Player Matchup

Ne Zha
Ne Zha
BK EXCALIBER4
Ne Zha
Level 46
God Stats
1W - 3L
1,616 SR
Queue Stats
52W - 50L
1,462 Elo+
Party 2
Fafnir
Fafnir
HobbolinGobbolin
Fafnir
Level 19
God Stats
1W - 1L
1,709 SR
Queue Stats
27W - 22L
1,443 Elo+
Solo
Hou Yi
Hou Yi
MasterShifu112
Hou Yi
Level 63
God Stats
0W - 3L
1,222 SR
Queue Stats
116W - 107L
1,406 Elo+
Party 2
Charybdis
Charybdis
Szeszol7
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,344 Elo+
Party 2
He Bo
He Bo
oP bee
He Bo
Level 76
God Stats
1W - 2L
1,314 SR
Queue Stats
233W - 215L
1,408 Elo+
Party 2
Team Averages
Level 46
1,472 SR
1,413 Elo+

VS

Team Averages
Level 93
1,418 SR
1,471 Elo+
Janus
Janus
AMG OxMO PuR
Janus
Level 109
God Stats
2W - 2L
1,372 SR
Queue Stats
77W - 95L
1,380 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BeefHand
Ah Muzen Cab
Level 160
God Stats
13W - 7L
1,595 SR
Queue Stats
301W - 320L
1,458 Elo+
Solo
Raijin
Raijin
ElPezHenao
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,706 Elo+
Party 1
King Arthur
King Arthur
FlushTheDrugs
King Arthur
Level 68
God Stats
1W - 1L
1,356 SR
Queue Stats
41W - 40L
1,433 Elo+
Solo
Hun Batz
Hun Batz
xXmaxterXx15
Hun Batz
Level 113
God Stats
2W - 0L
1,265 SR
Queue Stats
19W - 18L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 11 / 11
11,044
690
15,621
22,284
10,936
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 9 / 11
10,320
645
6,210
25,438
38,328
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 8 / 9
12,619
789
17,858
21,773
10,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Szeszol7
Charybdis
20
4 / 10 / 11
12,847
803
11,424
20,014
8,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
oP bee
He Bo
20
6 / 11 / 9
13,098
819
18,928
25,741
11,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 26
12,742
796
17,374
13,886
6,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
BeefHand
Ah Muzen Cab
20
13 / 3 / 21
13,366
835
20,543
14,311
8,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
ElPezHenao
Raijin
19
8 / 6 / 25
12,233
765
21,434
19,607
10,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
FlushTheDrugs
King Arthur
20
5 / 5 / 34
12,004
750
14,739
27,679
35,104
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
xXmaxterXx15
Hun Batz
20
16 / 5 / 26
14,507
907
31,651
18,328
11,598
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
181
22
Kills
49
49
Deaths
24
51
Assists
132
Player
Kills
Deaths
Assists
KDA
W
7
5
26
4
L
3
11
11
0.77
W
Ah Muzen Cab
BeefHand
Ah Muzen Cab
13
3
21
7.83
W
Raijin
ElPezHenao
Raijin
8
6
25
3.42
W
King Arthur
FlushTheDrugs
King Arthur
5
5
34
4.4
L
1
9
11
0.72
L
8
8
9
1.56
L
Charybdis
Szeszol7
Charybdis
4
10
11
0.95
L
He Bo
oP bee
He Bo
6
11
9
0.95
W
Hun Batz
xXmaxterXx15
Hun Batz
16
5
26
5.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,041
Damage
105,741
115,250
Taken
93,811
79,824
Mitigated
73,510
22,540
Healing
26,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,374
1,024
2,739
1,999
13,886
6,899
712
2,163
11,723
34,849
0
L
15,621
4,572
679
1,457
22,284
10,936
1,099
6,735
15,549
0
28,985
W
Ah Muzen Cab
BeefHand
Ah Muzen Cab
20,543
8,425
1,559
3,098
14,311
8,989
3,818
2,018
12,293
0
54,215
W
Raijin
ElPezHenao
Raijin
21,434
1,906
1,468
3,889
19,607
10,920
1,282
6,988
12,619
33,733
0
W
King Arthur
FlushTheDrugs
King Arthur
14,739
1,235
3,190
4,520
27,679
35,104
356
7,477
20,202
0
18,911
L
6,210
2,495
238
2,917
25,438
38,328
210
7,515
17,923
10,423
0
L
17,858
8,335
3,159
4,530
21,773
10,033
2,079
7,831
13,942
0
37,823
L
Charybdis
Szeszol7
Charybdis
11,424
4,878
1,131
2,116
20,014
8,812
1,572
6,407
13,607
0
27,640
L
He Bo
oP bee
He Bo
18,928
2,711
1,596
4,717
25,741
11,715
0
10,320
15,421
33,784
0
W
Hun Batz
xXmaxterXx15
Hun Batz
31,651
9,332
2,136
1,595
18,328
11,598
3,149
6,492
11,836
0
55,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,928
Gold Earned
64,852
172
Minions Killed
181
0
Camps Cleared
0
1,179,402
Distance Traveled
1,466,887
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,742
796
35
2
0
321,441
0
L
Ne Zha
11,044
690
24
2
0
249,965
0
W
Ah Muzen Cab
13,366
835
64
4
0
271,712
0
W
Raijin
12,233
765
24
2
0
252,982
0
W
King Arthur
12,004
750
8
1
0
315,180
0
L
Fafnir
10,320
645
16
1
0
219,269
3
L
Hou Yi
12,619
789
51
3
0
258,262
0
L
Charybdis
12,847
803
39
2
0
217,346
0
L
He Bo
13,098
819
42
3
0
234,560
0
W
Hun Batz
14,507
907
50
3
0
305,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role