Player Matchup

Freya
Freya
Aegidioss
Freya
Level 29
God Stats
19W - 23L
1,409 SR
Queue Stats
50W - 71L
1,328 Elo+
Party 1
Skadi
Skadi
Arachnussy
Skadi
Level 98
God Stats
16W - 6L
1,820 SR
Queue Stats
212W - 181L
1,494 Elo+
Party 3
Yemoja
Yemoja
Drimzel
Yemoja
Level 127
God Stats
2W - 2L
1,460 SR
Queue Stats
241W - 211L
1,525 Elo+
Party 3
Charybdis
Charybdis
This_CHOD126045
Charybdis
Level 65
God Stats
13W - 9L
1,797 SR
Queue Stats
48W - 65L
1,352 Elo+
Party 1
Hera
Hera
lotusedd
Hera
Level 69
God Stats
50W - 67L
1,457 SR
Queue Stats
456W - 446L
1,505 Elo+
Party 3
Team Averages
Level 78
1,589 SR
1,441 Elo+

VS

Team Averages
Level 68
1,548 SR
1,549 Elo+
Odin
Odin
AmonAmarth2013
Odin
Level 84
God Stats
28W - 23L
1,574 SR
Queue Stats
129W - 131L
1,562 Elo+
Party 2
Mulan
Mulan
Motor_head1975
Mulan
Level 85
God Stats
4W - 2L
1,466 SR
Queue Stats
185W - 196L
1,539 Elo+
Party 2
Zeus
Zeus
SleeplessTree
Zeus
Level 95
God Stats
2W - 1L
1,669 SR
Queue Stats
25W - 15L
1,603 Elo+
Party 4
Nike
Nike
THE_OP_MEXICAN
Nike
Level 67
God Stats
11W - 12L
1,532 SR
Queue Stats
139W - 136L
1,540 Elo+
Party 2
Cerberus
Cerberus
ToxicKitsxne
Cerberus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aegidioss
Freya
15
1 / 6 / 0
9,263
926
13,896
15,076
6,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
14
1 / 7 / 0
9,350
935
7,739
13,288
4,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Drimzel
Yemoja
15
0 / 5 / 1
9,201
920
5,101
15,328
12,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
This_CHOD126045
Charybdis
15
0 / 5 / 1
8,828
883
3,415
11,042
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
15
0 / 4 / 2
9,593
959
11,849
8,342
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

171

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 13
10,674
1,067
10,961
9,258
9,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 0 / 12
10,624
1,062
11,819
10,952
7,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
12 / 0 / 11
11,834
1,183
23,327
2,783
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 17
10,871
1,087
9,710
9,301
5,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
ToxicKitsxne
Cerberus
16
1 / 1 / 19
11,191
1,119
4,545
13,644
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
99
2
Kills
27
27
Deaths
2
4
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Freya
Aegidioss
Freya
1
6
0
0.17
W
5
1
13
11.5
L
Skadi
1
7
0
0.14
L
Yemoja
Drimzel
Yemoja
0
5
1
0.1
W
5
0
12
11
W
12
0
11
17.5
W
4
0
17
12.5
L
Charybdis
This_CHOD126045
Charybdis
0
5
1
0.1
W
Cerberus
ToxicKitsxne
Cerberus
1
1
19
10.5
L
Hera
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,000
Damage
60,362
63,076
Taken
45,938
30,410
Mitigated
35,434
9,616
Healing
4,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Aegidioss
Freya
13,896
3,931
0
3,364
15,076
6,043
0
5,234
9,842
22,230
0
W
10,961
1,200
0
0
9,258
9,131
0
5,661
3,432
0
19,923
L
Skadi
7,739
3,342
0
523
13,288
4,963
0
5,370
7,918
0
28,893
L
Yemoja
Drimzel
Yemoja
5,101
1,013
3,330
930
15,328
12,629
0
7,510
7,818
22,225
0
W
11,819
1,306
0
530
10,952
7,848
0
6,662
4,044
0
25,962
W
23,327
1,352
230
362
2,783
1,395
0
2,440
303
50,756
0
W
9,710
1,600
0
0
9,301
5,786
0
4,887
4,232
0
24,380
L
Charybdis
This_CHOD126045
Charybdis
3,415
2,446
0
1,469
11,042
3,804
0
5,773
5,269
0
16,486
W
Cerberus
ToxicKitsxne
Cerberus
4,545
311
0
3,539
13,644
11,274
0
10,381
3,081
16,276
0
L
Hera
11,849
2,302
0
0
8,342
2,971
0
3,985
4,357
40,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,235
Gold Earned
55,194
184
Minions Killed
202
11
Camps Cleared
6
875,642
Distance Traveled
1,008,193
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,263
926
15
2
5
187,832
0
W
Odin
10,674
1,067
20
2
1
214,308
0
L
Skadi
9,350
935
41
4
5
175,464
0
L
Yemoja
9,201
920
38
4
1
179,259
3
W
Mulan
10,624
1,062
42
4
1
199,183
0
W
Zeus
11,834
1,183
66
7
4
187,629
0
W
Nike
10,871
1,087
40
4
0
204,039
0
L
Charybdis
8,828
883
22
2
0
158,727
0
W
Cerberus
11,191
1,119
34
3
0
203,034
0
L
Hera
9,593
959
68
7
0
174,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role