Player Matchup

Zeus
Zeus
Biskydudeee
Zeus
Level 121
God Stats
2W - 1L
1,513 SR
Queue Stats
98W - 92L
1,419 Elo+
Solo
Skadi
Skadi
BrisXx
Skadi
Level 85
God Stats
2W - 1L
1,427 SR
Queue Stats
65W - 74L
1,429 Elo+
Solo
Discordia
Discordia
LarryFish611
Discordia
Level 135
God Stats
4W - 3L
1,593 SR
Queue Stats
128W - 135L
1,465 Elo+
Solo
Geb
Geb
chrisolson85
Geb
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 318L
1,418 Elo+
Solo
Rama
Rama
martsst
Rama
Level 79
God Stats
1W - 1L
1,287 SR
Queue Stats
102W - 89L
1,468 Elo+
Solo
Team Averages
Level 116
1,464 SR
1,440 Elo+

VS

Team Averages
Level 88
1,503 SR
1,432 Elo+
Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Darkneess1041
Cthulhu
Level 107
God Stats
7W - 7L
1,512 SR
Queue Stats
330W - 332L
1,394 Elo+
Solo
Ullr
Ullr
LORDFETTUCClNE
Ullr
Level 16
God Stats
0W - 2L
1,257 SR
Queue Stats
17W - 21L
1,340 Elo+
Party 1
Skadi
Skadi
LORDROTELLE
Skadi
Level 69
God Stats
1W - 1L
1,821 SR
Queue Stats
110W - 105L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
Llamahunter44
Gilgamesh
Level 86
God Stats
2W - 2L
1,424 SR
Queue Stats
145W - 134L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 15
10,466
748
16,803
14,787
8,316
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
BrisXx
Skadi
16
5 / 3 / 10
9,906
708
13,382
12,029
6,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
LarryFish611
Discordia
19
5 / 1 / 11
10,748
768
22,907
10,024
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 2 / 12
10,148
725
8,857
15,167
18,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
martsst
Rama
19
6 / 1 / 14
10,908
779
21,798
14,751
8,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
0 / 5 / 6
9,051
647
7,570
21,324
20,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
19
1 / 2 / 6
10,520
751
16,955
16,363
21,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 4 / 3
8,066
576
2,302
12,742
6,565
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 5 / 2
9,940
710
15,900
16,148
8,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Llamahunter44
Gilgamesh
16
4 / 7 / 4
9,014
644
12,215
24,283
24,428
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
23
Kills
11
11
Deaths
23
62
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
5
6
0.6
W
4
4
15
2.88
W
Skadi
BrisXx
Skadi
5
3
10
3.33
L
Cthulhu
1
2
6
2
L
0
4
3
0.38
L
6
5
2
1.4
W
Discordia
LarryFish611
Discordia
5
1
11
10.5
L
Gilgamesh
Llamahunter44
Gilgamesh
4
7
4
0.86
W
3
2
12
4.5
W
Rama
martsst
Rama
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,747
Damage
54,942
66,758
Taken
90,860
48,398
Mitigated
81,915
26,844
Healing
33,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,570
896
3,520
6,230
21,324
20,454
0
11,904
9,420
0
13,134
W
16,803
3,403
1,384
817
14,787
8,316
741
3,490
11,297
33,236
0
W
Skadi
BrisXx
Skadi
13,382
6,089
566
2,916
12,029
6,700
1,034
2,017
10,012
0
27,413
L
Cthulhu
16,955
360
5,275
4,523
16,363
21,814
0
7,573
8,790
47,258
0
L
2,302
1,486
676
1,786
12,742
6,565
0
6,822
5,920
0
8,542
L
15,900
6,950
3,379
4,078
16,148
8,654
0
9,208
6,940
0
22,770
W
Discordia
LarryFish611
Discordia
22,907
901
2,488
3,336
10,024
6,545
326
3,203
6,821
46,899
0
L
Gilgamesh
Llamahunter44
Gilgamesh
12,215
2,018
1,837
1,934
24,283
24,428
0
13,060
11,223
0
18,992
W
8,857
322
3,975
4,094
15,167
18,095
0
3,695
11,472
11,372
0
W
Rama
martsst
Rama
21,798
19,144
1,568
5,700
14,751
8,742
976
4,550
10,201
0
30,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,176
Gold Earned
46,591
151
Minions Killed
127
0
Camps Cleared
0
1,278,770
Distance Traveled
1,332,498
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,051
647
9
1
0
278,610
1
W
Zeus
10,466
748
46
3
0
243,397
0
W
Skadi
9,906
708
30
2
0
222,455
0
L
Cthulhu
10,520
751
75
5
0
296,136
0
L
Ullr
8,066
576
17
1
0
236,680
0
L
Skadi
9,940
710
14
1
0
249,746
0
W
Discordia
10,748
768
45
3
0
265,423
2
L
Gilgamesh
9,014
644
12
1
0
271,326
0
W
Geb
10,148
725
6
0
0
290,994
2
W
Rama
10,908
779
24
2
0
256,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role