Player Matchup

Maui
Maui
Balteron
Maui
Level 144
God Stats
17W - 17L
1,546 SR
Queue Stats
75W - 69L
1,549 Elo+
Party 1
Fenrir
Fenrir
Da Rubenzahl
Fenrir
Level 116
God Stats
4W - 3L
1,346 SR
Queue Stats
84W - 71L
1,539 Elo+
Party 1
Artemis
Artemis
DuskStarAblaze
Artemis
Level 125
God Stats
27W - 23L
1,618 SR
Queue Stats
58W - 54L
1,543 Elo+
Party 1
Janus
Janus
Majeeze
Janus
Level 66
God Stats
11W - 5L
1,512 SR
Queue Stats
98W - 126L
1,435 Elo+
Solo
Chaac
Chaac
RTDanny
Chaac
Level 89
God Stats
20W - 17L
1,521 SR
Queue Stats
126W - 135L
1,448 Elo+
Solo
Team Averages
Level 108
1,508 SR
1,503 Elo+

VS

Team Averages
Level 115
1,503 SR
1,490 Elo+
Maui
Maui
NVGs
Maui
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
39W - 21L
1,500 Elo+
Party 2
King Arthur
King Arthur
Romanticize
King Arthur
Level 107
God Stats
0W - 2L
1,513 SR
Queue Stats
54W - 34L
1,554 Elo+
Solo
Danzaburou
Danzaburou
Sapphire_Shadows
Danzaburou
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,217 Elo+
Solo
Ra
Ra
SmiteAwesomeGuy
Ra
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 27L
1,452 Elo+
Party 2
Lancelot
Lancelot
xAmIaDemonx
Lancelot
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
18
3 / 0 / 15
11,318
755
9,771
15,911
25,711
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
19
6 / 1 / 9
11,218
748
13,982
10,135
9,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 0 / 11
11,536
769
25,138
11,404
8,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Majeeze
Janus
18
1 / 1 / 5
11,077
738
10,514
11,480
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
RTDanny
Chaac
18
5 / 5 / 9
11,060
737
17,126
25,038
22,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
NVGs
Maui
16
0 / 2 / 5
10,246
683
7,109
15,735
24,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Romanticize
King Arthur
16
2 / 5 / 4
9,922
661
16,151
20,919
24,165
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Sapphire_Shadows
Danzaburou
16
2 / 5 / 2
9,993
666
8,800
15,886
9,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 3 / 5
10,545
703
13,384
13,822
7,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
xAmIaDemonx
Lancelot
18
2 / 4 / 2
10,759
717
11,063
19,114
12,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
19
Kills
7
7
Deaths
19
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Maui
3
0
15
10.5
W
Fenrir
6
1
9
10.5
W
4
0
11
9.5
W
Janus
Majeeze
Janus
1
1
5
3.5
L
Maui
NVGs
Maui
0
2
5
1.25
W
Chaac
RTDanny
Chaac
5
5
9
1.9
L
King Arthur
Romanticize
King Arthur
2
5
4
0.8
L
Danzaburou
Sapphire_Shadows
Danzaburou
2
5
2
0.6
L
1
3
5
1.17
L
Lancelot
xAmIaDemonx
Lancelot
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,531
Damage
56,507
73,968
Taken
85,476
72,176
Mitigated
78,459
26,256
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
9,771
1,961
945
4,995
15,911
25,711
217
3,215
12,176
19,856
0
W
Fenrir
13,982
3,886
578
3,413
10,135
9,590
962
3,449
6,310
258
26,234
W
25,138
13,236
0
7,291
11,404
8,515
1,500
4,443
6,640
0
72,043
W
Janus
Majeeze
Janus
10,514
1,165
188
1,222
11,480
5,593
1,273
2,324
9,049
57,548
0
L
Maui
NVGs
Maui
7,109
1,326
0
1,633
15,735
24,122
0
2,368
13,205
17,992
0
W
Chaac
RTDanny
Chaac
17,126
3,052
126
7,498
25,038
22,767
214
5,952
18,743
0
44,924
L
King Arthur
Romanticize
King Arthur
16,151
1,477
0
233
20,919
24,165
0
5,059
15,594
0
37,886
L
Danzaburou
Sapphire_Shadows
Danzaburou
8,800
2,541
908
2,694
15,886
9,530
0
4,858
11,028
0
28,106
L
13,384
1,285
2,902
6,710
13,822
7,875
27
2,866
10,956
53,840
0
L
Lancelot
xAmIaDemonx
Lancelot
11,063
1,857
0
2,404
19,114
12,767
0
4,964
14,150
0
29,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,209
Gold Earned
51,465
315
Minions Killed
255
0
Camps Cleared
0
1,647,415
Distance Traveled
1,453,481
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,318
755
31
2
0
321,402
1
W
Fenrir
11,218
748
25
2
0
348,317
0
W
Artemis
11,536
769
112
7
0
303,417
0
W
Janus
11,077
738
115
8
0
349,022
0
L
Maui
10,246
683
35
2
0
313,306
1
W
Chaac
11,060
737
32
2
0
325,257
6
L
King Arthur
9,922
661
26
2
0
283,330
0
L
Danzaburou
9,993
666
47
3
0
227,928
1
L
Ra
10,545
703
94
6
0
295,058
3
L
Lancelot
10,759
717
53
4
0
333,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role