6,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
YUCKJACK
Awilix
18
6 / 4 / 4
11,969
499
17,936
22,755
11,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CamusDC
Chang'e
18
2 / 4 / 5
11,464
478
10,467
24,474
11,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 4 / 9
10,983
458
7,044
24,568
31,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 3 / 5
10,440
435
11,189
18,651
8,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
RagingKoa
Cthulhu
19
3 / 3 / 1
12,687
529
11,209
20,171
24,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RvBCaboose1256
Danzaburou
18
8 / 5 / 5
12,469
520
22,276
22,152
10,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
18
Kills
16
16
Deaths
19
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CamusDC
Chang'e
2
4
5
1.13
W
1
4
9
1.38
W
2
3
5
1.5
L
Hercules
JewDak
Hercules
0
3
5
0.83
L
Poseidon
10
3
4
4
W
Cthulhu
RagingKoa
Cthulhu
3
3
1
1.17
W
Danzaburou
RvBCaboose1256
Danzaburou
8
5
5
2.1
L
Athena
Tianshi07
Athena
2
2
6
2.5
L
Danzaburou
Xxchief912xX
Danzaburou
0
4
2
0.25
L
Awilix
YUCKJACK
Awilix
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,024
Damage
62,185
101,972
Taken
110,016
63,140
Mitigated
85,503
22,599
Healing
40,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CamusDC
Chang'e
10,467
400
4,702
9,012
24,474
11,433
1,789
8,821
15,508
78,288
0
W
7,044
2,388
3,800
7,409
24,568
31,227
880
9,500
14,706
25,243
1,382
W
11,189
1,192
0
4,596
18,651
8,215
2,744
5,405
13,246
0
64,113
L
Hercules
JewDak
Hercules
6,662
2,020
240
3,738
19,276
12,618
628
3,570
15,706
0
42,774
L
Poseidon
28,060
4,498
0
6,728
18,133
7,897
597
6,228
11,893
108,438
0
W
Cthulhu
RagingKoa
Cthulhu
11,209
652
0
4,424
20,171
24,255
651
5,634
13,780
82,985
0
W
Danzaburou
RvBCaboose1256
Danzaburou
22,276
12,153
0
6,485
22,152
10,373
5,260
6,773
15,166
0
80,170
L
Athena
Tianshi07
Athena
9,550
3,093
138
3,495
24,584
24,282
38
9,298
14,458
58,246
0
L
Danzaburou
Xxchief912xX
Danzaburou
8,816
2,419
0
4,870
17,224
6,966
2,572
1,916
15,308
0
59,311
L
Awilix
YUCKJACK
Awilix
17,936
7,005
0
3,390
22,755
11,377
55
6,768
15,863
0
113,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,910
Gold Earned
58,043
537
Minions Killed
527
0
Camps Cleared
0
2,152,441
Distance Traveled
2,068,447
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,464
478
110
5
0
386,119
1
W
Sylvanus
10,983
458
33
1
0
368,902
4
W
Thor
10,440
435
91
4
0
499,199
5
L
Hercules
9,382
391
68
3
0
307,459
0
L
Poseidon
12,723
530
141
6
0
478,805
3
W
Cthulhu
12,687
529
182
8
0
399,147
1
W
Danzaburou
12,469
520
111
5
0
415,080
1
L
Athena
10,513
438
86
4
0
484,254
2
L
Danzaburou
9,323
388
96
4
0
415,852
1
L
Awilix
11,969
499
146
6
0
466,071
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role