Player Matchup

Neith
Neith
Valantino5
Neith
Level 123
God Stats
72W - 66L
1,456 SR
Queue Stats
119W - 118L
1,382 Elo+
Solo
Jormungandr
Jormungandr
WiskyTF
Jormungandr
Level 141
God Stats
22W - 15L
1,581 SR
Queue Stats
272W - 313L
1,405 Elo+
Party 2
Kumbhakarna
Kumbhakarna
chuyneko
Kumbhakarna
Level 141
God Stats
7W - 11L
1,418 SR
Queue Stats
353W - 395L
1,387 Elo+
Party 2
Achilles
Achilles
supernova_twins
Achilles
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,392 Elo+
Solo
Bellona
Bellona
tecc--_
Bellona
Level 76
God Stats
39W - 22L
1,635 SR
Queue Stats
375W - 427L
1,449 Elo+
Solo
Team Averages
Level 113
1,518 SR
1,403 Elo+

VS

Team Averages
Level 113
1,495 SR
1,447 Elo+
Chang'e
Chang'e
BecksGaming
Chang'e
Level 120
God Stats
78W - 84L
1,411 SR
Queue Stats
357W - 402L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
ChaoticGamer988
Danzaburou
Level 116
God Stats
3W - 4L
1,561 SR
Queue Stats
225W - 233L
1,405 Elo+
Party 1
Shiva
Shiva
Gaazhagens
Shiva
Level 129
God Stats
4W - 4L
1,519 SR
Queue Stats
193W - 167L
1,579 Elo+
Solo
Lancelot
Lancelot
MissJxFRAT
Lancelot
Level 85
God Stats
2W - 0L
1,678 SR
Queue Stats
193W - 223L
1,435 Elo+
Solo
Cerberus
Cerberus
Willie-See
Cerberus
Level 114
God Stats
1W - 1L
1,304 SR
Queue Stats
16W - 16L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 4 / 2
9,790
445
10,433
15,628
6,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
WiskyTF
Jormungandr
17
0 / 3 / 0
10,859
494
12,853
17,595
9,987
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
chuyneko
Kumbhakarna
13
1 / 3 / 3
8,269
376
4,831
18,276
12,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
14
3 / 4 / 1
9,396
427
6,689
17,472
14,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
tecc--_
Bellona
16
1 / 4 / 3
10,453
475
12,872
22,046
16,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BecksGaming
Chang'e
17
1 / 1 / 5
10,963
498
8,312
13,145
6,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
ChaoticGamer988
Danzaburou
19
6 / 2 / 4
12,466
567
15,550
15,358
6,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
20
9 / 0 / 4
12,950
589
23,033
21,775
23,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
MissJxFRAT
Lancelot
17
0 / 3 / 5
10,898
495
8,267
17,422
8,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Willie-See
Cerberus
16
2 / 1 / 8
11,146
507
7,355
23,802
24,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
18
18
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BecksGaming
Chang'e
1
1
5
3.5
W
Danzaburou
ChaoticGamer988
Danzaburou
6
2
4
4
W
Shiva
9
0
4
11
W
Lancelot
MissJxFRAT
Lancelot
0
3
5
0.83
L
Neith
1
4
2
0.5
W
Cerberus
Willie-See
Cerberus
2
1
8
6
L
Jormungandr
WiskyTF
Jormungandr
0
3
0
0
L
Kumbhakarna
chuyneko
Kumbhakarna
1
3
3
0.83
L
Achilles
3
4
1
0.88
L
Bellona
tecc--_
Bellona
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,678
Damage
62,517
91,017
Taken
91,502
60,541
Mitigated
70,144
15,796
Healing
37,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BecksGaming
Chang'e
8,312
628
3,293
7,311
13,145
6,744
895
6,290
6,807
70,929
0
W
Danzaburou
ChaoticGamer988
Danzaburou
15,550
4,386
0
6,249
15,358
6,844
4,390
1,728
13,311
30
107,842
W
Shiva
23,033
5,174
242
11,669
21,775
23,234
2,640
2,585
19,110
492
102,663
W
Lancelot
MissJxFRAT
Lancelot
8,267
1,855
130
566
17,422
8,544
102
3,498
13,885
0
108,161
L
Neith
10,433
4,599
67
5,100
15,628
6,603
1,290
4,098
11,335
0
90,209
W
Cerberus
Willie-See
Cerberus
7,355
568
478
7,388
23,802
24,778
633
3,558
19,938
57,589
0
L
Jormungandr
WiskyTF
Jormungandr
12,853
3,049
0
2,172
17,595
9,987
70
4,593
12,352
101,968
0
L
Kumbhakarna
chuyneko
Kumbhakarna
4,831
404
0
555
18,276
12,191
0
3,808
14,248
27,065
3,098
L
Achilles
6,689
1,291
0
3,167
17,472
14,941
0
1,297
15,884
0
56,550
L
Bellona
tecc--_
Bellona
12,872
5,334
0
4,735
22,046
16,819
378
1,736
19,050
0
76,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,767
Gold Earned
58,423
567
Minions Killed
728
0
Camps Cleared
0
1,944,690
Distance Traveled
2,167,449
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,963
498
154
7
0
381,405
1
W
Danzaburou
12,466
567
142
6
0
408,403
2
W
Shiva
12,950
589
145
7
0
453,581
0
W
Lancelot
10,898
495
147
7
0
507,428
5
L
Neith
9,790
445
129
6
0
355,912
7
W
Cerberus
11,146
507
140
6
0
416,632
0
L
Jormungandr
10,859
494
175
8
0
346,954
4
L
Kumbhakarna
8,269
376
42
2
0
391,199
6
L
Achilles
9,396
427
82
4
0
430,782
2
L
Bellona
10,453
475
139
6
0
419,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role