Player Matchup

Cliodhna
Cliodhna
BONICEDOBLE
Cliodhna
Level 158
God Stats
9W - 4L
1,570 SR
Queue Stats
198W - 174L
1,706 Elo+
Party 1
Raijin
Raijin
BaneosInfinitos
Raijin
Level 45
God Stats
4W - 1L
1,502 SR
Queue Stats
66W - 53L
1,513 Elo+
Party 1
Hou Yi
Hou Yi
KolenRekt
Hou Yi
Level 108
God Stats
1W - 1L
1,609 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
Togα
Bellona
Level 148
God Stats
1W - 1L
1,353 SR
Queue Stats
89W - 63L
1,758 Elo+
Party 1
Bacchus
Bacchus
jdpedrozas
Bacchus
Level 152
God Stats
2W - 1L
1,734 SR
Queue Stats
66W - 48L
1,719 Elo+
Party 1
Team Averages
Level 122
1,554 SR
1,639 Elo+

VS

Team Averages
Level 104
1,536 SR
1,532 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
AerWitchgand
Cerberus
Level 39
God Stats
2W - 1L
1,674 SR
Queue Stats
83W - 91L
1,573 Elo+
Party 2
Thanatos
Thanatos
ErickValve
Thanatos
Level 129
God Stats
4W - 4L
1,562 SR
Queue Stats
190W - 198L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
Trilladelphia
Danzaburou
Level 42
God Stats
0W - 3L
1,177 SR
Queue Stats
27W - 24L
1,453 Elo+
Solo
Cabrakan
Cabrakan
p1nkmonst3r
Cabrakan
Level 152
God Stats
0W - 1L
1,767 SR
Queue Stats
106W - 82L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BONICEDOBLE
Cliodhna
18
8 / 2 / 7
11,313
566
14,646
17,955
7,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
7 / 1 / 4
11,594
580
16,617
11,639
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
KolenRekt
Hou Yi
14
5 / 1 / 4
9,384
469
9,515
14,649
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Togα
Bellona
14
4 / 5 / 10
10,112
506
14,538
23,147
26,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
jdpedrozas
Bacchus
18
5 / 3 / 4
11,587
579
15,006
18,769
15,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 2 / 3
9,098
455
8,512
11,159
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
AerWitchgand
Cerberus
13
2 / 4 / 4
9,225
461
6,817
24,830
25,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
ErickValve
Thanatos
14
4 / 8 / 2
9,331
467
11,134
18,763
9,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Trilladelphia
Danzaburou
13
2 / 7 / 2
9,170
459
10,487
18,357
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
p1nkmonst3r
Cabrakan
16
4 / 8 / 1
10,759
538
15,468
20,311
19,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
29
Kills
12
12
Deaths
29
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
3
0.75
L
Cerberus
AerWitchgand
Cerberus
2
4
4
1
W
Cliodhna
BONICEDOBLE
Cliodhna
8
2
7
5.75
W
7
1
4
9
L
Thanatos
ErickValve
Thanatos
4
8
2
0.63
W
Hou Yi
KolenRekt
Hou Yi
5
1
4
7
W
Bellona
Togα
Bellona
4
5
10
1.8
L
Danzaburou
Trilladelphia
Danzaburou
2
7
2
0.43
W
Bacchus
jdpedrozas
Bacchus
5
3
4
2.33
L
Cabrakan
p1nkmonst3r
Cabrakan
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,322
Damage
52,418
86,159
Taken
93,420
62,500
Mitigated
66,513
30,312
Healing
24,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,512
293
43
2,121
11,159
4,399
0
4,827
6,302
66,250
0
L
Cerberus
AerWitchgand
Cerberus
6,817
913
0
3,065
24,830
25,225
0
7,816
16,921
37,154
1,140
W
Cliodhna
BONICEDOBLE
Cliodhna
14,646
3,426
0
8,367
17,955
7,915
0
4,033
13,876
0
110,661
W
16,617
2,337
0
2,325
11,639
5,572
771
3,799
7,382
118,291
0
L
Thanatos
ErickValve
Thanatos
11,134
3,646
0
11,330
18,763
9,475
0
4,106
14,597
0
69,229
W
Hou Yi
KolenRekt
Hou Yi
9,515
4,732
0
7,270
14,649
6,439
796
3,526
10,995
0
58,564
W
Bellona
Togα
Bellona
14,538
6,041
2,627
3,494
23,147
26,959
0
6,174
16,580
0
31,602
L
Danzaburou
Trilladelphia
Danzaburou
10,487
5,465
0
4,713
18,357
7,708
1,140
2,849
15,508
0
57,343
W
Bacchus
jdpedrozas
Bacchus
15,006
2,578
0
6,229
18,769
15,615
0
10,954
6,877
80,758
0
L
Cabrakan
p1nkmonst3r
Cabrakan
15,468
2,646
0
3,700
20,311
19,706
864
11,069
8,469
69,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,990
Gold Earned
47,583
602
Minions Killed
518
0
Camps Cleared
0
2,000,643
Distance Traveled
1,798,085
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,098
455
120
6
0
375,568
3
L
Cerberus
9,225
461
104
5
0
369,263
2
W
Cliodhna
11,313
566
152
8
0
458,318
7
W
Raijin
11,594
580
190
10
0
390,696
3
L
Thanatos
9,331
467
93
5
0
394,872
2
W
Hou Yi
9,384
469
62
3
0
345,400
2
W
Bellona
10,112
506
35
2
0
421,374
5
L
Danzaburou
9,170
459
86
4
0
348,179
2
W
Bacchus
11,587
579
163
8
0
384,855
5
L
Cabrakan
10,759
538
115
6
0
310,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role