Player Matchup

Neith
Neith
LadyFoust
Neith
Level 127
God Stats
198W - 213L
1,463 SR
Queue Stats
298W - 342L
1,453 Elo+
Party 2
Hercules
Hercules
MattSmashYou
Hercules
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 56L
1,565 Elo+
Party 2
Sobek
Sobek
SirFoust
Sobek
Level 147
God Stats
4W - 0L
1,788 SR
Queue Stats
342W - 380L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
TurkeyKing
Baron Samedi
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 40L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
billy69284
Tsukuyomi
Level 46
God Stats
4W - 0L
1,836 SR
Queue Stats
77W - 87L
1,416 Elo+
Solo
Team Averages
Level 80
1,617 SR
1,479 Elo+

VS

Team Averages
Level 80
1,417 SR
1,430 Elo+
Poseidon
Poseidon
 
Poseidon
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Killer_-5506
Hun Batz
Level 124
God Stats
6W - 7L
1,455 SR
Queue Stats
238W - 309L
1,395 Elo+
Party 1
Izanami
Izanami
Pancakeki
Izanami
Level 65
God Stats
1W - 7L
1,475 SR
Queue Stats
23W - 39L
1,351 Elo+
Party 1
Bastet
Bastet
illuminateblight
Bastet
Level 109
God Stats
0W - 1L
1,156 SR
Queue Stats
75W - 102L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LadyFoust
Neith
13
0 / 3 / 2
7,802
557
4,970
7,513
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Hercules
MattSmashYou
Hercules
14
5 / 1 / 2
8,888
635
9,141
11,877
10,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
SirFoust
Sobek
11
0 / 1 / 6
7,271
519
3,643
12,945
12,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
TurkeyKing
Baron Samedi
13
4 / 1 / 1
8,192
585
8,943
8,998
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
billy69284
Tsukuyomi
13
7 / 2 / 3
8,257
590
6,969
12,276
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 3 / 2
7,010
501
6,923
9,450
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
 
Cthulhu
10
0 / 1 / 4
6,383
456
5,139
6,220
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Killer_-5506
Hun Batz
12
1 / 4 / 0
7,524
537
4,562
10,444
4,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Pancakeki
Izanami
13
4 / 2 / 0
7,861
562
5,367
10,859
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 3
6,724
480
5,820
12,841
4,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
16
Kills
7
8
Deaths
16
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
2
0.67
L
Cthulhu
 
Cthulhu
0
1
4
2
L
Hun Batz
Killer_-5506
Hun Batz
1
4
0
0.25
W
Neith
LadyFoust
Neith
0
3
2
0.33
W
Hercules
MattSmashYou
Hercules
5
1
2
6
L
Izanami
Pancakeki
Izanami
4
2
0
2
W
Sobek
SirFoust
Sobek
0
1
6
3
W
Baron Samedi
TurkeyKing
Baron Samedi
4
1
1
4.5
W
Tsukuyomi
billy69284
Tsukuyomi
7
2
3
4.25
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,666
Damage
27,811
53,609
Taken
49,814
35,685
Mitigated
20,383
20,468
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,923
1,542
0
981
9,450
3,911
0
4,264
5,135
43,320
0
L
Cthulhu
 
Cthulhu
5,139
491
290
1,336
6,220
2,960
0
1,316
4,904
27,989
0
L
Hun Batz
Killer_-5506
Hun Batz
4,562
858
0
2,272
10,444
4,719
0
157
9,870
0
49,490
W
Neith
LadyFoust
Neith
4,970
2,000
0
2,882
7,513
2,994
1,180
1,167
6,346
0
73,326
W
Hercules
MattSmashYou
Hercules
9,141
2,791
0
5,384
11,877
10,752
0
1,181
10,696
0
59,969
L
Izanami
Pancakeki
Izanami
5,367
4,132
0
3,534
10,859
4,114
1,686
4,539
6,320
0
57,134
W
Sobek
SirFoust
Sobek
3,643
71
0
3,438
12,945
12,452
0
3,597
9,348
20,898
8,603
W
Baron Samedi
TurkeyKing
Baron Samedi
8,943
1,409
192
3,485
8,998
4,522
480
3,192
5,806
53,504
0
W
Tsukuyomi
billy69284
Tsukuyomi
6,969
1,538
0
5,087
12,276
4,965
0
2,925
9,351
0
52,163
L
5,820
1,906
0
1,868
12,841
4,679
0
1,671
10,959
0
46,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,410
Gold Earned
35,502
491
Minions Killed
397
0
Camps Cleared
0
1,327,108
Distance Traveled
1,408,560
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,010
501
76
5
0
276,775
2
L
Cthulhu
6,383
456
41
3
0
301,790
0
L
Hun Batz
7,524
537
89
6
0
287,029
2
W
Neith
7,802
557
122
9
0
212,690
6
W
Hercules
8,888
635
120
9
0
275,593
1
L
Izanami
7,861
562
114
8
0
233,820
2
W
Sobek
7,271
519
61
4
0
267,228
5
W
Baron Samedi
8,192
585
99
7
0
272,499
1
W
Tsukuyomi
8,257
590
89
6
0
299,098
0
L
Bastet
6,724
480
77
6
0
309,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role