Player Matchup

Bellona
Bellona
CevicheAOG
Bellona
Level 140
God Stats
15W - 10L
1,624 SR
Queue Stats
302W - 227L
1,584 Elo+
Party 2
Discordia
Discordia
Kaíros
Discordia
Level 148
God Stats
17W - 8L
1,616 SR
Queue Stats
184W - 193L
1,529 Elo+
Party 1
Loki
Loki
Panzeroti
Loki
Level 160
God Stats
3W - 0L
1,569 SR
Queue Stats
49W - 32L
1,652 Elo+
Party 1
Charybdis
Charybdis
Trøklan
Charybdis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
299W - 312L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YaBoiQuackor
Tsukuyomi
Level 148
God Stats
20W - 6L
1,774 SR
Queue Stats
260W - 154L
1,617 Elo+
Party 2
Team Averages
Level 151
1,617 SR
1,578 Elo+

VS

Team Averages
Level 88
1,420 SR
1,550 Elo+
Geb
Geb
BindingMurmur
Geb
Level 126
God Stats
5W - 4L
1,556 SR
Queue Stats
38W - 30L
1,559 Elo+
Party 3
Ishtar
Ishtar
MFailure
Ishtar
Level 109
God Stats
0W - 2L
1,502 SR
Queue Stats
13W - 9L
1,594 Elo+
Party 3
Freya
Freya
RomanBanana
Freya
Level 17
God Stats
3W - 5L
1,212 SR
Queue Stats
18W - 15L
1,551 Elo+
Party 3
Shiva
Shiva
Slayergx4
Shiva
Level 85
God Stats
4W - 6L
1,496 SR
Queue Stats
66W - 70L
1,507 Elo+
Party 4
Lancelot
Lancelot
Tacoman746
Lancelot
Level 101
God Stats
1W - 2L
1,336 SR
Queue Stats
69W - 65L
1,540 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CevicheAOG
Bellona
18
5 / 2 / 18
11,828
1,183
14,407
17,608
21,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Kaíros
Discordia
18
0 / 0 / 16
10,696
1,070
13,492
5,262
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
17
7 / 2 / 12
11,352
1,135
14,078
10,825
5,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Trøklan
Charybdis
17
5 / 3 / 14
11,366
1,137
17,379
12,770
5,439
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
YaBoiQuackor
Tsukuyomi
18
10 / 0 / 15
12,855
1,286
25,034
9,423
5,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

267

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
10,678
1,068
9,470
23,523
36,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ishtar
MFailure
Ishtar
15
1 / 7 / 2
9,745
975
12,488
16,606
9,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 5 / 4
9,293
929
4,334
11,496
6,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shiva
Slayergx4
Shiva
16
4 / 5 / 3
10,745
1,075
18,406
21,209
21,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Tacoman746
Lancelot
16
2 / 4 / 4
10,474
1,047
8,154
17,107
18,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
24
27
Kills
7
7
Deaths
27
75
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Bellona
CevicheAOG
Bellona
5
2
18
7
W
Discordia
Kaíros
Discordia
0
0
16
8
L
Ishtar
MFailure
Ishtar
1
7
2
0.29
W
Loki
7
2
12
6.5
L
0
5
4
0.4
L
Shiva
Slayergx4
Shiva
4
5
3
1.1
L
Lancelot
Tacoman746
Lancelot
2
4
4
1
W
Charybdis
Trøklan
Charybdis
5
3
14
4
W
Tsukuyomi
YaBoiQuackor
Tsukuyomi
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,390
Damage
52,852
55,888
Taken
89,941
39,605
Mitigated
92,089
6,321
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,470
533
0
2,102
23,523
36,798
0
1,168
22,355
36,177
0
W
Bellona
CevicheAOG
Bellona
14,407
4,651
0
1,995
17,608
21,229
0
4,102
12,645
410
25,900
W
Discordia
Kaíros
Discordia
13,492
805
0
0
5,262
2,309
0
884
4,279
34,648
0
L
Ishtar
MFailure
Ishtar
12,488
7,537
0
822
16,606
9,091
0
1,943
14,663
0
32,754
W
Loki
14,078
4,442
0
0
10,825
5,423
0
2,739
7,802
0
36,161
L
4,334
1,258
0
549
11,496
6,910
0
1,451
10,045
15,498
736
L
Shiva
Slayergx4
Shiva
18,406
1,405
82
1,837
21,209
21,023
0
6,537
14,672
1,995
37,698
L
Lancelot
Tacoman746
Lancelot
8,154
1,402
0
1,363
17,107
18,267
0
2,803
14,304
0
14,982
W
Charybdis
Trøklan
Charybdis
17,379
8,904
0
898
12,770
5,439
0
3,048
9,317
0
35,224
W
Tsukuyomi
YaBoiQuackor
Tsukuyomi
25,034
7,496
0
3,428
9,423
5,205
0
3,263
5,970
0
42,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,097
Gold Earned
50,935
221
Minions Killed
186
10
Camps Cleared
3
1,092,540
Distance Traveled
930,084
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,678
1,068
30
3
1
188,452
0
W
Bellona
11,828
1,183
31
3
2
252,539
1
W
Discordia
10,696
1,070
46
5
2
179,418
0
L
Ishtar
9,745
975
42
4
0
156,497
0
W
Loki
11,352
1,135
56
6
2
210,981
0
L
Freya
9,293
929
41
4
0
149,304
0
L
Shiva
10,745
1,075
46
5
1
219,161
1
L
Lancelot
10,474
1,047
27
3
1
216,670
0
W
Charybdis
11,366
1,137
57
6
2
199,468
2
W
Tsukuyomi
12,855
1,286
31
3
2
250,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role