Player Matchup

Ymir
Ymir
Hîdekø
Ymir
Level 28
God Stats
3W - 0L
1,824 SR
Queue Stats
169W - 97L
1,588 Elo+
Party 2
Merlin
Merlin
Svuni
Merlin
Level 89
God Stats
15W - 9L
1,648 SR
Queue Stats
547W - 347L
1,566 Elo+
Party 2
Bastet
Bastet
Tippfehlre
Bastet
Level 122
God Stats
23W - 8L
1,724 SR
Queue Stats
798W - 527L
1,592 Elo+
Party 2
Team Averages
Level 80
1,732 SR
1,582 Elo+

VS

Team Averages
Level 33
1,600 SR
1,273 Elo+
Fafnir
Fafnir
ElNiniXulo69
Fafnir
Level 14
God Stats
1W - 1L
1,676 SR
Queue Stats
5W - 10L
1,328 Elo+
Party 1
Yu Huang
Yu Huang
Josiwhys
Yu Huang
Level 65
God Stats
1W - 4L
1,448 SR
Queue Stats
9W - 20L
1,262 Elo+
Party 1
Ishtar
Ishtar
LiLsucc
Ishtar
Level 21
God Stats
1W - 3L
1,676 SR
Queue Stats
4W - 14L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 3 / 4
11,191
699
5,421
19,365
22,725
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Svuni
Merlin
18
2 / 1 / 5
11,492
718
17,574
8,642
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Tippfehlre
Bastet
18
6 / 3 / 4
11,791
737
18,704
15,553
6,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
1 / 2 / 5
11,466
717
8,951
19,343
28,278
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
Josiwhys
Yu Huang
16
2 / 6 / 4
10,631
664
9,437
11,398
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
LiLsucc
Ishtar
16
4 / 3 / 2
11,055
691
12,036
17,730
7,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
11
Kills
7
7
Deaths
11
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
2
5
1.75
W
Ymir
3
3
4
1.67
L
Yu Huang
Josiwhys
Yu Huang
2
6
4
0.67
L
Ishtar
LiLsucc
Ishtar
4
3
2
1.67
W
Merlin
Svuni
Merlin
2
1
5
4.5
W
Bastet
Tippfehlre
Bastet
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,699
Damage
30,424
43,560
Taken
48,471
33,502
Mitigated
40,031
5,196
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
8,951
3,015
0
4,805
19,343
28,278
0
12,157
7,186
24,044
0
W
Ymir
5,421
568
0
2,441
19,365
22,725
503
10,675
8,690
20,934
0
L
Yu Huang
Josiwhys
Yu Huang
9,437
781
0
827
11,398
4,611
0
4,912
6,486
45,667
0
L
Ishtar
LiLsucc
Ishtar
12,036
6,497
0
4,008
17,730
7,142
1,202
6,580
11,150
0
48,867
W
Merlin
Svuni
Merlin
17,574
1,063
0
797
8,642
4,137
880
3,457
5,185
73,717
0
W
Bastet
Tippfehlre
Bastet
18,704
2,988
0
1,958
15,553
6,640
1,224
4,289
11,264
0
42,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,474
Gold Earned
33,152
177
Minions Killed
179
0
Camps Cleared
0
890,381
Distance Traveled
807,676
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,466
717
16
1
0
293,598
2
W
Ymir
11,191
699
31
2
0
273,780
2
L
Yu Huang
10,631
664
81
5
0
245,978
3
L
Ishtar
11,055
691
82
5
0
268,100
1
W
Merlin
11,492
718
101
6
0
278,047
0
W
Bastet
11,791
737
45
3
0
338,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role