Player Matchup

Shiva
Shiva
Elijahpol13
Shiva
Level 41
God Stats
4W - 4L
1,491 SR
Queue Stats
293W - 193L
1,565 Elo+
Party 2
The Morrigan
The Morrigan
FulminatoDeHg
The Morrigan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,496 Elo+
Party 1
Artemis
Artemis
PatataBelica
Artemis
Level 29
God Stats
3W - 0L
1,883 SR
Queue Stats
21W - 19L
1,522 Elo+
Party 1
Merlin
Merlin
novaknight71
Merlin
Level 122
God Stats
38W - 21L
1,695 SR
Queue Stats
270W - 172L
1,618 Elo+
Party 2
Fenrir
Fenrir
slimwookie
Fenrir
Level 77
God Stats
8W - 2L
1,808 SR
Queue Stats
120W - 75L
1,652 Elo+
Party 2
Team Averages
Level 63
1,675 SR
1,571 Elo+

VS

Team Averages
Level 58
1,536 SR
1,425 Elo+
Tsukuyomi
Tsukuyomi
Akaza86
Tsukuyomi
Level 36
God Stats
1W - 1L
1,679 SR
Queue Stats
15W - 20L
1,448 Elo+
Solo
Thoth
Thoth
MINTRASH
Thoth
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 114L
1,419 Elo+
Party 3
Odin
Odin
Zenless94
Odin
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 98L
1,416 Elo+
Party 3
Ravana
Ravana
Zorek9502
Ravana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,460 Elo+
Party 3
Thanatos
Thanatos
xthemasterx21
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 25
13,143
1,095
16,101
9,690
13,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
FulminatoDeHg
The Morrigan
19
5 / 0 / 16
12,557
1,046
15,818
5,402
2,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
PatataBelica
Artemis
19
5 / 3 / 18
12,989
1,082
24,200
11,004
5,177
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
19
9 / 1 / 22
13,117
1,093
39,167
11,709
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
slimwookie
Fenrir
19
12 / 2 / 17
13,078
1,090
15,964
14,934
11,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

237

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akaza86
Tsukuyomi
17
0 / 12 / 3
10,873
906
7,340
23,702
10,180
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
MINTRASH
Thoth
17
3 / 4 / 1
12,348
1,029
11,216
13,542
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
17
1 / 4 / 4
11,493
958
13,046
25,909
34,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
Zorek9502
Ravana
17
1 / 7 / 3
11,375
948
10,075
33,181
25,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
xthemasterx21
Thanatos
17
1 / 11 / 2
10,677
890
5,365
19,862
8,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
19
38
Kills
6
6
Deaths
38
98
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Akaza86
Tsukuyomi
0
12
3
0.13
W
7
0
25
19.5
W
The Morrigan
FulminatoDeHg
The Morrigan
5
0
16
13
L
Thoth
MINTRASH
Thoth
3
4
1
0.88
W
Artemis
PatataBelica
Artemis
5
3
18
4.67
L
Odin
1
4
4
0.75
L
Ravana
Zorek9502
Ravana
1
7
3
0.36
W
Merlin
9
1
22
20
W
Fenrir
slimwookie
Fenrir
12
2
17
10.25
L
Thanatos
xthemasterx21
Thanatos
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,250
Damage
47,042
52,739
Taken
116,196
37,871
Mitigated
83,173
6,318
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Akaza86
Tsukuyomi
7,340
1,416
0
662
23,702
10,180
0
10,471
12,726
0
39,616
W
16,101
1,527
246
1,708
9,690
13,857
0
1,912
7,467
0
28,603
W
The Morrigan
FulminatoDeHg
The Morrigan
15,818
1,755
0
405
5,402
2,238
0
1,244
3,977
28,418
2,434
L
Thoth
MINTRASH
Thoth
11,216
964
0
88
13,542
4,701
0
6,667
6,488
33,504
0
W
Artemis
PatataBelica
Artemis
24,200
15,319
0
0
11,004
5,177
0
2,844
7,927
0
54,190
L
Odin
13,046
1,783
0
808
25,909
34,042
0
10,871
14,367
0
38,121
L
Ravana
Zorek9502
Ravana
10,075
2,327
0
5,717
33,181
25,406
0
15,445
16,981
0
31,098
W
Merlin
39,167
1,794
699
1,519
11,709
5,129
0
2,006
9,511
59,062
0
W
Fenrir
slimwookie
Fenrir
15,964
4,812
0
1,741
14,934
11,470
0
3,210
10,920
0
21,365
L
Thanatos
xthemasterx21
Thanatos
5,365
1,459
0
4,215
19,862
8,844
0
9,115
10,116
0
16,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,884
Gold Earned
56,766
207
Minions Killed
232
8
Camps Cleared
6
1,129,581
Distance Traveled
1,102,057
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,873
906
48
4
1
223,403
0
W
Shiva
13,143
1,095
23
2
0
258,094
1
W
The Morrigan
12,557
1,046
46
4
3
225,306
1
L
Thoth
12,348
1,029
40
3
0
201,701
0
W
Artemis
12,989
1,082
78
7
3
181,552
2
L
Odin
11,493
958
68
6
0
250,172
0
L
Ravana
11,375
948
57
5
4
234,174
1
W
Merlin
13,117
1,093
53
4
1
217,869
1
W
Fenrir
13,078
1,090
7
1
1
246,760
2
L
Thanatos
10,677
890
19
2
1
192,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role