Player Matchup

Neith
Neith
A Mortician V1
Neith
Level 18
God Stats
15W - 10L
1,620 SR
Queue Stats
15W - 10L
1,588 Elo+
Party 1
The Morrigan
The Morrigan
Psijic Skrim
The Morrigan
Level 137
God Stats
7W - 6L
1,621 SR
Queue Stats
148W - 92L
1,618 Elo+
Party 1
Terra
Terra
S17KA
Terra
Level 48
God Stats
18W - 7L
1,698 SR
Queue Stats
168W - 109L
1,632 Elo+
Party 1
Team Averages
Level 68
1,646 SR
1,613 Elo+

VS

Team Averages
Level 106
1,300 SR
1,468 Elo+
Danzaburou
Danzaburou
Carlos Raziel
Danzaburou
Level 95
God Stats
8W - 18L
1,357 SR
Queue Stats
39W - 76L
1,258 Elo+
Solo
Baba Yaga
Baba Yaga
General Bado
Baba Yaga
Level 118
God Stats
1W - 0L
1,004 SR
Queue Stats
143W - 133L
1,589 Elo+
Party 2
Jormungandr
Jormungandr
Gruggl202
Jormungandr
Level 106
God Stats
7W - 6L
1,540 SR
Queue Stats
271W - 266L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 5
12,231
582
11,623
11,852
5,624
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Psijic Skrim
The Morrigan
20
8 / 2 / 3
15,568
741
28,768
22,601
12,617
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
S17KA
Terra
18
2 / 4 / 5
13,080
623
25,107
27,840
16,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carlos Raziel
Danzaburou
19
2 / 3 / 5
14,102
672
12,319
23,188
10,613
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
General Bado
Baba Yaga
20
3 / 1 / 4
13,799
657
23,730
19,369
12,441
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Gruggl202
Jormungandr
19
3 / 7 / 5
13,597
647
14,655
32,022
38,368
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
11
Kills
8
8
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
W
Danzaburou
Carlos Raziel
Danzaburou
2
3
5
1.5
W
Baba Yaga
General Bado
Baba Yaga
3
1
4
5
W
Jormungandr
Gruggl202
Jormungandr
3
7
5
0.79
L
The Morrigan
Psijic Skrim
The Morrigan
8
2
3
4.75
L
Terra
S17KA
Terra
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,498
Damage
50,704
62,293
Taken
74,579
34,675
Mitigated
61,422
22,937
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,623
7,511
0
1,267
11,852
5,624
368
9,040
2,812
0
41,566
W
Danzaburou
Carlos Raziel
Danzaburou
12,319
5,988
0
5,690
23,188
10,613
2,611
17,535
5,373
0
70,295
W
Baba Yaga
General Bado
Baba Yaga
23,730
440
0
2,788
19,369
12,441
485
16,291
2,771
82,643
0
W
Jormungandr
Gruggl202
Jormungandr
14,655
2,477
223
2,408
32,022
38,368
240
19,040
12,594
59,976
0
L
The Morrigan
Psijic Skrim
The Morrigan
28,768
4,930
0
5,330
22,601
12,617
462
15,494
7,107
102,324
188
L
Terra
S17KA
Terra
25,107
2,346
5,830
10,510
27,840
16,434
124
13,976
13,864
75,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,879
Gold Earned
41,498
289
Minions Killed
267
0
Camps Cleared
0
1,112,948
Distance Traveled
1,105,616
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,231
582
59
3
0
326,285
0
W
Danzaburou
14,102
672
91
4
0
352,924
2
W
Baba Yaga
13,799
657
107
5
0
409,173
2
W
Jormungandr
13,597
647
69
3
0
343,519
1
L
The Morrigan
15,568
741
161
8
0
367,900
2
L
Terra
13,080
623
69
3
0
418,763
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role