Player Matchup

Lancelot
Lancelot
BeuNmundane
Lancelot
Level 127
God Stats
1W - 1L
1,298 SR
Queue Stats
76W - 70L
1,571 Elo+
Party 2
Vulcan
Vulcan
DasherOp2
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,607 Elo+
Party 2
Sylvanus
Sylvanus
Mesmo
Sylvanus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,515 Elo+
Party 1
Medusa
Medusa
iraqiVETERANooRA
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,612 Elo+
Party 1
Guan Yu
Guan Yu
rengarballz
Guan Yu
Level 49
God Stats
3W - 4L
959 SR
Queue Stats
72W - 81L
1,491 Elo+
Solo
Team Averages
Level 49
1,351 SR
1,559 Elo+

VS

Team Averages
Level 83
1,495 SR
1,462 Elo+
Nu Wa
Nu Wa
EstherIX
Nu Wa
Level 26
God Stats
1W - 4L
1,308 SR
Queue Stats
5W - 9L
1,355 Elo+
Party 3
Kukulkan
Kukulkan
GovernorToast
Kukulkan
Level 141
God Stats
2W - 7L
1,632 SR
Queue Stats
35W - 38L
1,508 Elo+
Solo
Ishtar
Ishtar
Heinske
Ishtar
Level 46
God Stats
0W - 3L
1,383 SR
Queue Stats
47W - 50L
1,530 Elo+
Solo
Tyr
Tyr
Kayayaaaaa
Tyr
Level 149
God Stats
0W - 1L
1,597 SR
Queue Stats
76W - 76L
1,562 Elo+
Solo
Xbalanque
Xbalanque
WildGioDude
Xbalanque
Level 52
God Stats
3W - 5L
1,553 SR
Queue Stats
5W - 9L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BeuNmundane
Lancelot
20
6 / 8 / 11
15,536
971
15,871
25,030
12,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
DasherOp2
Vulcan
20
15 / 0 / 14
19,095
1,193
65,086
18,205
8,421
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Mesmo
Sylvanus
20
1 / 3 / 18
14,221
889
10,441
19,817
29,097
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
13 / 2 / 15
18,002
1,125
44,881
28,046
14,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
rengarballz
Guan Yu
20
2 / 0 / 25
16,364
1,023
18,274
25,671
40,709
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Team 1 Tickets

89

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EstherIX
Nu Wa
20
1 / 10 / 10
14,715
920
22,888
25,884
8,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
GovernorToast
Kukulkan
20
3 / 6 / 4
15,056
941
23,487
27,994
9,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
Heinske
Ishtar
20
7 / 7 / 5
16,856
1,054
30,809
37,579
13,537
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 6 / 9
14,014
876
15,210
32,614
50,903
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
WildGioDude
Xbalanque
20
2 / 8 / 9
14,867
929
18,671
34,524
10,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
50
37
Kills
13
13
Deaths
37
83
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Lancelot
BeuNmundane
Lancelot
6
8
11
1.44
W
Vulcan
DasherOp2
Vulcan
15
0
14
22
L
Nu Wa
EstherIX
Nu Wa
1
10
10
0.6
L
Kukulkan
GovernorToast
Kukulkan
3
6
4
0.83
L
Ishtar
Heinske
Ishtar
7
7
5
1.36
L
0
6
9
0.75
W
Sylvanus
Mesmo
Sylvanus
1
3
18
3.33
L
Xbalanque
WildGioDude
Xbalanque
2
8
9
0.81
W
13
2
15
10.25
W
Guan Yu
rengarballz
Guan Yu
2
0
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,553
Damage
111,065
116,769
Taken
158,595
105,274
Mitigated
93,319
29,061
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
BeuNmundane
Lancelot
15,871
2,248
0
461
25,030
12,058
0
9,793
15,237
0
33,106
W
Vulcan
DasherOp2
Vulcan
65,086
11,900
478
4,198
18,205
8,421
0
8,543
9,662
146,161
0
L
Nu Wa
EstherIX
Nu Wa
22,888
5,416
0
715
25,884
8,478
0
13,352
12,532
44,946
0
L
Kukulkan
GovernorToast
Kukulkan
23,487
1,529
468
1,558
27,994
9,433
0
15,139
12,855
60,411
0
L
Ishtar
Heinske
Ishtar
30,809
24,141
0
8,400
37,579
13,537
0
19,640
17,939
0
90,213
L
15,210
1,403
0
1,835
32,614
50,903
0
11,306
21,308
474
30,065
W
Sylvanus
Mesmo
Sylvanus
10,441
655
3,906
3,403
19,817
29,097
0
9,068
10,749
22,092
0
L
Xbalanque
WildGioDude
Xbalanque
18,671
10,591
0
2,351
34,524
10,968
0
16,090
18,434
0
42,612
W
44,881
16,448
0
77
28,046
14,989
0
8,692
19,354
0
86,660
W
Guan Yu
rengarballz
Guan Yu
18,274
2,540
7,574
8,964
25,671
40,709
0
10,753
14,918
0
40,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,218
Gold Earned
75,508
360
Minions Killed
368
17
Camps Cleared
7
1,570,141
Distance Traveled
1,516,285
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,536
971
31
2
0
266,649
1
W
Vulcan
19,095
1,193
187
12
9
367,276
0
L
Nu Wa
14,715
920
60
4
0
265,575
0
L
Kukulkan
15,056
941
92
6
2
322,748
0
L
Ishtar
16,856
1,054
143
9
1
300,078
0
L
Tyr
14,014
876
32
2
1
338,016
0
W
Sylvanus
14,221
889
20
1
1
275,461
1
L
Xbalanque
14,867
929
41
3
3
289,868
0
W
Medusa
18,002
1,125
77
5
5
307,309
0
W
Guan Yu
16,364
1,023
45
3
2
353,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role