Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AddEmmUpp
Cliodhna
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 121L
1,300 Elo+
Party 2
Ishtar
Ishtar
Bloodyskullboy_t
Ishtar
Level 66
God Stats
27W - 23L
1,457 SR
Queue Stats
138W - 148L
1,363 Elo+
Solo
Janus
Janus
ToughTee13
Janus
Level 92
God Stats
4W - 1L
1,616 SR
Queue Stats
135W - 137L
1,301 Elo+
Party 2
Maui
Maui
snoop134
Maui
Level 88
God Stats
5W - 1L
1,667 SR
Queue Stats
167W - 168L
1,305 Elo+
Party 2
Team Averages
Level 95
1,548 SR
1,354 Elo+

VS

Team Averages
Level 60
1,503 SR
1,351 Elo+
Izanami
Izanami
Dr_GKill_974
Izanami
Level 15
God Stats
1W - 2L
1,526 SR
Queue Stats
3W - 3L
1,369 Elo+
Party 1
Sun Wukong
Sun Wukong
Fenyx78
Sun Wukong
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,297 Elo+
Party 1
Agni
Agni
PoopKilllsSharks
Agni
Level 82
God Stats
7W - 11L
1,353 SR
Queue Stats
90W - 74L
1,402 Elo+
Solo
Odin
Odin
Shai-HuludH20
Odin
Level 84
God Stats
12W - 16L
1,396 SR
Queue Stats
467W - 542L
1,318 Elo+
Solo
Ares
Ares
flobo87
Ares
Level 57
God Stats
2W - 1L
1,740 SR
Queue Stats
3W - 3L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 1 / 1
5,370
537
5,414
7,470
2,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
AddEmmUpp
Cliodhna
9
3 / 0 / 2
5,728
573
1,737
6,386
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 0 / 2
6,967
697
8,115
6,335
2,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
11
1 / 0 / 0
6,283
628
2,957
3,919
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
8
0 / 0 / 3
5,622
562
2,038
6,178
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dr_GKill_974
Izanami
7
0 / 2 / 1
4,297
430
5,166
6,520
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Fenyx78
Sun Wukong
7
0 / 5 / 0
4,247
425
1,935
9,492
4,139
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 0
5,262
526
2,205
4,480
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 2 / 0
4,145
415
1,056
5,131
1,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ares
flobo87
Ares
7
0 / 1 / 1
4,777
478
2,468
4,929
2,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
1
1
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
1
2.5
W
Cliodhna
AddEmmUpp
Cliodhna
3
0
2
4
W
4
0
2
5
L
Izanami
Dr_GKill_974
Izanami
0
2
1
0.25
L
Sun Wukong
Fenyx78
Sun Wukong
0
5
0
0
L
1
0
0
1
L
0
2
0
0
W
Janus
1
0
0
1
L
Ares
flobo87
Ares
0
1
1
0.5
W
Maui
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,261
Damage
12,830
30,288
Taken
30,552
12,023
Mitigated
11,738
14,187
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,414
2,033
0
2,621
7,470
2,540
1,176
1,001
6,469
0
43,554
W
Cliodhna
AddEmmUpp
Cliodhna
1,737
399
0
3,518
6,386
1,949
493
140
6,246
0
25,543
W
8,115
5,780
0
3,074
6,335
2,527
2,503
0
6,335
0
53,279
L
Izanami
Dr_GKill_974
Izanami
5,166
3,229
0
2,166
6,520
1,579
0
592
5,928
0
27,365
L
Sun Wukong
Fenyx78
Sun Wukong
1,935
511
0
720
9,492
4,139
0
0
9,492
0
19,085
L
2,205
209
0
1,399
4,480
1,652
0
2,034
2,200
28,686
0
L
1,056
493
0
1,108
5,131
1,889
0
1,048
4,043
0
12,560
W
Janus
2,957
138
0
1,658
3,919
1,452
364
1,457
2,462
40,053
0
L
Ares
flobo87
Ares
2,468
237
0
1,004
4,929
2,479
0
1,035
3,894
12,672
0
W
Maui
2,038
1,059
297
3,019
6,178
3,555
125
2,075
4,015
13,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,970
Gold Earned
22,728
335
Minions Killed
167
0
Camps Cleared
0
870,722
Distance Traveled
862,882
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,370
537
72
7
0
153,929
0
W
Cliodhna
5,728
573
45
5
0
184,002
0
W
Ishtar
6,967
697
105
11
0
175,320
3
L
Izanami
4,297
430
46
5
0
171,053
0
L
Sun Wukong
4,247
425
27
3
0
177,006
0
L
Agni
5,262
526
48
5
0
177,581
1
L
Odin
4,145
415
27
3
0
148,600
4
W
Janus
6,283
628
87
9
0
166,497
0
L
Ares
4,777
478
19
2
0
188,642
0
W
Maui
5,622
562
26
3
0
190,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role