Player Matchup

Chang'e
Chang'e
Johnson4283
Chang'e
Level 124
God Stats
10W - 1L
1,811 SR
Queue Stats
102W - 71L
1,672 Elo+
Party 1
Atlas
Atlas
TWIG2048
Atlas
Level 108
God Stats
8W - 0L
1,790 SR
Queue Stats
88W - 91L
1,586 Elo+
Party 2
Tyr
Tyr
jay119may2
Tyr
Level 118
God Stats
33W - 39L
1,532 SR
Queue Stats
164W - 139L
1,548 Elo+
Party 2
Tsukuyomi
Tsukuyomi
robjam1990
Tsukuyomi
Level 146
God Stats
1W - 0L
1,479 SR
Queue Stats
109W - 101L
1,468 Elo+
Party 2
Chiron
Chiron
tater123843
Chiron
Level 121
God Stats
1W - 4L
1,261 SR
Queue Stats
120W - 93L
1,603 Elo+
Party 1
Team Averages
Level 123
1,575 SR
1,576 Elo+

VS

Team Averages
Level 112
1,520 SR
1,490 Elo+
Vamana
Vamana
 
Vamana
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MuddyMuffin69
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,457 Elo+
Party 3
Artio
Artio
SanDiereko
Artio
Level 91
God Stats
3W - 7L
1,584 SR
Queue Stats
113W - 115L
1,463 Elo+
Party 3
Yu Huang
Yu Huang
WamuelBamuel
Yu Huang
Level 123
God Stats
4W - 8L
1,439 SR
Queue Stats
230W - 221L
1,487 Elo+
Party 3
Jing Wei
Jing Wei
toloza10
Jing Wei
Level 142
God Stats
15W - 17L
1,576 SR
Queue Stats
701W - 705L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Johnson4283
Chang'e
19
8 / 0 / 6
12,670
576
21,772
18,141
9,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
TWIG2048
Atlas
15
0 / 1 / 9
10,178
463
5,182
19,952
23,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
8 / 1 / 8
13,178
599
17,871
16,447
12,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
robjam1990
Tsukuyomi
15
0 / 6 / 3
10,315
469
9,983
20,002
17,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
20
9 / 2 / 2
13,403
609
14,212
19,655
8,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
7 / 3 / 1
12,732
579
18,029
24,955
24,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
14
0 / 9 / 4
9,132
415
7,858
20,266
6,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
12
0 / 4 / 2
8,615
392
7,633
20,311
21,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
WamuelBamuel
Yu Huang
12
0 / 7 / 2
7,929
360
9,068
15,759
6,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
toloza10
Jing Wei
19
3 / 2 / 2
11,872
540
12,997
18,207
7,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
25
Kills
10
10
Deaths
25
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
7
3
1
2.5
W
Chang'e
Johnson4283
Chang'e
8
0
6
11
L
Mercury
0
9
4
0.22
L
Artio
0
4
2
0.25
W
Atlas
TWIG2048
Atlas
0
1
9
4.5
L
Yu Huang
WamuelBamuel
Yu Huang
0
7
2
0.14
W
8
1
8
12
W
Tsukuyomi
robjam1990
Tsukuyomi
0
6
3
0.25
W
Chiron
9
2
2
5
L
Jing Wei
toloza10
Jing Wei
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,020
Damage
55,585
94,197
Taken
99,498
72,312
Mitigated
66,023
42,576
Healing
29,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
18,029
8,115
0
9,538
24,955
24,230
420
4,806
19,329
0
115,912
W
Chang'e
Johnson4283
Chang'e
21,772
809
4,826
10,487
18,141
9,752
2,592
5,960
11,761
114,214
0
L
Mercury
7,858
2,843
0
500
20,266
6,862
0
4,566
15,437
21
79,600
L
Artio
7,633
1,252
1,081
7,290
20,311
21,267
0
8,814
11,399
26,411
0
W
Atlas
TWIG2048
Atlas
5,182
1,213
0
2,919
19,952
23,670
195
5,896
13,895
22,812
3,149
L
Yu Huang
WamuelBamuel
Yu Huang
9,068
600
164
2,741
15,759
6,345
0
7,006
8,706
62,264
0
W
17,871
1,996
0
8,063
16,447
12,921
1,511
1,549
14,473
0
115,227
W
Tsukuyomi
robjam1990
Tsukuyomi
9,983
1,088
0
7,269
20,002
17,025
984
2,934
16,226
0
69,592
W
Chiron
14,212
8,904
489
8,523
19,655
8,944
0
2,507
17,014
0
124,829
L
Jing Wei
toloza10
Jing Wei
12,997
10,544
0
7,721
18,207
7,319
0
1,067
17,140
0
112,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,744
Gold Earned
50,280
650
Minions Killed
611
0
Camps Cleared
0
2,188,590
Distance Traveled
1,928,079
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,732
579
191
9
0
385,851
5
W
Chang'e
12,670
576
153
7
0
427,503
3
L
Mercury
9,132
415
119
5
0
421,273
2
L
Artio
8,615
392
36
2
0
375,387
2
W
Atlas
10,178
463
33
2
0
458,795
4
L
Yu Huang
7,929
360
81
4
0
319,379
4
W
Tyr
13,178
599
186
8
0
500,795
5
W
Tsukuyomi
10,315
469
107
5
0
439,943
4
W
Chiron
13,403
609
171
8
0
361,554
2
L
Jing Wei
11,872
540
184
8
0
426,189
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role