Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
LilStriker
Shiva
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,636 Elo+
Party 2
Baron Samedi
Baron Samedi
OmniRasecOwO
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 1L
1,636 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,591 Elo+

VS

Team Averages
Level 31
1,461 SR
1,534 Elo+
Skadi
Skadi
DocAntwuan
Skadi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,494 Elo+
Party 1
Chang'e
Chang'e
Tosado
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,603 Elo+
Party 1
Bellona
Bellona
slimmytim
Bellona
Level 22
God Stats
1W - 2L
1,382 SR
Queue Stats
11W - 11L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
7 / 1 / 11
8,594
859
8,366
8,416
3,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
14
5 / 0 / 18
8,581
858
11,748
16,442
16,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
OmniRasecOwO
Baron Samedi
14
13 / 0 / 10
9,423
942
17,851
10,368
6,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
0 / 10 / 1
5,884
588
6,636
14,985
4,914
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Tosado
Chang'e
9
0 / 9 / 0
5,856
586
4,029
13,391
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
slimmytim
Bellona
11
1 / 6 / 0
6,850
685
5,888
13,162
11,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
2
25
Kills
1
1
Deaths
25
39
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
11
12.5
L
Skadi
0
10
1
0.05
W
Shiva
5
0
18
14
W
Baron Samedi
OmniRasecOwO
Baron Samedi
13
0
10
18
L
Chang'e
Tosado
Chang'e
0
9
0
0
L
Bellona
slimmytim
Bellona
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,965
Damage
16,553
35,226
Taken
41,538
25,883
Mitigated
21,141
15,460
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,366
2,603
0
420
8,416
3,636
196
1,036
7,380
20
40,149
L
Skadi
6,636
3,381
0
198
14,985
4,914
0
6,741
7,898
0
15,213
W
Shiva
11,748
871
367
4,345
16,442
16,042
58
1,302
15,140
94
23,294
W
Baron Samedi
OmniRasecOwO
Baron Samedi
17,851
1,426
4,859
5,469
10,368
6,205
105
1,775
8,593
31,460
0
L
Chang'e
Tosado
Chang'e
4,029
264
262
925
13,391
4,406
0
5,138
7,987
14,202
0
L
Bellona
slimmytim
Bellona
5,888
1,447
750
1,060
13,162
11,821
0
6,120
6,552
0
20,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,598
Gold Earned
18,590
109
Minions Killed
71
0
Camps Cleared
0
583,327
Distance Traveled
447,339
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,594
859
51
5
0
181,054
0
L
Skadi
5,884
588
15
2
0
134,477
1
W
Shiva
8,581
858
28
3
0
205,697
1
W
Baron Samedi
9,423
942
30
3
0
196,576
2
L
Chang'e
5,856
586
22
2
0
143,910
1
L
Bellona
6,850
685
34
3
0
168,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role