Player Matchup

Chang'e
Chang'e
D_Arcky1
Chang'e
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 175L
1,320 Elo+
Party 2
Izanami
Izanami
GloryBoiJace
Izanami
Level 82
God Stats
29W - 28L
1,533 SR
Queue Stats
218W - 207L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
SirPiesAlot
Kuzenbo
Level 75
God Stats
2W - 3L
1,500 SR
Queue Stats
260W - 295L
1,343 Elo+
Party 2
Thanatos
Thanatos
Tommysgotclout
Thanatos
Level 97
God Stats
6W - 5L
1,605 SR
Queue Stats
402W - 420L
1,397 Elo+
Party 2
Odin
Odin
odynn11
Odin
Level 45
God Stats
14W - 10L
1,472 SR
Queue Stats
81W - 83L
1,397 Elo+
Party 2
Team Averages
Level 72
1,522 SR
1,382 Elo+

VS

Team Averages
Level 97
1,453 SR
1,421 Elo+
Kali
Kali
Lord_Poopsky
Kali
Level 64
God Stats
2W - 2L
1,410 SR
Queue Stats
174W - 181L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
T_A_N_N_E_R-0311
Kukulkan
Level 140
God Stats
32W - 31L
1,486 SR
Queue Stats
242W - 251L
1,429 Elo+
Solo
Guan Yu
Guan Yu
VIPER1174102
Guan Yu
Level 147
God Stats
1W - 0L
1,588 SR
Queue Stats
358W - 351L
1,485 Elo+
Solo
Maui
Maui
Vinoraptor-Gamer
Maui
Level 127
God Stats
9W - 10L
1,566 SR
Queue Stats
212W - 196L
1,476 Elo+
Party 1
Izanami
Izanami
cpt_OFdeeznutss
Izanami
Level 8
God Stats
1W - 2L
1,217 SR
Queue Stats
3W - 7L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D_Arcky1
Chang'e
12
0 / 8 / 2
6,910
384
3,097
18,828
6,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
GloryBoiJace
Izanami
14
3 / 5 / 3
8,593
477
12,227
14,210
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
SirPiesAlot
Kuzenbo
13
4 / 2 / 2
9,071
504
5,692
15,456
21,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
13
3 / 6 / 3
8,480
471
12,953
17,564
7,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
odynn11
Odin
13
0 / 3 / 2
7,910
439
7,339
14,840
12,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 9
10,859
603
15,373
19,680
8,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
8 / 3 / 9
10,685
594
18,035
11,885
4,352
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
VIPER1174102
Guan Yu
16
4 / 1 / 8
10,509
584
12,374
14,117
14,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 2 / 10
9,307
517
5,781
16,764
15,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 2 / 2
9,306
517
4,231
8,063
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
10
Kills
24
24
Deaths
10
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chang'e
D_Arcky1
Chang'e
0
8
2
0.13
L
Izanami
GloryBoiJace
Izanami
3
5
3
0.9
W
10
2
9
7.25
L
Kuzenbo
SirPiesAlot
Kuzenbo
4
2
2
2.5
W
8
3
9
4.17
L
Thanatos
3
6
3
0.75
W
Guan Yu
VIPER1174102
Guan Yu
4
1
8
8
W
1
2
10
3
W
1
2
2
1
L
Odin
odynn11
Odin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,308
Damage
55,794
80,898
Taken
70,509
53,984
Mitigated
46,053
25,436
Healing
27,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
D_Arcky1
Chang'e
3,097
543
1,373
3,176
18,828
6,994
45
6,245
12,531
38,767
0
L
Izanami
GloryBoiJace
Izanami
12,227
6,937
0
4,114
14,210
4,685
114
4,060
10,096
0
72,031
W
15,373
10,378
0
8,809
19,680
8,580
764
3,085
16,417
15
62,603
L
Kuzenbo
SirPiesAlot
Kuzenbo
5,692
2,039
13
3,630
15,456
21,365
0
3,618
11,745
24,121
0
W
18,035
556
465
2,664
11,885
4,352
2,583
1,260
10,524
80,181
0
L
Thanatos
12,953
4,127
0
11,103
17,564
7,941
0
5,560
11,855
56
65,594
W
Guan Yu
VIPER1174102
Guan Yu
12,374
1,655
2,203
7,311
14,117
14,774
624
1,610
11,821
0
61,416
W
5,781
1,180
0
3,990
16,764
15,345
189
2,411
14,164
32,560
3,534
W
4,231
3,262
0
1,758
8,063
3,002
5,009
479
7,584
0
71,160
L
Odin
odynn11
Odin
7,339
827
0
2,027
14,840
12,999
0
4,251
9,506
0
55,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
50,666
402
Minions Killed
539
0
Camps Cleared
0
1,694,320
Distance Traveled
1,687,807
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,910
384
49
3
0
298,536
0
L
Izanami
8,593
477
117
7
0
287,174
6
W
Kali
10,859
603
84
5
0
379,988
0
L
Kuzenbo
9,071
504
26
1
0
383,299
0
W
Kukulkan
10,685
594
139
8
0
336,659
0
L
Thanatos
8,480
471
92
5
0
376,468
0
W
Guan Yu
10,509
584
123
7
0
337,820
1
W
Maui
9,307
517
43
2
0
335,644
7
W
Izanami
9,306
517
150
8
0
297,696
0
L
Odin
7,910
439
118
7
0
348,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role