Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BeatinShmeet
Chronos
Level 128
God Stats
2W - 1L
1,609 SR
Queue Stats
80W - 59L
1,588 Elo+
Party 3
Maui
Maui
Community-Chest-
Maui
Level 147
God Stats
1W - 0L
1,720 SR
Queue Stats
205W - 211L
1,421 Elo+
Party 1
Artemis
Artemis
DoUgforlife
Artemis
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 41L
1,577 Elo+
Party 3
Loki
Loki
ResetVexs
Loki
Level 101
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 13L
1,404 Elo+
Party 1
Team Averages
Level 86
1,566 SR
1,498 Elo+

VS

Team Averages
Level 50
1,544 SR
1,469 Elo+
Charybdis
Charybdis
CrossHawk
Charybdis
Level 25
God Stats
2W - 3L
1,642 SR
Queue Stats
103W - 87L
1,407 Elo+
Party 2
Geb
Geb
II Luxury II XL
Geb
Level 86
God Stats
5W - 4L
1,562 SR
Queue Stats
246W - 260L
1,400 Elo+
Party 4
Cliodhna
Cliodhna
Icedraft
Cliodhna
Level 80
God Stats
24W - 7L
1,860 SR
Queue Stats
100W - 85L
1,456 Elo+
Party 2
Merlin
Merlin
Tac0sd3PeRr0
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 4
Hercules
Hercules
Xenon Lad
Hercules
Level 57
God Stats
5W - 4L
1,158 SR
Queue Stats
179W - 167L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
0 / 0 / 0
4,445
556
328
4,618
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
BeatinShmeet
Chronos
10
6 / 0 / 0
5,948
744
5,053
4,038
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 0 / 3
4,683
585
1,455
3,285
1,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
DoUgforlife
Artemis
7
1 / 0 / 2
4,203
525
3,017
3,241
1,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
9
0 / 1 / 1
4,747
593
2,622
5,001
1,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrossHawk
Charybdis
7
0 / 2 / 0
3,924
491
2,451
4,859
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 0
4,436
555
1,892
6,106
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
Icedraft
Cliodhna
7
0 / 0 / 0
4,254
532
1,331
3,820
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
6
0 / 3 / 0
3,746
468
637
3,406
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Xenon Lad
Hercules
9
1 / 1 / 0
5,360
670
2,140
4,235
3,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
0
0
0
W
Chronos
BeatinShmeet
Chronos
6
0
0
6
W
0
0
3
1.5
L
Charybdis
CrossHawk
Charybdis
0
2
0
0
W
Artemis
DoUgforlife
Artemis
1
0
2
2
L
0
1
0
0
L
Cliodhna
Icedraft
Cliodhna
0
0
0
0
W
Loki
0
1
1
0.5
L
Merlin
0
3
0
0
L
Hercules
Xenon Lad
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,475
Damage
8,451
20,183
Taken
22,426
7,172
Mitigated
10,187
6,009
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
328
0
0
3,408
4,618
1,496
0
0
4,618
0
25,810
W
Chronos
BeatinShmeet
Chronos
5,053
2,184
0
1,093
4,038
1,371
1,395
719
3,319
34,072
0
W
1,455
621
0
945
3,285
1,595
0
930
2,355
12,135
0
L
Charybdis
CrossHawk
Charybdis
2,451
1,086
0
1,728
4,859
1,377
0
1,726
3,133
0
20,984
W
Artemis
DoUgforlife
Artemis
3,017
1,687
0
283
3,241
1,212
0
751
2,490
0
18,128
L
1,892
313
277
2,322
6,106
2,844
0
1,197
4,909
16,352
2,710
L
Cliodhna
Icedraft
Cliodhna
1,331
177
0
1,879
3,820
1,124
0
320
3,500
0
20,915
W
Loki
2,622
824
0
280
5,001
1,498
0
0
4,744
0
27,749
L
Merlin
637
34
0
150
3,406
1,394
0
2,804
602
12,585
0
L
Hercules
Xenon Lad
Hercules
2,140
758
0
1,396
4,235
3,448
0
461
3,774
0
29,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,026
Gold Earned
21,720
229
Minions Killed
210
0
Camps Cleared
0
797,616
Distance Traveled
745,249
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,445
556
56
7
0
162,582
1
W
Chronos
5,948
744
67
8
0
169,543
2
W
Maui
4,683
585
17
2
0
158,626
1
L
Charybdis
3,924
491
45
6
0
145,892
0
W
Artemis
4,203
525
39
5
0
148,605
0
L
Geb
4,436
555
28
4
0
172,934
1
L
Cliodhna
4,254
532
55
7
0
192,020
0
W
Loki
4,747
593
50
6
0
158,260
3
L
Merlin
3,746
468
22
3
0
91,302
1
L
Hercules
5,360
670
60
8
0
143,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role