Player Matchup

Hercules
Hercules
FruitK1ller
Hercules
Level 127
God Stats
103W - 84L
1,659 SR
Queue Stats
215W - 198L
1,613 Elo+
Party 4
Ullr
Ullr
GrimUltimatum
Ullr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,650 Elo+
Party 3
King Arthur
King Arthur
PuppiesAwesomnes
King Arthur
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Agni
Agni
SgtSimba
Agni
Level 123
God Stats
0W - 1L
1,651 SR
Queue Stats
4W - 2L
1,806 Elo+
Party 3
Neith
Neith
zTheSilence
Neith
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 45L
1,693 Elo+
Party 4
Team Averages
Level 87
1,562 SR
1,652 Elo+

VS

Team Averages
Level 73
1,584 SR
1,568 Elo+
Sylvanus
Sylvanus
AlkohlicWolf
Sylvanus
Level 133
God Stats
2W - 2L
1,445 SR
Queue Stats
53W - 43L
1,529 Elo+
Party 1
Ishtar
Ishtar
IBlitzbear
Ishtar
Level 26
God Stats
2W - 0L
1,381 SR
Queue Stats
21W - 9L
1,574 Elo+
Party 1
Heimdallr
Heimdallr
Killermatrix87
Heimdallr
Level 29
God Stats
2W - 0L
1,749 SR
Queue Stats
160W - 68L
1,758 Elo+
Party 2
Bellona
Bellona
Mîñêřvα
Bellona
Level 43
God Stats
5W - 3L
1,827 SR
Queue Stats
79W - 50L
1,554 Elo+
Party 2
Freya
Freya
kelvisdavid
Freya
Level 135
God Stats
3W - 2L
1,518 SR
Queue Stats
84W - 100L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FruitK1ller
Hercules
10
1 / 2 / 1
7,027
468
5,995
14,206
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 2
6,679
445
2,154
11,951
4,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
PuppiesAwesomnes
King Arthur
12
0 / 3 / 0
7,268
485
9,767
15,738
15,529
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
12
0 / 4 / 2
6,975
465
5,920
8,864
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 0 / 0
8,691
579
5,526
6,157
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlkohlicWolf
Sylvanus
12
3 / 0 / 4
8,003
534
6,655
13,202
13,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ishtar
IBlitzbear
Ishtar
13
2 / 0 / 2
8,239
549
9,515
12,470
6,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Killermatrix87
Heimdallr
14
4 / 1 / 4
8,935
596
8,136
8,621
4,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Mîñêřvα
Bellona
15
5 / 2 / 5
9,045
603
9,436
14,431
9,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 0
7,559
504
3,200
7,131
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
14
14
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AlkohlicWolf
Sylvanus
3
0
4
5
L
Hercules
FruitK1ller
Hercules
1
2
1
0.75
L
0
5
2
0.2
W
Ishtar
IBlitzbear
Ishtar
2
0
2
3
W
Heimdallr
Killermatrix87
Heimdallr
4
1
4
6
W
Bellona
Mîñêřvα
Bellona
5
2
5
3.75
L
King Arthur
PuppiesAwesomnes
King Arthur
0
3
0
0
L
Agni
0
4
2
0.25
W
0
1
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,362
Damage
36,942
56,916
Taken
55,855
41,083
Mitigated
36,148
13,686
Healing
25,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AlkohlicWolf
Sylvanus
6,655
1,672
1,586
4,730
13,202
13,757
54
2,548
10,654
26,775
2,628
L
Hercules
FruitK1ller
Hercules
5,995
2,381
0
4,253
14,206
15,020
0
3,960
10,058
0
18,898
L
2,154
879
0
2,064
11,951
4,671
504
559
11,392
0
46,823
W
Ishtar
IBlitzbear
Ishtar
9,515
6,936
0
7,999
12,470
6,483
0
0
12,470
0
59,643
W
Heimdallr
Killermatrix87
Heimdallr
8,136
3,828
0
4,452
8,621
4,021
406
2,188
6,433
0
72,727
W
Bellona
Mîñêřvα
Bellona
9,436
3,975
0
3,310
14,431
9,275
938
1,316
13,115
0
82,596
L
King Arthur
PuppiesAwesomnes
King Arthur
9,767
1,542
0
2,402
15,738
15,529
0
339
15,399
0
54,435
L
Agni
5,920
417
527
1,785
8,864
3,002
0
1,559
7,305
51,207
0
W
3,200
721
0
3,588
7,131
2,612
0
0
7,131
53,570
0
L
5,526
2,137
0
2,655
6,157
2,861
1,525
2,703
3,168
0
85,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,640
Gold Earned
41,781
454
Minions Killed
487
0
Camps Cleared
0
1,448,416
Distance Traveled
1,370,532
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,003
534
42
3
0
259,500
3
L
Hercules
7,027
468
24
2
0
311,202
0
L
Ullr
6,679
445
81
5
0
292,255
1
W
Ishtar
8,239
549
96
6
0
256,499
1
W
Heimdallr
8,935
596
123
8
0
285,923
0
W
Bellona
9,045
603
132
9
0
351,241
2
L
King Arthur
7,268
485
94
6
0
297,256
1
L
Agni
6,975
465
95
6
0
284,597
1
W
Freya
7,559
504
94
6
0
217,369
0
L
Neith
8,691
579
160
11
0
263,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role