Player Matchup

Tyr
Tyr
AlphaHound167
Tyr
Level 49
God Stats
7W - 7L
1,693 SR
Queue Stats
110W - 133L
1,351 Elo+
Party 3
Heimdallr
Heimdallr
CAlexander04
Heimdallr
Level 59
God Stats
4W - 5L
1,457 SR
Queue Stats
114W - 132L
1,379 Elo+
Party 3
Ratatoskr
Ratatoskr
PaulStillWalkin
Ratatoskr
Level 67
God Stats
2W - 2L
1,706 SR
Queue Stats
176W - 197L
1,389 Elo+
Party 3
Hel
Hel
Vazdictus
Hel
Level 125
God Stats
1W - 0L
1,428 SR
Queue Stats
123W - 138L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
roman_by_2005
Zhong Kui
Level 156
God Stats
8W - 11L
1,385 SR
Queue Stats
324W - 373L
1,402 Elo+
Solo
Team Averages
Level 91
1,534 SR
1,386 Elo+

VS

Team Averages
Level 47
1,450 SR
1,394 Elo+
Aphrodite
Aphrodite
Elite_Sniper727
Aphrodite
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Party 2
Pele
Pele
Finesse-_-HD
Pele
Level 39
God Stats
3W - 7L
1,237 SR
Queue Stats
21W - 36L
1,303 Elo+
Party 1
Charybdis
Charybdis
Steez_ERA85
Charybdis
Level 27
God Stats
2W - 3L
1,487 SR
Queue Stats
14W - 24L
1,322 Elo+
Party 1
Ymir
Ymir
UndeadSoldiers_
Ymir
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Nox
Nox
bethzylol
Nox
Level 69
God Stats
3W - 4L
1,525 SR
Queue Stats
194W - 195L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 6
12,406
591
12,566
15,979
10,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
CAlexander04
Heimdallr
16
2 / 3 / 16
10,643
507
12,356
14,753
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
PaulStillWalkin
Ratatoskr
17
11 / 3 / 11
11,705
557
19,543
24,338
9,759
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
10 / 4 / 7
11,390
542
20,646
21,095
7,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
roman_by_2005
Zhong Kui
17
6 / 0 / 9
11,313
539
14,138
13,917
9,277
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Elite_Sniper727
Aphrodite
15
0 / 9 / 0
9,155
436
9,420
20,990
11,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 6 / 2
9,538
454
8,707
16,623
6,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
Steez_ERA85
Charybdis
14
2 / 4 / 3
9,194
438
11,827
16,691
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 10 / 2
9,574
456
6,902
26,049
30,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
2 / 7 / 2
8,123
387
11,578
16,067
7,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
36
Kills
10
10
Deaths
36
49
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
W
Heimdallr
CAlexander04
Heimdallr
2
3
16
3.33
L
Aphrodite
Elite_Sniper727
Aphrodite
0
9
0
0
L
4
6
2
0.83
W
Ratatoskr
PaulStillWalkin
Ratatoskr
11
3
11
5.5
L
Charybdis
Steez_ERA85
Charybdis
2
4
3
0.88
L
2
10
2
0.3
W
10
4
7
3.38
L
2
7
2
0.43
W
Zhong Kui
roman_by_2005
Zhong Kui
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,249
Damage
48,434
90,082
Taken
96,420
43,446
Mitigated
61,743
39,092
Healing
18,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,566
2,908
404
4,072
15,979
10,582
1,401
7,746
8,233
0
80,925
W
Heimdallr
CAlexander04
Heimdallr
12,356
5,114
78
4,676
14,753
5,963
1,533
5,138
9,615
0
80,233
L
Aphrodite
Elite_Sniper727
Aphrodite
9,420
2,494
0
7,157
20,990
11,694
0
1,911
19,079
73,577
0
L
8,707
1,416
0
1,927
16,623
6,268
0
4,445
12,178
0
53,383
W
Ratatoskr
PaulStillWalkin
Ratatoskr
19,543
9,417
218
9,885
24,338
9,759
397
5,781
18,557
0
90,019
L
Charybdis
Steez_ERA85
Charybdis
11,827
8,367
0
5,397
16,691
6,183
215
6,632
10,059
0
65,827
L
6,902
832
111
2,183
26,049
30,307
0
11,184
14,865
34,784
0
W
20,646
2,847
3,232
9,960
21,095
7,865
1,358
6,689
14,406
88,631
0
L
11,578
1,680
100
1,664
16,067
7,291
0
10,089
5,978
42,504
0
W
Zhong Kui
roman_by_2005
Zhong Kui
14,138
1,644
0
6,567
13,917
9,277
1,382
3,231
10,686
75,940
8,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,457
Gold Earned
45,584
596
Minions Killed
386
0
Camps Cleared
0
2,086,072
Distance Traveled
1,941,315
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,406
591
164
8
0
467,700
5
W
Heimdallr
10,643
507
100
5
0
379,979
3
L
Aphrodite
9,155
436
114
5
0
321,476
2
L
Pele
9,538
454
70
3
0
442,038
0
W
Ratatoskr
11,705
557
104
5
0
430,519
0
L
Charybdis
9,194
438
101
5
0
413,757
2
L
Ymir
9,574
456
44
2
0
436,626
3
W
Hel
11,390
542
91
4
0
393,600
6
L
Nox
8,123
387
57
3
0
327,418
4
W
Zhong Kui
11,313
539
137
7
0
414,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role