Player Matchup

Rama
Rama
Hoopzer
Rama
Level 64
God Stats
3W - 3L
1,515 SR
Queue Stats
223W - 243L
1,355 Elo+
Party 1
Ymir
Ymir
MirtiesDeive
Ymir
Level 69
God Stats
1W - 2L
1,504 SR
Queue Stats
230W - 255L
1,355 Elo+
Party 1
Xing Tian
Xing Tian
ST0KE5Y 182
Xing Tian
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,382 Elo+
Solo
Hel
Hel
choudou625
Hel
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 108L
1,369 Elo+
Solo
Fafnir
Fafnir
kenopo
Fafnir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,737 Elo+
Solo
Team Averages
Level 83
1,504 SR
1,440 Elo+

VS

Team Averages
Level 75
1,498 SR
1,388 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Blame2001ben
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,402 Elo+
Solo
Janus
Janus
MarCommander2211
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,312 Elo+
Solo
Bellona
Bellona
Ninkavbed
Bellona
Level 75
God Stats
3W - 1L
1,390 SR
Queue Stats
94W - 115L
1,365 Elo+
Solo
Hera
Hera
yukinat
Hera
Level 107
God Stats
7W - 3L
1,599 SR
Queue Stats
235W - 288L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Hoopzer
Rama
13
1 / 7 / 1
7,606
585
14,755
16,373
8,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 8 / 3
8,122
625
8,432
27,896
21,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
ST0KE5Y 182
Xing Tian
14
1 / 7 / 2
8,524
656
11,661
24,962
34,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 4 / 2
8,534
656
10,766
22,504
14,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fafnir
kenopo
Fafnir
14
1 / 6 / 2
7,973
613
6,848
21,852
24,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
10 / 0 / 22
10,944
842
21,407
7,495
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 0 / 25
10,146
780
13,841
13,203
7,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

17
8 / 1 / 22
10,920
840
38,829
14,672
7,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Ninkavbed
Bellona
15
3 / 3 / 20
9,372
721
10,851
18,556
19,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
yukinat
Hera
18
6 / 0 / 23
10,482
806
22,798
10,491
5,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
144
4
Kills
32
32
Deaths
4
10
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
10
0
22
21
W
5
0
25
17.5
L
Rama
Hoopzer
Rama
1
7
1
0.21
W
8
1
22
19
L
0
8
3
0.19
W
Bellona
Ninkavbed
Bellona
3
3
20
4.33
L
Xing Tian
ST0KE5Y 182
Xing Tian
1
7
2
0.29
L
1
4
2
0.5
L
Fafnir
kenopo
Fafnir
1
6
2
0.33
W
Hera
yukinat
Hera
6
0
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,462
Damage
107,726
113,587
Taken
64,417
102,545
Mitigated
44,929
38,204
Healing
49,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
21,407
2,074
3,357
2,690
7,495
3,989
1,235
2,982
4,513
37,018
0
W
13,841
2,420
18,411
9,425
13,203
7,581
1,315
9,147
4,056
21,326
0
L
Rama
Hoopzer
Rama
14,755
11,852
0
1,968
16,373
8,139
0
13,952
2,421
0
25,820
W
38,829
5,467
1,869
3,569
14,672
7,574
1,587
8,219
6,453
58,630
0
L
8,432
126
1,745
1,894
27,896
21,168
0
25,394
2,502
19,146
0
W
Bellona
Ninkavbed
Bellona
10,851
1,967
1,825
2,629
18,556
19,996
1,877
11,263
7,293
0
15,717
L
Xing Tian
ST0KE5Y 182
Xing Tian
11,661
777
1,026
2,334
24,962
34,329
0
18,405
6,557
24,061
0
L
10,766
1,466
13,331
11,454
22,504
14,442
0
19,974
2,530
24,366
0
L
Fafnir
kenopo
Fafnir
6,848
1,548
1,687
2,765
21,852
24,467
0
19,150
2,702
12,485
0
W
Hera
yukinat
Hera
22,798
6,156
2,208
3,025
10,491
5,789
1,190
6,096
4,395
40,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,759
Gold Earned
51,864
97
Minions Killed
134
0
Camps Cleared
0
1,011,476
Distance Traveled
1,287,337
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,944
842
25
2
0
266,583
2
W
Hel
10,146
780
17
1
0
274,441
1
L
Rama
7,606
585
27
2
0
157,198
0
W
Janus
10,920
840
51
4
0
259,450
0
L
Ymir
8,122
625
20
2
0
183,275
0
W
Bellona
9,372
721
10
1
0
261,387
2
L
Xing Tian
8,524
656
22
2
0
214,626
0
L
Hel
8,534
656
19
1
0
230,475
0
L
Fafnir
7,973
613
9
1
0
225,902
0
W
Hera
10,482
806
31
2
0
225,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role