Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Depraved23
Chiron
Level 115
God Stats
1W - 1L
1,744 SR
Queue Stats
65W - 50L
1,522 Elo+
Party 3
Nu Wa
Nu Wa
LurkusRegere
Nu Wa
Level 138
God Stats
1W - 1L
1,297 SR
Queue Stats
26W - 36L
1,427 Elo+
Party 1
Ganesha
Ganesha
johnjacobs508
Ganesha
Level 75
God Stats
6W - 2L
1,697 SR
Queue Stats
25W - 35L
1,430 Elo+
Party 1
Cupid
Cupid
solrac1220
Cupid
Level 42
God Stats
3W - 1L
1,285 SR
Queue Stats
40W - 54L
1,425 Elo+
Solo
Team Averages
Level 83
1,504 SR
1,461 Elo+

VS

Team Averages
Level 81
1,505 SR
1,465 Elo+
King Arthur
King Arthur
AntiSpecs
King Arthur
Level 126
God Stats
0W - 2L
1,247 SR
Queue Stats
35W - 25L
1,571 Elo+
Party 2
Nemesis
Nemesis
Lichkkitchen
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,304 Elo+
Party 2
Discordia
Discordia
Nakanaide420
Discordia
Level 104
God Stats
2W - 3L
1,668 SR
Queue Stats
42W - 57L
1,446 Elo+
Solo
Chernobog
Chernobog
SolaireTheSunBro
Chernobog
Level 28
God Stats
0W - 1L
1,511 SR
Queue Stats
9W - 7L
1,456 Elo+
Party 2
Khepri
Khepri
The bomb Brom
Khepri
Level 146
God Stats
0W - 2L
1,603 SR
Queue Stats
66W - 58L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 2 / 13
10,562
1,056
14,740
9,533
6,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Depraved23
Chiron
17
5 / 0 / 12
11,239
1,124
13,282
7,439
3,715
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 0 / 13
11,266
1,127
20,925
6,442
2,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
18
1 / 1 / 19
12,201
1,220
9,357
13,859
19,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
17
7 / 0 / 10
11,478
1,148
17,874
11,096
6,068
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

271

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AntiSpecs
King Arthur
15
1 / 4 / 1
9,686
969
9,039
20,301
18,912
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
Lichkkitchen
Nemesis
15
0 / 9 / 2
9,348
935
6,151
18,948
9,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Nakanaide420
Discordia
15
0 / 3 / 2
9,569
957
11,134
8,620
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
15
2 / 5 / 1
9,984
998
13,792
16,687
7,212
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 2 / 3
10,708
1,071
5,250
17,915
28,420
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
12
23
Kills
3
3
Deaths
23
67
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
13
4.75
L
King Arthur
AntiSpecs
King Arthur
1
4
1
0.38
W
Chiron
Depraved23
Chiron
5
0
12
11
L
Nemesis
Lichkkitchen
Nemesis
0
9
2
0.11
W
7
0
13
13.5
L
Discordia
Nakanaide420
Discordia
0
3
2
0.33
L
Chernobog
2
5
1
0.5
L
0
2
3
0.75
W
Ganesha
1
1
19
10.5
W
Cupid
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,178
Damage
45,366
48,369
Taken
82,471
37,838
Mitigated
67,052
17,316
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,740
1,123
3,694
2,132
9,533
6,052
0
1,966
7,567
24,381
0
L
King Arthur
AntiSpecs
King Arthur
9,039
1,343
0
0
20,301
18,912
0
9,752
10,549
0
34,230
W
Chiron
Depraved23
Chiron
13,282
4,857
1,422
1,768
7,439
3,715
0
3,753
3,686
0
32,188
L
Nemesis
Lichkkitchen
Nemesis
6,151
1,350
0
1,444
18,948
9,075
0
9,652
9,296
0
24,273
W
20,925
2,901
398
1,696
6,442
2,996
0
2,565
3,877
40,823
0
L
Discordia
Nakanaide420
Discordia
11,134
350
0
0
8,620
3,433
0
6,384
2,236
41,169
0
L
Chernobog
13,792
7,298
0
1,387
16,687
7,212
0
9,344
7,343
0
26,267
L
5,250
195
0
4,442
17,915
28,420
0
9,890
8,025
19,540
0
W
Ganesha
9,357
638
0
2,442
13,859
19,007
0
5,221
8,638
32,192
0
W
Cupid
17,874
9,483
743
3,021
11,096
6,068
0
2,879
8,217
0
34,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,746
Gold Earned
49,295
202
Minions Killed
211
9
Camps Cleared
6
980,239
Distance Traveled
957,920
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,562
1,056
38
4
3
187,479
3
L
King Arthur
9,686
969
54
5
1
205,194
0
W
Chiron
11,239
1,124
51
5
4
207,183
0
L
Nemesis
9,348
935
35
4
0
193,814
0
W
Nu Wa
11,266
1,127
52
5
0
185,122
1
L
Discordia
9,569
957
70
7
2
179,008
0
L
Chernobog
9,984
998
31
3
2
178,249
0
L
Khepri
10,708
1,071
21
2
1
201,655
0
W
Ganesha
12,201
1,220
3
0
0
188,502
1
W
Cupid
11,478
1,148
58
6
2
211,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role