Player Matchup

Anhur
Anhur
 
Anhur
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
ThomasPorto
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,400 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
aze1247
Morgan Le Fay
Level 49
God Stats
5W - 5L
1,692 SR
Queue Stats
64W - 72L
1,488 Elo+
Party 1
Arachne
Arachne
kripcio1247
Arachne
Level 98
God Stats
9W - 4L
1,787 SR
Queue Stats
263W - 240L
1,523 Elo+
Party 1
Bacchus
Bacchus
singo2001
Bacchus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 69L
1,401 Elo+
Solo
Team Averages
Level 60
1,596 SR
1,462 Elo+

VS

Team Averages
Level 73
1,594 SR
1,436 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Justme lelo
He Bo
Level 122
God Stats
1W - 1L
1,806 SR
Queue Stats
261W - 273L
1,394 Elo+
Party 4
Achilles
Achilles
NobodyTNP
Achilles
Level 56
God Stats
0W - 4L
1,620 SR
Queue Stats
113W - 133L
1,414 Elo+
Party 4
Cerberus
Cerberus
Xhosimmengusanse
Cerberus
Level 15
God Stats
6W - 11L
1,466 SR
Queue Stats
53W - 57L
1,436 Elo+
Party 2
Mercury
Mercury
xxcc2
Mercury
Level 41
God Stats
12W - 9L
1,580 SR
Queue Stats
115W - 143L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
4 / 1 / 3
6,773
484
6,410
8,691
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 2
6,896
493
6,036
11,151
6,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
aze1247
Morgan Le Fay
11
2 / 3 / 1
6,617
473
5,205
7,006
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
kripcio1247
Arachne
11
1 / 3 / 2
6,699
479
5,815
12,912
5,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
singo2001
Bacchus
10
1 / 1 / 2
6,391
457
5,644
10,638
8,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 2 / 1
6,292
449
5,333
7,831
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
3 / 4 / 0
6,935
495
9,616
9,387
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
NobodyTNP
Achilles
13
2 / 1 / 4
7,321
523
6,513
9,971
6,076
Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 4
6,736
481
4,183
11,339
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
xxcc2
Mercury
13
2 / 2 / 1
7,443
532
5,447
13,056
5,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
9
Kills
9
10
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
3
5.5
L
Izanami
 
Izanami
1
2
1
0.75
L
3
4
0
0.75
L
Achilles
NobodyTNP
Achilles
2
1
4
4
W
1
2
2
1
L
1
1
4
3
W
Morgan Le Fay
aze1247
Morgan Le Fay
2
3
1
0.83
W
Arachne
kripcio1247
Arachne
1
3
2
0.67
W
Bacchus
singo2001
Bacchus
1
1
2
2
L
Mercury
xxcc2
Mercury
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,110
Damage
31,092
50,398
Taken
51,584
25,628
Mitigated
27,275
14,717
Healing
10,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,410
2,510
0
3,494
8,691
2,790
34
2,251
6,398
0
24,198
L
Izanami
 
Izanami
5,333
2,954
0
2,824
7,831
3,043
0
1,974
5,857
0
44,708
L
9,616
356
305
958
9,387
3,894
0
3,511
5,876
44,989
0
L
Achilles
NobodyTNP
Achilles
6,513
1,217
0
2,264
9,971
6,076
47
352
9,619
0
39,065
W
6,036
1,680
0
4,134
11,151
6,080
0
4,040
7,022
0
42,149
L
4,183
389
0
3,946
11,339
9,005
0
2,233
9,106
27,401
0
W
Morgan Le Fay
aze1247
Morgan Le Fay
5,205
902
0
1,135
7,006
2,990
369
2,488
4,354
41,699
0
W
Arachne
kripcio1247
Arachne
5,815
3,923
0
3,021
12,912
5,135
0
1,289
11,545
0
48,421
W
Bacchus
singo2001
Bacchus
5,644
1,049
240
2,693
10,638
8,633
0
3,275
7,280
26,303
924
L
Mercury
xxcc2
Mercury
5,447
2,445
0
441
13,056
5,257
0
2,708
10,348
0
70,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,376
Gold Earned
34,727
312
Minions Killed
420
0
Camps Cleared
0
1,369,218
Distance Traveled
1,408,446
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,773
484
38
3
0
264,138
0
L
Izanami
6,292
449
73
5
0
252,103
5
L
He Bo
6,935
495
85
6
0
243,963
4
L
Achilles
7,321
523
64
5
0
271,795
2
W
Chaac
6,896
493
75
5
0
262,888
0
L
Cerberus
6,736
481
85
6
0
288,915
5
W
Morgan Le Fay
6,617
473
75
5
0
245,787
0
W
Arachne
6,699
479
80
6
0
301,098
1
W
Bacchus
6,391
457
44
3
0
295,307
3
L
Mercury
7,443
532
113
8
0
351,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role