Player Matchup

Tiamat
Tiamat
DylanMcChillen
Tiamat
Level 85
God Stats
37W - 42L
1,397 SR
Queue Stats
337W - 405L
1,306 Elo+
Party 3
Izanami
Izanami
JayBee43TTV
Izanami
Level 17
God Stats
4W - 6L
1,445 SR
Queue Stats
42W - 52L
1,279 Elo+
Party 3
Aphrodite
Aphrodite
Rrich12
Aphrodite
Level 60
God Stats
7W - 11L
1,440 SR
Queue Stats
37W - 33L
1,348 Elo+
Party 1
Bastet
Bastet
Yonny9
Bastet
Level 85
God Stats
2W - 0L
1,480 SR
Queue Stats
78W - 70L
1,396 Elo+
Party 1
Osiris
Osiris
hunter7792
Osiris
Level 88
God Stats
12W - 12L
1,354 SR
Queue Stats
253W - 256L
1,339 Elo+
Party 3
Team Averages
Level 67
1,423 SR
1,334 Elo+

VS

Team Averages
Level 46
1,412 SR
1,394 Elo+
Artemis
Artemis
 
Artemis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Demons_with_Ryu_
Cliodhna
Level 49
God Stats
4W - 5L
1,510 SR
Queue Stats
97W - 93L
1,407 Elo+
Party 2
Scylla
Scylla
Nethascy
Scylla
Level 45
God Stats
4W - 14L
1,277 SR
Queue Stats
52W - 72L
1,324 Elo+
Solo
Cerberus
Cerberus
jolly_faz
Cerberus
Level 27
God Stats
1W - 2L
1,274 SR
Queue Stats
52W - 47L
1,359 Elo+
Party 2
The Morrigan
The Morrigan
turpinator328-YT
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,750
547
9,655
9,587
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Izanami
JayBee43TTV
Izanami
11
0 / 4 / 5
6,974
436
6,920
12,913
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Rrich12
Aphrodite
12
4 / 3 / 3
8,697
544
11,505
14,652
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
Yonny9
Bastet
13
3 / 2 / 6
8,244
515
9,005
14,155
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
hunter7792
Osiris
13
7 / 0 / 4
8,682
543
12,402
9,256
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
6 / 3 / 1
7,922
495
12,132
13,062
5,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 0
7,617
476
8,015
12,185
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Nethascy
Scylla
12
1 / 4 / 1
7,392
462
5,326
12,239
4,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
jolly_faz
Cerberus
10
0 / 5 / 6
6,956
435
7,065
20,515
20,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
turpinator328-YT
The Morrigan
10
0 / 5 / 0
6,372
398
3,930
12,467
4,628
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
19
Kills
9
10
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
6
3
1
2.17
L
2
2
0
1
W
5
1
3
6.5
W
Izanami
JayBee43TTV
Izanami
0
4
5
0.63
L
Scylla
Nethascy
Scylla
1
4
1
0.38
W
Aphrodite
Rrich12
Aphrodite
4
3
3
1.83
W
Bastet
Yonny9
Bastet
3
2
6
3
W
Osiris
hunter7792
Osiris
7
0
4
9
L
Cerberus
jolly_faz
Cerberus
0
5
6
0.6
L
The Morrigan
turpinator328-YT
The Morrigan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,487
Damage
36,468
60,563
Taken
70,468
29,189
Mitigated
41,008
29,641
Healing
24,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,132
4,018
0
5,881
13,062
5,918
569
2,577
10,469
0
54,023
L
8,015
718
0
5,023
12,185
5,375
804
2,584
9,497
0
58,128
W
9,655
876
0
4,734
9,587
5,280
635
4,544
4,733
50,375
0
W
Izanami
JayBee43TTV
Izanami
6,920
5,178
0
2,200
12,913
3,966
898
2,354
10,559
0
37,915
L
Scylla
Nethascy
Scylla
5,326
806
83
4,760
12,239
4,677
165
4,717
6,976
45,842
0
W
Aphrodite
Rrich12
Aphrodite
11,505
2,406
3,219
8,273
14,652
9,370
368
3,535
11,117
45,835
0
W
Bastet
Yonny9
Bastet
9,005
3,450
207
7,497
14,155
5,242
83
1,742
12,353
0
55,212
W
Osiris
hunter7792
Osiris
12,402
5,645
50
3,461
9,256
5,331
567
3,674
5,480
0
54,388
L
Cerberus
jolly_faz
Cerberus
7,065
777
84
6,400
20,515
20,410
328
8,230
12,259
30,625
0
L
The Morrigan
turpinator328-YT
The Morrigan
3,930
351
232
2,473
12,467
4,628
208
2,222
10,107
38,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,347
Gold Earned
36,259
386
Minions Killed
408
0
Camps Cleared
0
1,537,042
Distance Traveled
1,390,173
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,922
495
76
5
0
254,723
0
L
Cliodhna
7,617
476
96
6
0
334,992
0
W
Tiamat
8,750
547
99
6
0
312,307
3
W
Izanami
6,974
436
61
4
0
276,354
0
L
Scylla
7,392
462
96
6
0
232,930
3
W
Aphrodite
8,697
544
69
4
0
282,287
3
W
Bastet
8,244
515
72
5
0
334,831
0
W
Osiris
8,682
543
85
5
0
331,263
1
L
Cerberus
6,956
435
85
5
0
289,505
0
L
The Morrigan
6,372
398
55
3
0
278,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role