Player Matchup

Mercury
Mercury
BlooBoo3
Mercury
Level 67
God Stats
5W - 0L
1,616 SR
Queue Stats
129W - 102L
1,416 Elo+
Solo
Maui
Maui
InfamousFrost
Maui
Level 64
God Stats
3W - 2L
1,568 SR
Queue Stats
18W - 32L
1,225 Elo+
Solo
Athena
Athena
XxMr_N0G4MExX
Athena
Level 108
God Stats
12W - 16L
1,384 SR
Queue Stats
234W - 305L
1,322 Elo+
Party 1
Neith
Neith
XxMrs_N0L1FExX
Neith
Level 116
God Stats
14W - 16L
1,472 SR
Queue Stats
279W - 369L
1,318 Elo+
Party 1
Chang'e
Chang'e
killah_bruh907
Chang'e
Level 69
God Stats
2W - 3L
1,250 SR
Queue Stats
52W - 74L
1,279 Elo+
Solo
Team Averages
Level 85
1,458 SR
1,312 Elo+

VS

Team Averages
Level 83
1,417 SR
1,351 Elo+
Medusa
Medusa
ANGEL 12 PR
Medusa
Level 80
God Stats
0W - 4L
1,163 SR
Queue Stats
2W - 7L
1,161 Elo+
Solo
Bellona
Bellona
Arzenexc
Bellona
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,360 Elo+
Solo
Ao Kuang
Ao Kuang
DrunknPublic
Ao Kuang
Level 120
God Stats
3W - 5L
1,826 SR
Queue Stats
46W - 65L
1,380 Elo+
Solo
Cabrakan
Cabrakan
Espongositodark
Cabrakan
Level 77
God Stats
0W - 3L
1,098 SR
Queue Stats
54W - 62L
1,356 Elo+
Solo
Hel
Hel
Nafikov
Hel
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlooBoo3
Mercury
15
6 / 1 / 6
9,370
586
10,911
12,762
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 2 / 6
8,165
510
4,051
13,303
9,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
4 / 2 / 4
9,710
607
10,140
10,983
8,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 0 / 4
9,068
567
10,079
10,415
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
9 / 3 / 2
10,607
663
9,661
11,486
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 4 / 2
6,931
433
6,112
7,712
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Arzenexc
Bellona
14
2 / 5 / 1
8,152
510
7,893
16,536
14,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
DrunknPublic
Ao Kuang
14
4 / 5 / 1
8,724
545
8,677
18,187
7,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
12
1 / 6 / 0
7,191
449
7,981
13,040
8,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hel
13
1 / 8 / 2
8,160
510
5,282
12,729
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
26
Kills
8
8
Deaths
28
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
4
2
0.25
L
Bellona
Arzenexc
Bellona
2
5
1
0.5
W
Mercury
BlooBoo3
Mercury
6
1
6
9
L
Ao Kuang
DrunknPublic
Ao Kuang
4
5
1
0.9
L
Cabrakan
1
6
0
0.17
W
1
2
6
2
L
Hel
1
8
2
0.25
W
4
2
4
3
W
6
0
4
8
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,842
Damage
35,945
58,949
Taken
68,204
33,198
Mitigated
38,016
20,504
Healing
15,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,112
1,741
177
834
7,712
2,933
0
2,972
4,688
0
50,307
L
Bellona
Arzenexc
Bellona
7,893
2,545
0
6,007
16,536
14,724
0
5,844
9,629
0
47,355
W
Mercury
BlooBoo3
Mercury
10,911
6,520
0
420
12,762
5,673
5
5,255
7,507
0
61,504
L
Ao Kuang
DrunknPublic
Ao Kuang
8,677
3,344
194
4,624
18,187
7,317
1,500
2,383
15,634
65,256
0
L
Cabrakan
7,981
1,607
227
856
13,040
8,116
0
3,063
9,929
45,032
0
W
4,051
738
545
4,870
13,303
9,392
336
5,608
7,695
19,644
2,322
L
Hel
5,282
718
574
2,452
12,729
4,926
1,182
7,599
4,620
50,845
0
W
10,140
2,887
0
3,536
10,983
8,525
672
763
10,220
64,276
0
W
10,079
3,258
0
5,969
10,415
4,496
798
4,060
6,355
0
78,921
W
9,661
1,292
576
4,588
11,486
5,112
2,075
6,254
5,232
71,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,920
Gold Earned
39,158
509
Minions Killed
401
0
Camps Cleared
0
1,478,321
Distance Traveled
1,340,589
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,931
433
69
4
0
228,881
0
L
Bellona
8,152
510
74
5
0
307,829
5
W
Mercury
9,370
586
81
5
0
361,351
3
L
Ao Kuang
8,724
545
95
6
0
284,455
0
L
Cabrakan
7,191
449
76
5
0
270,099
1
W
Maui
8,165
510
34
2
0
278,885
9
L
Hel
8,160
510
87
5
0
249,325
0
W
Athena
9,710
607
127
8
0
311,860
0
W
Neith
9,068
567
134
8
0
265,869
2
W
Chang'e
10,607
663
133
8
0
260,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role