Player Matchup

Ymir
Ymir
 
Ymir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
 
Cernunnos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Bishmoveaside
Mulan
Level 56
God Stats
10W - 5L
1,697 SR
Queue Stats
118W - 114L
1,521 Elo+
Party 4
Pele
Pele
DIOSDEDESTRUCION
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,419 Elo+
Party 4
Merlin
Merlin
Vexiumm
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 81L
1,431 Elo+
Solo
Team Averages
Level 96
1,539 SR
1,474 Elo+

VS

Team Averages
Level 86
1,499 SR
1,500 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Indolomnir
Vulcan
Level 86
God Stats
13W - 7L
1,688 SR
Queue Stats
382W - 397L
1,511 Elo+
Solo
Hou Yi
Hou Yi
OggunsonNahuas
Hou Yi
Level 68
God Stats
2W - 5L
1,288 SR
Queue Stats
86W - 87L
1,502 Elo+
Party 1
Cabrakan
Cabrakan
Toqui
Cabrakan
Level 60
God Stats
13W - 14L
1,517 SR
Queue Stats
157W - 168L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 0
5,148
468
2,222
9,587
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
 
Cernunnos
9
0 / 1 / 0
5,034
458
5,068
7,391
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 0
5,293
481
6,388
11,716
6,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 6 / 0
4,492
408
2,297
8,112
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
Vexiumm
Merlin
9
0 / 3 / 0
5,091
463
1,764
4,603
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
5 / 0 / 1
7,113
647
10,191
11,423
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
 
Sylvanus
9
1 / 1 / 4
5,430
494
4,453
7,073
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
Indolomnir
Vulcan
12
5 / 0 / 2
7,207
655
5,898
3,386
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 0 / 0
5,327
484
5,268
6,674
1,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Toqui
Cabrakan
9
1 / 0 / 7
5,987
544
4,345
6,320
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
13
13
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
L
Cernunnos
 
Cernunnos
0
1
0
0
W
Amaterasu
 
Amaterasu
5
0
1
5.5
W
Sylvanus
 
Sylvanus
1
1
4
3
L
0
2
0
0
L
1
6
0
0.17
W
Vulcan
Indolomnir
Vulcan
5
0
2
6
W
1
0
0
1
W
Cabrakan
Toqui
Cabrakan
1
0
7
4.5
L
Merlin
Vexiumm
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,739
Damage
30,155
41,409
Taken
34,876
19,625
Mitigated
17,651
12,157
Healing
17,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,222
332
360
2,579
9,587
5,901
0
3,889
5,698
23,319
1,806
L
Cernunnos
 
Cernunnos
5,068
2,575
0
4,212
7,391
2,546
0
2,446
4,945
0
37,225
W
Amaterasu
 
Amaterasu
10,191
5,226
0
7,916
11,423
6,534
846
0
10,734
0
49,325
W
Sylvanus
 
Sylvanus
4,453
1,752
957
2,596
7,073
3,799
0
669
6,404
17,517
7,235
L
6,388
2,129
0
4,185
11,716
6,522
0
902
10,814
0
29,618
L
2,297
266
0
248
8,112
2,828
0
3,680
4,432
0
17,884
W
Vulcan
Indolomnir
Vulcan
5,898
2,233
0
740
3,386
1,422
0
1,533
1,853
50,159
0
W
5,268
2,139
0
1,479
6,674
1,956
0
489
6,185
0
33,016
W
Cabrakan
Toqui
Cabrakan
4,345
589
0
3,360
6,320
3,940
0
1,181
5,139
35,293
0
L
Merlin
Vexiumm
Merlin
1,764
105
0
573
4,603
1,828
0
3,012
1,591
32,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,058
Gold Earned
31,064
255
Minions Killed
364
0
Camps Cleared
0
962,074
Distance Traveled
989,110
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,148
468
40
4
0
203,105
2
L
Cernunnos
5,034
458
62
6
0
176,771
1
W
Amaterasu
7,113
647
83
8
0
209,331
0
W
Sylvanus
5,430
494
39
4
0
181,454
1
L
Mulan
5,293
481
59
5
0
173,957
3
L
Pele
4,492
408
27
2
0
215,794
5
W
Vulcan
7,207
655
107
10
0
218,888
4
W
Hou Yi
5,327
484
57
5
0
185,227
2
W
Cabrakan
5,987
544
78
7
0
194,210
1
L
Merlin
5,091
463
67
6
0
192,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role