Player Matchup

Chaac
Chaac
Buddadogg24
Chaac
Level 62
God Stats
2W - 1L
1,387 SR
Queue Stats
3W - 5L
1,315 Elo+
Party 1
Awilix
Awilix
Hey_Noah
Awilix
Level 149
God Stats
14W - 11L
1,383 SR
Queue Stats
34W - 34L
1,315 Elo+
Party 1
Thoth
Thoth
MrBeanSmknGreen
Thoth
Level 157
God Stats
19W - 17L
1,561 SR
Queue Stats
827W - 823L
1,539 Elo+
Solo
Kukulkan
Kukulkan
SLUMPEDFrogg
Kukulkan
Level 17
God Stats
16W - 20L
1,242 SR
Queue Stats
25W - 23L
1,253 Elo+
Party 1
Cupid
Cupid
SLUMPEDSaturn
Cupid
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,315 Elo+
Party 1
Team Averages
Level 81
1,415 SR
1,348 Elo+

VS

Team Averages
Level 120
1,382 SR
1,448 Elo+
Ishtar
Ishtar
Aroz01
Ishtar
Level 160
God Stats
90W - 97L
1,509 SR
Queue Stats
857W - 863L
1,429 Elo+
Solo
Charybdis
Charybdis
DTidusAE
Charybdis
Level 148
God Stats
4W - 12L
1,348 SR
Queue Stats
219W - 258L
1,504 Elo+
Party 2
Hel
Hel
HyakuShiki08th
Hel
Level 89
God Stats
1W - 4L
1,289 SR
Queue Stats
158W - 192L
1,443 Elo+
Party 2
Discordia
Discordia
Irrbra03
Discordia
Level 57
God Stats
0W - 1L
1,464 SR
Queue Stats
11W - 24L
1,370 Elo+
Solo
Guan Yu
Guan Yu
KeitaroAE
Guan Yu
Level 146
God Stats
0W - 2L
1,298 SR
Queue Stats
299W - 344L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 9
9,636
964
7,759
10,651
9,971
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
Hey_Noah
Awilix
17
7 / 0 / 6
11,842
1,184
17,744
9,403
4,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 4 / 6
11,757
1,176
19,081
11,033
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
SLUMPEDFrogg
Kukulkan
16
0 / 0 / 7
9,675
968
9,504
2,453
1,076
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 5
9,399
940
8,464
11,029
4,630
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

248

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aroz01
Ishtar
15
1 / 4 / 5
10,324
1,032
10,858
18,937
16,151
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
DTidusAE
Charybdis
15
2 / 5 / 3
9,708
971
7,061
12,586
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 2 / 5
9,924
992
5,682
9,564
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Irrbra03
Discordia
15
2 / 3 / 5
10,156
1,016
11,877
9,521
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
KeitaroAE
Guan Yu
15
2 / 2 / 3
9,575
958
5,401
15,690
17,256
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
16
Kills
8
8
Deaths
16
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Aroz01
Ishtar
1
4
5
0.88
W
0
1
9
4.5
L
Charybdis
DTidusAE
Charybdis
2
5
3
0.7
W
Awilix
Hey_Noah
Awilix
7
0
6
10
L
1
2
5
1.75
L
Discordia
Irrbra03
Discordia
2
3
5
1.5
L
Guan Yu
KeitaroAE
Guan Yu
2
2
3
1.75
W
8
4
6
2.75
W
Kukulkan
SLUMPEDFrogg
Kukulkan
0
0
7
3.5
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,552
Damage
40,879
44,569
Taken
66,298
24,491
Mitigated
44,893
7,787
Healing
12,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Aroz01
Ishtar
10,858
6,105
1,080
792
18,937
16,151
0
6,862
12,075
124
21,244
W
7,759
1,003
0
2,685
10,651
9,971
0
4,545
6,106
0
26,059
L
Charybdis
DTidusAE
Charybdis
7,061
4,030
0
634
12,586
4,425
0
6,991
5,595
0
18,781
W
Awilix
Hey_Noah
Awilix
17,744
7,910
0
1,413
9,403
4,770
0
2,702
6,701
0
29,385
L
5,682
100
2,512
2,021
9,564
3,676
0
3,334
6,230
31,440
0
L
Discordia
Irrbra03
Discordia
11,877
359
0
750
9,521
3,385
0
5,123
4,398
42,494
0
L
Guan Yu
KeitaroAE
Guan Yu
5,401
342
1,968
2,482
15,690
17,256
0
6,275
9,415
0
8,735
W
19,081
762
726
1,208
11,033
4,044
0
4,406
6,627
29,948
0
W
Kukulkan
SLUMPEDFrogg
Kukulkan
9,504
665
0
0
2,453
1,076
0
909
1,544
38,433
0
W
8,464
5,689
507
1,248
11,029
4,630
0
5,121
5,908
0
18,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,309
Gold Earned
49,687
190
Minions Killed
196
6
Camps Cleared
6
973,592
Distance Traveled
946,721
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,324
1,032
17
2
4
163,535
1
W
Chaac
9,636
964
48
5
0
185,192
0
L
Charybdis
9,708
971
36
4
0
167,162
0
W
Awilix
11,842
1,184
13
1
3
233,594
0
L
Hel
9,924
992
64
6
0
203,069
0
L
Discordia
10,156
1,016
75
8
1
192,420
3
L
Guan Yu
9,575
958
4
0
1
220,535
0
W
Thoth
11,757
1,176
14
1
3
198,078
0
W
Kukulkan
9,675
968
77
8
0
197,432
0
W
Cupid
9,399
940
38
4
0
159,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role