Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Thornetto
Sol
Level 156
God Stats
1W - 0L
1,454 SR
Queue Stats
171W - 162L
1,523 Elo+
Party 1
Cupid
Cupid
Verputzer
Cupid
Level 80
God Stats
4W - 5L
1,362 SR
Queue Stats
38W - 43L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
Xelphir
Jormungandr
Level 160
God Stats
4W - 5L
1,510 SR
Queue Stats
150W - 123L
1,526 Elo+
Party 1
Team Averages
Level 143
1,465 SR
1,503 Elo+

VS

Team Averages
Level 96
1,472 SR
1,490 Elo+
Khepri
Khepri
Cruzifixxion
Khepri
Level 156
God Stats
0W - 3L
1,238 SR
Queue Stats
158W - 181L
1,542 Elo+
Solo
Neith
Neith
R15H1-Zz0
Neith
Level 107
God Stats
0W - 1L
1,461 SR
Queue Stats
6W - 8L
1,486 Elo+
Solo
Thanatos
Thanatos
Vader73
Thanatos
Level 86
God Stats
2W - 1L
1,660 SR
Queue Stats
4W - 9L
1,460 Elo+
Party 2
Tyr
Tyr
l K1llerSA l
Tyr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,480 Elo+
Solo
Nox
Nox
piotrek73
Nox
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
4 / 1 / 8
9,306
846
15,434
7,968
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
 
Bellona
14
1 / 1 / 6
8,713
792
6,486
13,269
12,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 0 / 7
8,007
728
8,162
2,833
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
Verputzer
Cupid
15
3 / 0 / 4
8,655
787
3,545
3,610
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Xelphir
Jormungandr
17
4 / 1 / 6
9,615
874
9,730
11,030
8,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 2 / 1
7,797
709
3,640
8,826
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
R15H1-Zz0
Neith
15
2 / 1 / 1
7,827
712
7,140
6,671
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Vader73
Thanatos
13
0 / 4 / 1
7,400
673
5,817
14,570
7,320
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 2 / 0
6,947
632
1,262
9,687
8,716
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 3 / 2
7,337
667
4,205
9,430
5,178
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
12
Kills
2
3
Deaths
12
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
8
8
W
Bellona
 
Bellona
1
1
6
4
L
Khepri
0
2
1
0.25
L
Neith
R15H1-Zz0
Neith
2
1
1
2.5
W
0
0
7
3.5
L
Thanatos
Vader73
Thanatos
0
4
1
0.13
W
Cupid
Verputzer
Cupid
3
0
4
5
W
Jormungandr
Xelphir
Jormungandr
4
1
6
7
L
0
2
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,357
Damage
22,064
38,710
Taken
49,184
27,716
Mitigated
34,029
13,117
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,434
7,313
0
1,343
7,968
4,051
1,519
1,355
6,613
49,156
0
W
Bellona
 
Bellona
6,486
1,175
1,879
3,284
13,269
12,709
466
2,544
10,725
0
17,075
L
Khepri
3,640
162
0
2,140
8,826
8,599
0
5,458
3,368
16,963
0
L
Neith
R15H1-Zz0
Neith
7,140
2,284
0
1,915
6,671
4,216
0
4,285
2,386
0
31,331
W
8,162
979
0
1,001
2,833
1,123
3,497
392
2,441
26,486
0
L
Thanatos
Vader73
Thanatos
5,817
1,135
0
5,791
14,570
7,320
0
8,391
6,179
0
27,042
W
Cupid
Verputzer
Cupid
3,545
1,783
1,257
1,815
3,610
1,473
2,347
895
2,715
0
23,811
W
Jormungandr
Xelphir
Jormungandr
9,730
2,966
0
2,538
11,030
8,360
0
2,659
8,371
41,541
0
L
1,262
413
0
1,491
9,687
8,716
0
7,260
2,427
0
8,515
L
4,205
796
0
0
9,430
5,178
0
7,932
1,498
24,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,296
Gold Earned
37,308
256
Minions Killed
189
0
Camps Cleared
0
1,246,433
Distance Traveled
1,103,835
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,306
846
67
6
0
264,092
0
W
Bellona
8,713
792
16
1
0
273,825
5
L
Khepri
7,797
709
8
1
0
220,577
1
L
Neith
7,827
712
75
7
0
235,549
3
W
Sol
8,007
728
33
3
0
242,559
2
L
Thanatos
7,400
673
36
3
0
231,804
4
W
Cupid
8,655
787
56
5
0
233,435
1
W
Jormungandr
9,615
874
84
8
0
232,522
0
L
Tyr
6,947
632
29
3
0
213,910
1
L
Nox
7,337
667
41
4
0
201,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role