Player Matchup

Anhur
Anhur
Drragoonslayer
Anhur
Level 85
God Stats
0W - 1L
1,822 SR
Queue Stats
1W - 2L
1,364 Elo+
Party 1
Nemesis
Nemesis
HungMa
Nemesis
Level 29
God Stats
0W - 1L
1,548 SR
Queue Stats
1W - 2L
1,364 Elo+
Party 1
Mercury
Mercury
MasterOog
Mercury
Level 122
God Stats
2W - 3L
1,663 SR
Queue Stats
18W - 14L
1,574 Elo+
Solo
Team Averages
Level 79
1,678 SR
1,434 Elo+

VS

Team Averages
Level 79
1,645 SR
1,652 Elo+
Kukulkan
Kukulkan
HoNssA
Kukulkan
Level 30
God Stats
13W - 5L
1,726 SR
Queue Stats
129W - 62L
1,682 Elo+
Party 2
Cernunnos
Cernunnos
Sadaian
Cernunnos
Level 126
God Stats
2W - 0L
1,861 SR
Queue Stats
114W - 48L
1,681 Elo+
Party 2
Ymir
Ymir
zephyxxthegod
Ymir
Level 81
God Stats
1W - 1L
1,349 SR
Queue Stats
118W - 90L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,513
689
4,662
9,287
3,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
HungMa
Nemesis
9
0 / 6 / 1
5,887
736
3,314
13,007
9,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
MasterOog
Mercury
9
1 / 6 / 0
6,492
812
3,350
9,807
4,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HoNssA
Kukulkan
13
4 / 0 / 12
7,721
965
7,625
2,813
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Sadaian
Cernunnos
13
8 / 0 / 8
8,229
1,029
14,910
5,587
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 12
8,144
1,018
4,301
9,890
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
16
16
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Kukulkan
HoNssA
Kukulkan
4
0
12
10
L
Nemesis
HungMa
Nemesis
0
6
1
0.08
L
Mercury
MasterOog
Mercury
1
6
0
0.17
W
Cernunnos
Sadaian
Cernunnos
8
0
8
12
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,326
Damage
26,836
32,101
Taken
18,290
17,140
Mitigated
15,486
3,470
Healing
4,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,662
1,400
0
130
9,287
3,815
0
3,529
5,758
0
16,063
W
Kukulkan
HoNssA
Kukulkan
7,625
1,729
0
500
2,813
1,157
906
9
2,804
34,505
0
L
Nemesis
HungMa
Nemesis
3,314
1,198
687
1,124
13,007
9,278
0
6,177
6,830
0
11,524
L
Mercury
MasterOog
Mercury
3,350
1,117
604
925
9,807
4,047
0
2,267
7,540
0
20,780
W
Cernunnos
Sadaian
Cernunnos
14,910
7,243
0
433
5,587
3,165
1,806
0
5,587
0
36,733
W
4,301
1,191
0
3,383
9,890
11,164
216
19
8,504
13,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,892
Gold Earned
24,094
76
Minions Killed
111
0
Camps Cleared
0
413,476
Distance Traveled
459,501
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,513
689
19
2
0
131,013
0
W
Kukulkan
7,721
965
73
9
0
153,776
1
L
Nemesis
5,887
736
23
3
0
142,664
0
L
Mercury
6,492
812
34
4
0
139,799
0
W
Cernunnos
8,229
1,029
31
4
0
148,564
3
W
Ymir
8,144
1,018
7
1
0
157,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role