Player Matchup

Aphrodite
Aphrodite
Disfavoured
Aphrodite
Level 124
God Stats
3W - 0L
1,659 SR
Queue Stats
8W - 3L
1,545 Elo+
Party 2
Fenrir
Fenrir
RandomPanda43
Fenrir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,556 Elo+
Party 2
Tyr
Tyr
Veixtch
Tyr
Level 107
God Stats
2W - 0L
1,695 SR
Queue Stats
59W - 50L
1,500 Elo+
Party 2
Team Averages
Level 111
1,618 SR
1,534 Elo+

VS

Team Averages
Level 73
1,219 SR
1,181 Elo+
Bacchus
Bacchus
ThiagoToDoLoKo
Bacchus
Level 82
God Stats
0W - 3L
1,326 SR
Queue Stats
5W - 20L
1,168 Elo+
Party 1
Ah Puch
Ah Puch
ThiagoToDoLoKo
Ah Puch
Level 15
God Stats
0W - 10L
1,069 SR
Queue Stats
0W - 12L
1,035 Elo+
Party 1
Medusa
Medusa
wedak47
Medusa
Level 121
God Stats
0W - 2L
1,261 SR
Queue Stats
3W - 7L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Disfavoured
Aphrodite
15
3 / 0 / 12
9,638
741
8,367
10,651
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
7 / 0 / 7
11,192
861
11,335
13,057
15,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Tyr
16
5 / 0 / 10
9,869
759
10,057
11,241
12,359
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
8,345
642
2,280
14,008
16,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 5 / 0
7,989
615
9,498
10,640
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
wedak47
Medusa
12
0 / 4 / 0
7,586
584
9,614
9,965
4,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
15
Kills
0
0
Deaths
15
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Disfavoured
Aphrodite
3
0
12
9
W
7
0
7
10.5
L
0
6
0
0
L
0
5
0
0
W
Tyr
5
0
10
10
L
Medusa
wedak47
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,759
Damage
21,392
34,949
Taken
34,613
34,281
Mitigated
26,333
17,615
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Disfavoured
Aphrodite
8,367
1,318
4,463
7,030
10,651
6,294
1,239
5,463
5,188
37,001
0
W
11,335
2,639
0
3,120
13,057
15,628
362
3,611
9,446
0
29,082
L
2,280
460
0
1,032
14,008
16,247
0
5,542
8,466
8,586
0
L
9,498
260
562
1,739
10,640
5,245
0
1,487
9,153
38,665
0
W
Tyr
10,057
1,329
514
2,488
11,241
12,359
1,060
2,727
8,514
0
23,929
L
Medusa
wedak47
Medusa
9,614
4,890
276
561
9,965
4,841
436
1,365
8,600
0
27,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
23,920
150
Minions Killed
104
0
Camps Cleared
0
778,623
Distance Traveled
671,031
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,638
741
80
6
0
238,852
0
W
Fenrir
11,192
861
22
2
0
277,988
1
L
Bacchus
8,345
642
14
1
0
218,874
2
L
Ah Puch
7,989
615
65
5
0
202,031
0
W
Tyr
9,869
759
48
4
0
261,783
0
L
Medusa
7,586
584
25
2
0
250,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role