Player Matchup

Artio
Artio
AzimoAlex
Artio
Level 148
God Stats
2W - 2L
1,344 SR
Queue Stats
147W - 174L
1,360 Elo+
Solo
Cthulhu
Cthulhu
EDnEDDnEDDie
Cthulhu
Level 120
God Stats
3W - 0L
1,615 SR
Queue Stats
43W - 35L
1,465 Elo+
Party 2
Awilix
Awilix
KLil-_-ENT
Awilix
Level 121
God Stats
1W - 0L
2,013 SR
Queue Stats
16W - 7L
1,546 Elo+
Party 2
Charybdis
Charybdis
Killer TreJas
Charybdis
Level 156
God Stats
2W - 0L
1,683 SR
Queue Stats
53W - 65L
1,384 Elo+
Party 1
Chernobog
Chernobog
Kooprom
Chernobog
Level 105
God Stats
1W - 2L
1,141 SR
Queue Stats
47W - 49L
1,398 Elo+
Party 1
Team Averages
Level 130
1,559 SR
1,430 Elo+

VS

Team Averages
Level 110
1,409 SR
1,428 Elo+
Hun Batz
Hun Batz
AlphaQ 3Ways
Hun Batz
Level 114
God Stats
1W - 3L
1,345 SR
Queue Stats
119W - 142L
1,428 Elo+
Party 3
Jormungandr
Jormungandr
DaBradManX012
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,476 Elo+
Party 3
Xbalanque
Xbalanque
GODYO
Xbalanque
Level 160
God Stats
47W - 43L
1,532 SR
Queue Stats
1,992W - 2,170L
1,392 Elo+
Solo
Nox
Nox
cleverlynam3d
Nox
Level 98
God Stats
1W - 2L
1,516 SR
Queue Stats
101W - 104L
1,412 Elo+
Solo
Chaac
Chaac
yipllyyy
Chaac
Level 72
God Stats
0W - 5L
1,151 SR
Queue Stats
74W - 85L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AzimoAlex
Artio
17
2 / 5 / 16
11,543
721
4,934
25,138
34,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
EDnEDDnEDDie
Cthulhu
17
2 / 4 / 19
11,634
727
13,184
22,382
38,033
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
KLil-_-ENT
Awilix
18
6 / 4 / 14
12,252
766
12,991
18,466
14,879
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
Killer TreJas
Charybdis
20
13 / 5 / 9
14,946
934
32,804
27,096
16,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
Kooprom
Chernobog
20
11 / 5 / 16
13,458
841
31,604
20,423
13,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlphaQ 3Ways
Hun Batz
19
8 / 5 / 9
12,528
783
18,217
15,644
10,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
DaBradManX012
Jormungandr
17
1 / 9 / 16
10,235
640
14,598
26,205
37,210
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
GODYO
Xbalanque
19
7 / 9 / 9
12,176
761
25,069
19,539
11,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
5 / 7 / 9
11,004
688
16,161
15,708
9,839
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
yipllyyy
Chaac
19
2 / 5 / 10
11,200
700
14,978
25,677
47,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
76
34
Kills
23
23
Deaths
35
74
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AlphaQ 3Ways
Hun Batz
8
5
9
2.5
W
Artio
AzimoAlex
Artio
2
5
16
2
L
Jormungandr
DaBradManX012
Jormungandr
1
9
16
1
W
Cthulhu
EDnEDDnEDDie
Cthulhu
2
4
19
2.88
L
Xbalanque
GODYO
Xbalanque
7
9
9
1.28
W
Awilix
KLil-_-ENT
Awilix
6
4
14
3.25
W
Charybdis
Killer TreJas
Charybdis
13
5
9
3.5
W
Chernobog
Kooprom
Chernobog
11
5
16
3.8
L
5
7
9
1.36
L
Chaac
yipllyyy
Chaac
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,517
Damage
89,023
113,505
Taken
102,773
117,862
Mitigated
116,554
44,272
Healing
21,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AlphaQ 3Ways
Hun Batz
18,217
6,120
844
2,881
15,644
10,645
539
2,018
13,626
0
28,410
W
Artio
AzimoAlex
Artio
4,934
1,177
3,952
5,595
25,138
34,874
603
6,149
18,337
9,587
0
L
Jormungandr
DaBradManX012
Jormungandr
14,598
2,555
528
1,178
26,205
37,210
198
2,696
23,509
24,713
0
W
Cthulhu
EDnEDDnEDDie
Cthulhu
13,184
864
6,046
4,681
22,382
38,033
276
5,497
16,613
29,648
0
L
Xbalanque
GODYO
Xbalanque
25,069
9,889
563
3,284
19,539
11,765
510
2,154
17,385
0
43,229
W
Awilix
KLil-_-ENT
Awilix
12,991
5,057
1,565
3,086
18,466
14,879
1,666
3,418
14,729
0
16,114
W
Charybdis
Killer TreJas
Charybdis
32,804
16,276
1,772
11,735
27,096
16,774
5,034
10,422
16,425
0
79,521
W
Chernobog
Kooprom
Chernobog
31,604
19,798
920
4,920
20,423
13,302
2,387
6,323
13,859
0
43,320
L
16,161
1,309
1,686
1,906
15,708
9,839
539
5,039
10,669
24,693
0
L
Chaac
yipllyyy
Chaac
14,978
2,176
632
8,198
25,677
47,095
0
6,211
19,466
3,083
25,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,833
Gold Earned
57,143
152
Minions Killed
141
0
Camps Cleared
0
1,330,818
Distance Traveled
1,154,515
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,528
783
22
1
0
187,360
0
W
Artio
11,543
721
11
1
0
271,595
1
L
Jormungandr
10,235
640
17
1
0
216,568
0
W
Cthulhu
11,634
727
22
1
0
292,717
0
L
Xbalanque
12,176
761
51
3
0
193,834
0
W
Awilix
12,252
766
7
0
0
288,996
0
W
Charybdis
14,946
934
89
6
0
213,554
0
W
Chernobog
13,458
841
23
1
0
263,956
0
L
Nox
11,004
688
21
1
0
283,603
3
L
Chaac
11,200
700
30
2
0
273,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role