Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Crazymonkey50
Chiron
Level 144
God Stats
1W - 0L
1,723 SR
Queue Stats
108W - 86L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
SpummyDay
Cthulhu
Level 100
God Stats
8W - 3L
1,707 SR
Queue Stats
35W - 30L
1,571 Elo+
Party 2
Ravana
Ravana
gohanlovesu
Ravana
Level 106
God Stats
3W - 1L
1,719 SR
Queue Stats
12W - 4L
1,734 Elo+
Party 2
King Arthur
King Arthur
raykxge
King Arthur
Level 126
God Stats
4W - 0L
1,717 SR
Queue Stats
50W - 40L
1,560 Elo+
Party 2
Team Averages
Level 127
1,673 SR
1,587 Elo+

VS

Team Averages
Level 121
1,497 SR
1,530 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Chrisfox92
Lancelot
Level 36
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
Lucdry31
Mercury
Level 145
God Stats
7W - 6L
1,568 SR
Queue Stats
20W - 28L
1,474 Elo+
Solo
Sobek
Sobek
Pugsanity
Sobek
Level 119
God Stats
7W - 12L
1,477 SR
Queue Stats
184W - 193L
1,496 Elo+
Solo
Agni
Agni
zappydoodle
Agni
Level 150
God Stats
0W - 1L
1,604 SR
Queue Stats
60W - 35L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 2 / 7
8,021
802
7,007
6,072
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 4
8,383
838
9,326
8,979
3,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
SpummyDay
Cthulhu
12
1 / 2 / 4
7,115
712
5,309
9,474
8,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
14
3 / 2 / 6
7,640
764
8,365
7,458
4,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
raykxge
King Arthur
13
2 / 0 / 5
7,128
713
4,984
8,736
6,149
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 1 / 5
6,996
700
10,823
5,340
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Chrisfox92
Lancelot
12
1 / 3 / 1
6,532
653
2,957
9,672
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Lucdry31
Mercury
13
1 / 2 / 2
6,840
684
4,484
7,288
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Pugsanity
Sobek
13
1 / 2 / 3
6,960
696
3,531
12,301
11,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 5 / 2
7,345
735
5,493
9,700
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
13
Kills
6
6
Deaths
13
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
2
7
3.25
L
Nu Wa
 
Nu Wa
0
1
5
2.5
L
Lancelot
Chrisfox92
Lancelot
1
3
1
0.5
W
4
0
4
6
L
Mercury
Lucdry31
Mercury
1
2
2
1
L
Sobek
Pugsanity
Sobek
1
2
3
1.25
W
Cthulhu
SpummyDay
Cthulhu
1
2
4
1.5
W
Ravana
3
2
6
3
W
King Arthur
raykxge
King Arthur
2
0
5
4.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,991
Damage
27,288
40,719
Taken
44,301
25,429
Mitigated
26,707
12,113
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,007
1,181
0
500
6,072
2,611
0
3,283
2,599
30,703
2,371
L
Nu Wa
 
Nu Wa
10,823
1,876
0
0
5,340
2,130
14
1,313
4,027
33,562
0
L
Lancelot
Chrisfox92
Lancelot
2,957
663
0
1,580
9,672
4,788
0
3,752
5,920
0
13,064
W
9,326
4,754
705
3,218
8,979
3,994
1,456
3,298
5,467
0
41,357
L
Mercury
Lucdry31
Mercury
4,484
1,567
0
501
7,288
3,830
0
2,191
5,097
0
19,382
L
Sobek
Pugsanity
Sobek
3,531
415
0
2,962
12,301
11,709
0
1,472
10,829
10,585
0
W
Cthulhu
SpummyDay
Cthulhu
5,309
831
298
3,201
9,474
8,312
0
4,392
4,854
12,144
0
W
Ravana
8,365
2,003
0
1,791
7,458
4,363
72
3,628
3,614
135
26,851
W
King Arthur
raykxge
King Arthur
4,984
292
0
2,400
8,736
6,149
112
4,142
4,338
0
18,426
L
5,493
401
0
1,517
9,700
4,250
0
3,089
6,611
20,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,287
Gold Earned
34,673
226
Minions Killed
173
0
Camps Cleared
0
1,047,960
Distance Traveled
1,036,472
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,021
802
65
7
0
204,208
2
L
Nu Wa
6,996
700
65
7
0
189,425
3
L
Lancelot
6,532
653
23
2
0
210,995
1
W
Chiron
8,383
838
88
9
0
200,021
0
L
Mercury
6,840
684
31
3
0
229,676
2
L
Sobek
6,960
696
15
2
0
200,568
3
W
Cthulhu
7,115
712
18
2
0
198,717
0
W
Ravana
7,640
764
35
4
0
226,495
1
W
King Arthur
7,128
713
20
2
0
218,519
0
L
Agni
7,345
735
39
4
0
205,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role