Player Matchup

Fenrir
Fenrir
Indeinleben
Fenrir
Level 148
God Stats
5W - 4L
1,686 SR
Queue Stats
374W - 346L
1,565 Elo+
Solo
Ah Puch
Ah Puch
THE_BRUJO--
Ah Puch
Level 55
God Stats
2W - 1L
1,817 SR
Queue Stats
14W - 14L
1,562 Elo+
Solo
Ullr
Ullr
xXCrazyDartXx
Ullr
Level 140
God Stats
7W - 2L
1,597 SR
Queue Stats
110W - 103L
1,518 Elo+
Solo
Team Averages
Level 114
1,700 SR
1,548 Elo+

VS

Team Averages
Level 105
1,346 SR
1,408 Elo+
Poseidon
Poseidon
Junky_10x
Poseidon
Level 95
God Stats
1W - 1L
1,255 SR
Queue Stats
4W - 15L
1,160 Elo+
Solo
Cliodhna
Cliodhna
PapaSmeads
Cliodhna
Level 145
God Stats
14W - 3L
1,680 SR
Queue Stats
145W - 57L
1,764 Elo+
Solo
Charybdis
Charybdis
Rampinshop
Charybdis
Level 75
God Stats
1W - 3L
1,101 SR
Queue Stats
145W - 225L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 9 / 4
12,211
611
6,303
29,987
35,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
THE_BRUJO--
Ah Puch
20
3 / 4 / 3
13,505
675
16,458
16,514
7,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 5 / 4
13,347
667
15,941
19,831
10,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Junky_10x
Poseidon
20
3 / 2 / 10
14,194
710
12,971
12,545
5,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
PapaSmeads
Cliodhna
20
14 / 2 / 3
16,896
845
32,120
20,147
12,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Rampinshop
Charybdis
18
1 / 3 / 9
12,827
641
9,938
17,895
9,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
18
18
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
9
4
0.33
W
Poseidon
Junky_10x
Poseidon
3
2
10
4
W
Cliodhna
PapaSmeads
Cliodhna
14
2
3
7.75
W
Charybdis
Rampinshop
Charybdis
1
3
9
1.83
L
Ah Puch
THE_BRUJO--
Ah Puch
3
4
3
1.13
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,702
Damage
55,029
66,332
Taken
50,587
53,678
Mitigated
27,022
10,397
Healing
12,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,303
2,058
0
5,217
29,987
35,001
0
5,970
24,017
0
17,912
W
Poseidon
Junky_10x
Poseidon
12,971
1,157
0
3,723
12,545
5,658
791
5,012
7,533
63,495
0
W
Cliodhna
PapaSmeads
Cliodhna
32,120
7,217
0
2,232
20,147
12,029
922
4,547
15,600
0
145,853
W
Charybdis
Rampinshop
Charybdis
9,938
5,566
82
6,838
17,895
9,335
367
7,005
10,890
0
41,337
L
Ah Puch
THE_BRUJO--
Ah Puch
16,458
510
627
4,288
16,514
7,792
0
1,532
14,982
66,250
0
L
15,941
7,485
0
265
19,831
10,885
0
5,602
14,229
0
70,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,063
Gold Earned
43,917
204
Minions Killed
336
0
Camps Cleared
0
1,056,969
Distance Traveled
1,127,871
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,211
611
6
0
0
352,970
3
W
Poseidon
14,194
710
109
5
0
362,622
3
W
Cliodhna
16,896
845
149
7
0
434,071
2
W
Charybdis
12,827
641
78
4
0
331,178
2
L
Ah Puch
13,505
675
95
5
0
329,925
2
L
Ullr
13,347
667
103
5
0
374,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role