Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Demsl
Shiva
Level 5
God Stats
3W - 0L
1,674 SR
Queue Stats
9W - 2L
1,733 Elo+
Party 1
Hera
Hera
Senpai Moo
Hera
Level 87
God Stats
1W - 0L
1,429 SR
Queue Stats
16W - 12L
1,542 Elo+
Party 1
Team Averages
Level 79
1,534 SR
1,592 Elo+

VS

Team Averages
Level 123
1,539 SR
1,365 Elo+
Skadi
Skadi
SIMPLE MONKEY 1
Skadi
Level 98
God Stats
4W - 3L
1,415 SR
Queue Stats
27W - 47L
1,373 Elo+
Party 2
Chang'e
Chang'e
SIMPLE WOLF 6
Chang'e
Level 126
God Stats
5W - 5L
1,533 SR
Queue Stats
38W - 66L
1,388 Elo+
Party 2
Sylvanus
Sylvanus
oxPROPHxo
Sylvanus
Level 146
God Stats
3W - 2L
1,670 SR
Queue Stats
82W - 116L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
5 / 0 / 2
9,707
747
14,007
11,984
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Demsl
Shiva
15
3 / 2 / 7
10,443
803
12,866
17,219
18,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 4 / 4
9,328
718
14,396
7,500
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,263
713
8,145
15,081
6,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
15
1 / 5 / 5
8,891
684
10,345
16,383
7,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
oxPROPHxo
Sylvanus
14
0 / 1 / 4
8,931
687
5,800
15,822
19,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
10
Kills
5
6
Deaths
10
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
2
6
W
Shiva
Demsl
Shiva
3
2
7
3.25
L
4
4
1
1.13
L
Chang'e
1
5
5
0.7
W
2
4
4
1
L
Sylvanus
oxPROPHxo
Sylvanus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,269
Damage
24,290
36,703
Taken
47,286
27,868
Mitigated
33,347
13,615
Healing
21,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,007
2,379
0
8,032
11,984
6,117
743
6,017
5,967
0
25,143
W
Shiva
Demsl
Shiva
12,866
1,858
174
5,409
17,219
18,547
51
7,284
9,935
0
43,883
L
8,145
3,472
0
402
15,081
6,456
308
2,585
12,496
0
35,270
L
Chang'e
10,345
689
4,931
5,671
16,383
7,506
200
5,854
10,529
38,169
0
W
14,396
3,100
0
0
7,500
3,204
759
2,891
4,609
46,606
0
L
Sylvanus
oxPROPHxo
Sylvanus
5,800
1,426
4,581
6,126
15,822
19,385
64
5,999
9,823
14,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,478
Gold Earned
27,085
147
Minions Killed
130
0
Camps Cleared
0
781,957
Distance Traveled
635,307
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,707
747
21
2
0
299,769
1
W
Shiva
10,443
803
55
4
0
260,814
3
L
Skadi
9,263
713
62
5
0
196,752
3
L
Chang'e
8,891
684
55
4
0
224,040
1
W
Hera
9,328
718
71
5
0
221,374
3
L
Sylvanus
8,931
687
13
1
0
214,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role