Player Matchup

Rama
Rama
DragnMeBalls
Rama
Level 145
God Stats
1W - 1L
1,636 SR
Queue Stats
20W - 21L
1,495 Elo+
Party 2
Lancelot
Lancelot
JAC Mayor RS
Lancelot
Level 126
God Stats
5W - 4L
1,790 SR
Queue Stats
42W - 50L
1,486 Elo+
Solo
Khepri
Khepri
Undersizetooth7
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
frysrdone
Cu Chulainn
Level 158
God Stats
2W - 2L
1,715 SR
Queue Stats
228W - 211L
1,528 Elo+
Solo
Agni
Agni
geronimo38
Agni
Level 104
God Stats
0W - 1L
1,347 SR
Queue Stats
14W - 13L
1,550 Elo+
Party 2
Team Averages
Level 120
1,598 SR
1,512 Elo+

VS

Team Averages
Level 143
1,498 SR
1,481 Elo+
Mulan
Mulan
Absent_Noise
Mulan
Level 140
God Stats
6W - 7L
1,531 SR
Queue Stats
130W - 137L
1,485 Elo+
Party 1
Chernobog
Chernobog
FluffyAdorbPanda
Chernobog
Level 160
God Stats
1W - 1L
1,345 SR
Queue Stats
512W - 504L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
K1LL3R HUNTER
Cthulhu
Level 148
God Stats
10W - 6L
1,596 SR
Queue Stats
272W - 251L
1,499 Elo+
Solo
Cliodhna
Cliodhna
Sl1Chill
Cliodhna
Level 136
God Stats
9W - 4L
1,592 SR
Queue Stats
110W - 129L
1,410 Elo+
Solo
Olorun
Olorun
Toxicbill-
Olorun
Level 129
God Stats
2W - 5L
1,424 SR
Queue Stats
402W - 406L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,231
436
3,631
7,887
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
JAC Mayor RS
Lancelot
10
2 / 3 / 3
6,305
525
4,674
9,640
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 0
5,707
476
2,015
9,722
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cu Chulainn
frysrdone
Cu Chulainn
10
1 / 3 / 1
6,011
501
6,609
12,871
7,849
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 3 / 1
6,088
507
5,437
5,841
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
6,074
506
5,112
8,615
5,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
12
4 / 2 / 3
7,068
589
7,316
10,699
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
12
2 / 2 / 1
7,097
591
7,784
11,259
8,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
Sl1Chill
Cliodhna
11
1 / 0 / 4
6,660
555
3,318
8,429
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Toxicbill-
Olorun
12
4 / 1 / 1
6,976
581
7,016
5,003
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
14
14
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
0
3
2
0.33
W
Chernobog
4
2
3
2.75
L
Lancelot
JAC Mayor RS
Lancelot
2
3
3
1.17
W
Cthulhu
2
2
1
1.25
W
Cliodhna
Sl1Chill
Cliodhna
1
0
4
3
W
Olorun
Toxicbill-
Olorun
4
1
1
4.5
L
1
2
0
0.5
L
Cu Chulainn
frysrdone
Cu Chulainn
1
3
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,366
Damage
30,546
45,961
Taken
44,005
24,122
Mitigated
22,780
14,548
Healing
19,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,112
1,084
0
2,066
8,615
5,303
0
1,163
7,452
0
24,013
L
3,631
3,157
0
2,943
7,887
2,757
0
3,491
4,286
0
33,092
W
Chernobog
7,316
4,904
0
4,810
10,699
4,337
0
4,174
6,525
0
48,075
L
Lancelot
JAC Mayor RS
Lancelot
4,674
1,206
0
4,326
9,640
3,917
0
1,242
8,116
0
39,958
W
Cthulhu
7,784
1,323
137
5,986
11,259
8,087
507
0
11,259
45,182
0
W
Cliodhna
Sl1Chill
Cliodhna
3,318
932
0
5,968
8,429
3,214
0
1,086
7,343
0
45,891
W
Olorun
Toxicbill-
Olorun
7,016
4,243
78
603
5,003
1,839
1,970
1,029
3,974
49,495
0
L
2,015
345
0
1,844
9,722
7,565
0
3,091
6,444
16,564
0
L
Cu Chulainn
frysrdone
Cu Chulainn
6,609
2,076
0
4,622
12,871
7,849
0
6,087
5,970
0
36,211
L
5,437
442
0
813
5,841
2,034
0
0
5,841
36,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
33,875
279
Minions Killed
392
0
Camps Cleared
0
1,098,309
Distance Traveled
1,159,107
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,074
506
42
4
0
221,227
3
L
Rama
5,231
436
52
4
0
186,123
4
W
Chernobog
7,068
589
74
6
0
230,532
4
L
Lancelot
6,305
525
78
7
0
282,564
1
W
Cthulhu
7,097
591
97
8
0
228,662
0
W
Cliodhna
6,660
555
95
8
0
269,725
1
W
Olorun
6,976
581
84
7
0
208,961
1
L
Khepri
5,707
476
24
2
0
210,395
4
L
Cu Chulainn
6,011
501
57
5
0
196,027
0
L
Agni
6,088
507
68
6
0
223,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role