Player Matchup

Kumbhakarna
Kumbhakarna
BlueShirtDude
Kumbhakarna
Level 158
God Stats
3W - 2L
1,689 SR
Queue Stats
421W - 399L
1,563 Elo+
Party 2
Raijin
Raijin
Koahi
Raijin
Level 157
God Stats
15W - 22L
1,418 SR
Queue Stats
1,044W - 1,028L
1,499 Elo+
Party 2
Cernunnos
Cernunnos
SLeepyMOnsterBoi
Cernunnos
Level 101
God Stats
0W - 1L
1,762 SR
Queue Stats
58W - 52L
1,561 Elo+
Solo
Achilles
Achilles
Slayergx4
Achilles
Level 85
God Stats
5W - 2L
1,733 SR
Queue Stats
66W - 70L
1,516 Elo+
Party 4
Lancelot
Lancelot
Tacoman746
Lancelot
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 65L
1,551 Elo+
Party 4
Team Averages
Level 120
1,621 SR
1,538 Elo+

VS

Team Averages
Level 117
1,615 SR
1,577 Elo+
Ganesha
Ganesha
Cukyy02
Ganesha
Level 86
God Stats
14W - 8L
1,711 SR
Queue Stats
345W - 289L
1,525 Elo+
Party 3
Sobek
Sobek
GoldenGall0
Sobek
Level 126
God Stats
2W - 2L
1,056 SR
Queue Stats
280W - 218L
1,582 Elo+
Party 3
Anhur
Anhur
Max97two
Anhur
Level 158
God Stats
7W - 0L
1,921 SR
Queue Stats
239W - 120L
1,602 Elo+
Party 1
Poseidon
Poseidon
TrapTape
Poseidon
Level 58
God Stats
39W - 17L
1,778 SR
Queue Stats
269W - 144L
1,604 Elo+
Party 1
Loki
Loki
zNeVerr
Loki
Level 157
God Stats
51W - 35L
1,610 SR
Queue Stats
386W - 266L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlueShirtDude
Kumbhakarna
16
2 / 5 / 11
10,980
1,098
6,554
24,963
25,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Raijin
Koahi
Raijin
17
6 / 9 / 10
12,459
1,246
16,556
14,851
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
16
2 / 11 / 11
10,611
1,061
18,069
21,401
7,759
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Slayergx4
Achilles
16
5 / 5 / 8
11,419
1,142
15,625
21,635
25,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Tacoman746
Lancelot
16
4 / 6 / 11
11,383
1,138
12,292
17,730
13,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

145

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cukyy02
Ganesha
18
0 / 3 / 24
12,177
1,218
6,080
14,184
20,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 4 / 21
12,619
1,262
12,925
19,643
26,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Max97two
Anhur
18
12 / 4 / 16
13,280
1,328
36,886
14,819
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
TrapTape
Poseidon
18
6 / 6 / 18
11,708
1,171
18,033
14,501
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
zNeVerr
Loki
18
13 / 2 / 18
13,357
1,336
21,383
11,562
5,309
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
133
19
Kills
36
36
Deaths
19
51
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BlueShirtDude
Kumbhakarna
2
5
11
1.5
W
Ganesha
Cukyy02
Ganesha
0
3
24
4
W
5
4
21
3.88
L
Raijin
Koahi
Raijin
6
9
10
1.22
W
Anhur
Max97two
Anhur
12
4
16
5
L
Cernunnos
2
11
11
0.68
L
Achilles
Slayergx4
Achilles
5
5
8
1.8
L
Lancelot
Tacoman746
Lancelot
4
6
11
1.58
W
Poseidon
TrapTape
Poseidon
6
6
18
2.5
W
Loki
zNeVerr
Loki
13
2
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,096
Damage
95,307
100,580
Taken
74,709
78,277
Mitigated
65,749
8,373
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BlueShirtDude
Kumbhakarna
6,554
320
0
3,524
24,963
25,358
0
9,776
15,187
15,946
0
W
Ganesha
Cukyy02
Ganesha
6,080
361
0
1,738
14,184
20,079
0
4,002
9,821
26,975
0
W
12,925
981
0
2,900
19,643
26,213
0
5,675
13,365
30,243
0
L
Raijin
Koahi
Raijin
16,556
2,888
0
582
14,851
6,040
0
7,235
7,616
39,542
0
W
Anhur
Max97two
Anhur
36,886
25,054
0
4,289
14,819
6,987
0
3,657
10,890
0
55,785
L
Cernunnos
18,069
10,118
0
0
21,401
7,759
0
6,228
15,173
0
46,913
L
Achilles
Slayergx4
Achilles
15,625
4,048
0
2,764
21,635
25,639
0
7,266
14,369
0
23,864
L
Lancelot
Tacoman746
Lancelot
12,292
3,647
0
1,503
17,730
13,481
0
6,533
11,197
0
19,635
W
Poseidon
TrapTape
Poseidon
18,033
1,630
0
0
14,501
7,161
0
5,936
8,516
27,503
0
W
Loki
zNeVerr
Loki
21,383
9,982
0
210
11,562
5,309
0
3,840
7,621
0
29,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,852
Gold Earned
63,141
158
Minions Killed
163
4
Camps Cleared
10
971,106
Distance Traveled
977,914
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,980
1,098
17
2
0
195,023
2
W
Ganesha
12,177
1,218
4
0
0
197,085
0
W
Sobek
12,619
1,262
69
7
0
200,411
1
L
Raijin
12,459
1,246
53
5
1
164,687
0
W
Anhur
13,280
1,328
50
5
5
187,771
0
L
Cernunnos
10,611
1,061
46
5
0
157,938
3
L
Achilles
11,419
1,142
23
2
1
219,946
1
L
Lancelot
11,383
1,138
19
2
2
233,512
0
W
Poseidon
11,708
1,171
29
3
3
184,453
0
W
Loki
13,357
1,336
11
1
2
208,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role