Player Matchup

Rama
Rama
 
Rama
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
JohnnyD11
Zeus
Level 123
God Stats
6W - 3L
1,572 SR
Queue Stats
168W - 188L
1,390 Elo+
Party 1
Aphrodite
Aphrodite
danisabicth
Aphrodite
Level 128
God Stats
19W - 5L
1,929 SR
Queue Stats
231W - 238L
1,403 Elo+
Party 1
Team Averages
Level 117
1,667 SR
1,431 Elo+

VS

Team Averages
Level 85
1,415 SR
1,395 Elo+
Chaac
Chaac
J-PRO
Chaac
Level 149
God Stats
10W - 11L
1,463 SR
Queue Stats
282W - 338L
1,380 Elo+
Solo
Nu Wa
Nu Wa
Tuna200155
Nu Wa
Level 46
God Stats
7W - 9L
1,480 SR
Queue Stats
60W - 104L
1,377 Elo+
Solo
Sol
Sol
XI-GreyFox-IX
Sol
Level 60
God Stats
0W - 2L
1,302 SR
Queue Stats
13W - 20L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 0 / 4
8,335
758
5,748
12,382
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
13
3 / 1 / 5
8,261
751
11,084
7,896
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
danisabicth
Aphrodite
12
2 / 1 / 5
7,413
674
7,369
10,341
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
J-PRO
Chaac
12
1 / 2 / 1
6,916
629
9,994
12,109
8,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
12
1 / 2 / 1
7,406
673
8,124
8,245
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
6,382
580
3,768
8,363
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
4
5
L
Chaac
J-PRO
Chaac
1
2
1
0.75
W
Zeus
3
1
5
5.5
L
Nu Wa
1
2
1
0.75
L
0
4
1
0.13
W
Aphrodite
danisabicth
Aphrodite
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,201
Damage
21,886
30,619
Taken
28,717
14,375
Mitigated
15,330
17,569
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,748
4,621
0
3,298
12,382
6,367
56
5,385
6,997
0
16,941
L
Chaac
J-PRO
Chaac
9,994
1,969
0
3,286
12,109
8,959
0
7,748
3,959
0
19,163
W
Zeus
11,084
665
0
0
7,896
3,149
0
3,325
4,571
33,187
0
L
Nu Wa
8,124
1,909
0
480
8,245
3,080
48
5,147
2,751
34,555
0
L
3,768
984
0
1,662
8,363
3,291
0
4,617
3,470
14,770
1,135
W
Aphrodite
danisabicth
Aphrodite
7,369
243
7,087
7,184
10,341
4,859
0
3,052
7,289
32,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,009
Gold Earned
20,704
133
Minions Killed
100
0
Camps Cleared
0
588,505
Distance Traveled
603,529
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,335
758
18
2
0
186,399
0
L
Chaac
6,916
629
13
1
0
223,979
6
W
Zeus
8,261
751
68
6
0
189,263
0
L
Nu Wa
7,406
673
60
5
0
182,579
4
L
Sol
6,382
580
27
2
0
196,971
1
W
Aphrodite
7,413
674
47
4
0
212,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role