Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AWildFrostie
Danzaburou
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 9L
1,324 Elo+
Party 2
Artio
Artio
DankKillerXD
Artio
Level 94
God Stats
9W - 18L
1,390 SR
Queue Stats
103W - 112L
1,461 Elo+
Party 2
Thanatos
Thanatos
Pestem
Thanatos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,310 Elo+
Solo
King Arthur
King Arthur
Tarzival
King Arthur
Level 42
God Stats
0W - 2L
1,576 SR
Queue Stats
5W - 9L
1,364 Elo+
Solo
Team Averages
Level 49
1,493 SR
1,392 Elo+

VS

Team Averages
Level 73
1,582 SR
1,494 Elo+
Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MartianEmpire
Danzaburou
Level 109
God Stats
2W - 2L
1,734 SR
Queue Stats
169W - 154L
1,509 Elo+
Party 1
Yemoja
Yemoja
SCXM5Y
Yemoja
Level 29
God Stats
6W - 5L
1,519 SR
Queue Stats
92W - 94L
1,415 Elo+
Party 1
Hades
Hades
cam_da_0takuz
Hades
Level 67
God Stats
5W - 10L
1,341 SR
Queue Stats
261W - 295L
1,463 Elo+
Party 1
Cliodhna
Cliodhna
iDreamNoLonger
Cliodhna
Level 109
God Stats
15W - 5L
1,815 SR
Queue Stats
58W - 45L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 2 / 0
5,587
559
3,456
5,903
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
AWildFrostie
Danzaburou
8
2 / 2 / 0
5,273
527
3,811
5,840
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 3 / 3
5,048
505
7,080
9,899
5,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Pestem
Thanatos
8
2 / 3 / 0
5,167
517
1,180
8,189
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
Tarzival
King Arthur
8
0 / 4 / 0
4,941
494
2,085
8,623
5,669
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 0 / 2
5,585
559
3,281
5,554
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MartianEmpire
Danzaburou
10
3 / 2 / 2
5,936
594
7,353
7,427
2,299
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
SCXM5Y
Yemoja
8
1 / 1 / 4
5,554
555
2,430
7,080
2,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
4 / 0 / 0
6,634
663
5,066
6,080
3,091
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
10
4 / 1 / 2
5,927
593
3,169
8,170
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
14
14
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
W
Bellona
 
Bellona
2
0
2
3
L
Danzaburou
AWildFrostie
Danzaburou
2
2
0
1
L
0
3
3
0.5
W
Danzaburou
MartianEmpire
Danzaburou
3
2
2
2
L
Thanatos
Pestem
Thanatos
2
3
0
0.67
W
Yemoja
SCXM5Y
Yemoja
1
1
4
3
L
King Arthur
Tarzival
King Arthur
0
4
0
0
W
4
0
0
4
W
Cliodhna
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,612
Damage
21,299
38,454
Taken
34,311
19,139
Mitigated
14,900
13,749
Healing
15,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,456
223
0
1,645
5,903
2,957
0
4,367
1,536
37,819
0
W
Bellona
 
Bellona
3,281
1,238
0
1,078
5,554
4,096
0
525
5,029
2,730
22,944
L
Danzaburou
AWildFrostie
Danzaburou
3,811
1,922
0
1,587
5,840
1,791
0
595
5,245
0
28,627
L
7,080
1,494
217
4,194
9,899
5,305
0
1,809
8,090
23,757
0
W
Danzaburou
MartianEmpire
Danzaburou
7,353
4,150
0
1,675
7,427
2,299
58
3,345
3,739
0
43,957
L
Thanatos
Pestem
Thanatos
1,180
124
0
5,096
8,189
3,417
0
746
7,443
0
23,367
W
Yemoja
SCXM5Y
Yemoja
2,430
562
2,354
2,092
7,080
2,722
0
2,893
3,867
13,834
0
L
King Arthur
Tarzival
King Arthur
2,085
710
0
1,010
8,623
5,669
0
555
8,068
0
26,973
W
5,066
1,978
169
5,158
6,080
3,091
0
2,496
3,584
45,431
0
W
Cliodhna
3,169
507
0
3,272
8,170
2,692
0
537
7,556
0
33,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,016
Gold Earned
29,636
257
Minions Killed
296
0
Camps Cleared
0
988,760
Distance Traveled
962,641
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,587
559
75
8
0
183,387
2
W
Bellona
5,585
559
55
6
0
212,334
0
L
Danzaburou
5,273
527
49
5
0
181,892
0
L
Artio
5,048
505
43
4
0
209,264
0
W
Danzaburou
5,936
594
71
7
0
172,223
1
L
Thanatos
5,167
517
46
5
0
197,226
0
W
Yemoja
5,554
555
17
2
0
173,715
1
L
King Arthur
4,941
494
44
4
0
216,991
3
W
Hades
6,634
663
81
8
0
175,494
2
W
Cliodhna
5,927
593
72
7
0
228,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role