Player Matchup

Sobek
Sobek
 
Sobek
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Farsayy
Hel
Level 147
God Stats
1W - 1L
1,812 SR
Queue Stats
179W - 206L
1,486 Elo+
Solo
Tyr
Tyr
Jcman541
Tyr
Level 62
God Stats
3W - 4L
1,463 SR
Queue Stats
27W - 37L
1,511 Elo+
Solo
Loki
Loki
NoobDotDot
Loki
Level 147
God Stats
2W - 3L
1,373 SR
Queue Stats
57W - 46L
1,609 Elo+
Party 2
Ullr
Ullr
VapeMaster420
Ullr
Level 142
God Stats
0W - 1L
1,303 SR
Queue Stats
11W - 11L
1,521 Elo+
Party 2
Team Averages
Level 111
1,490 SR
1,525 Elo+

VS

Team Averages
Level 100
1,576 SR
1,570 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Monhkz
Zhong Kui
Level 104
God Stats
3W - 3L
1,692 SR
Queue Stats
48W - 14L
1,677 Elo+
Party 1
Cupid
Cupid
Ozidd
Cupid
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 62L
1,543 Elo+
Solo
Khepri
Khepri
RapidsFire
Khepri
Level 80
God Stats
2W - 1L
1,711 SR
Queue Stats
29W - 25L
1,535 Elo+
Solo
Thanatos
Thanatos
TweakerMerc
Thanatos
Level 144
God Stats
2W - 0L
1,478 SR
Queue Stats
31W - 19L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 2 / 6
9,266
488
7,590
19,714
20,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
14
1 / 9 / 3
8,978
473
7,568
15,519
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
4 / 4 / 2
9,433
496
10,903
17,285
13,150
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

15
3 / 7 / 3
9,272
488
7,178
16,290
6,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

14
2 / 4 / 3
9,385
494
12,096
17,005
6,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
5 / 1 / 4
10,453
550
11,512
13,455
9,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Monhkz
Zhong Kui
16
5 / 4 / 10
10,061
530
12,433
14,528
10,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cupid
Ozidd
Cupid
16
1 / 2 / 5
9,627
507
16,368
17,394
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Khepri
RapidsFire
Khepri
13
0 / 2 / 8
8,501
447
6,233
10,910
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
TweakerMerc
Thanatos
18
15 / 4 / 3
11,560
608
17,218
18,553
10,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
13
Kills
26
26
Deaths
13
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
2
6
3
W
Ne Zha
 
Ne Zha
5
1
4
7
L
Hel
1
9
3
0.28
L
4
4
2
1.25
W
Zhong Kui
Monhkz
Zhong Kui
5
4
10
2.5
L
3
7
3
0.64
W
Cupid
Ozidd
Cupid
1
2
5
1.75
W
Khepri
RapidsFire
Khepri
0
2
8
2
W
Thanatos
TweakerMerc
Thanatos
15
4
3
4.13
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,335
Damage
63,764
85,813
Taken
74,840
52,371
Mitigated
47,737
20,747
Healing
43,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,590
769
0
9,189
19,714
20,101
0
5,115
14,599
30,823
0
W
Ne Zha
 
Ne Zha
11,512
2,893
0
5,932
13,455
9,342
0
1,060
12,395
0
84,602
L
Hel
7,568
1,440
793
3,786
15,519
5,982
0
4,080
11,439
70,382
0
L
10,903
819
0
4,332
17,285
13,150
0
3,433
13,852
0
55,517
W
Zhong Kui
Monhkz
Zhong Kui
12,433
1,955
0
6,802
14,528
10,438
305
4,795
9,733
74,029
0
L
7,178
2,439
0
400
16,290
6,181
1,278
3,457
12,833
0
69,488
W
Cupid
Ozidd
Cupid
16,368
9,933
278
9,769
17,394
6,705
1,339
2,613
14,781
0
80,758
W
Khepri
RapidsFire
Khepri
6,233
1,123
311
1,879
10,910
10,885
144
2,663
8,247
26,150
2,137
W
Thanatos
TweakerMerc
Thanatos
17,218
7,100
0
18,558
18,553
10,367
0
4,027
14,526
0
102,844
L
12,096
3,524
0
2,247
17,005
6,957
267
2,357
14,648
0
71,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,334
Gold Earned
50,202
491
Minions Killed
532
0
Camps Cleared
0
1,712,262
Distance Traveled
1,849,205
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,266
488
28
1
0
370,110
1
W
Ne Zha
10,453
550
127
7
0
404,436
3
L
Hel
8,978
473
121
6
0
313,599
3
L
Tyr
9,433
496
94
5
0
363,020
2
W
Zhong Kui
10,061
530
118
6
0
349,908
2
L
Loki
9,272
488
111
6
0
372,058
6
W
Cupid
9,627
507
115
6
0
327,356
0
W
Khepri
8,501
447
34
2
0
363,508
0
W
Thanatos
11,560
608
138
7
0
403,997
4
L
Ullr
9,385
494
137
7
0
293,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role