Player Matchup

Mulan
Mulan
IrisLilacs
Mulan
Level 127
God Stats
16W - 4L
1,646 SR
Queue Stats
114W - 59L
1,649 Elo+
Party 2
Persephone
Persephone
bxmommy79
Persephone
Level 126
God Stats
5W - 7L
1,626 SR
Queue Stats
47W - 34L
1,579 Elo+
Party 2
Neith
Neith
shrek350
Neith
Level 94
God Stats
8W - 11L
1,523 SR
Queue Stats
137W - 85L
1,612 Elo+
Party 2
Team Averages
Level 116
1,598 SR
1,614 Elo+

VS

Team Averages
Level 135
1,462 SR
1,445 Elo+
Anubis
Anubis
Andils
Anubis
Level 123
God Stats
253W - 207L
1,638 SR
Queue Stats
597W - 637L
1,545 Elo+
Solo
Cernunnos
Cernunnos
EV4D
Cernunnos
Level 160
God Stats
31W - 62L
1,355 SR
Queue Stats
315W - 412L
1,391 Elo+
Party 1
Erlang Shen
Erlang Shen
MissSwissyMissy
Erlang Shen
Level 122
God Stats
12W - 25L
1,393 SR
Queue Stats
60W - 94L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
11 / 2 / 13
19,454
721
31,529
29,751
48,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Persephone
bxmommy79
Persephone
20
8 / 2 / 19
21,692
803
43,682
21,762
10,621
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
shrek350
Neith
20
11 / 1 / 16
19,903
737
34,886
17,492
11,220
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Andils
Anubis
19
3 / 15 / 1
16,025
594
16,770
36,696
15,475
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
EV4D
Cernunnos
20
1 / 7 / 3
16,007
593
22,586
31,537
13,375
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
MissSwissyMissy
Erlang Shen
20
1 / 8 / 4
16,046
594
12,085
50,384
57,629
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
30
Kills
5
5
Deaths
30
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
Andils
Anubis
3
15
1
0.23
L
Cernunnos
EV4D
Cernunnos
1
7
3
0.36
W
Mulan
11
2
13
8.75
L
Erlang Shen
MissSwissyMissy
Erlang Shen
1
8
4
0.38
W
Persephone
bxmommy79
Persephone
8
2
19
8.75
W
Neith
shrek350
Neith
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,097
Damage
51,441
69,005
Taken
118,617
70,766
Mitigated
86,479
29,631
Healing
33,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Andils
Anubis
16,770
303
0
6,636
36,696
15,475
0
11,638
25,058
63,511
0
L
Cernunnos
EV4D
Cernunnos
22,586
11,761
603
11,004
31,537
13,375
0
12,148
19,389
0
108,414
W
Mulan
31,529
4,989
0
12,365
29,751
48,925
350
6,025
23,726
0
106,004
L
Erlang Shen
MissSwissyMissy
Erlang Shen
12,085
5,850
146
15,164
50,384
57,629
0
19,980
30,404
0
63,218
W
Persephone
bxmommy79
Persephone
43,682
2,507
0
10,202
21,762
10,621
1,141
5,459
15,860
130,144
0
W
Neith
shrek350
Neith
34,886
14,378
0
7,064
17,492
11,220
1,679
5,501
11,991
0
149,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,049
Gold Earned
48,078
373
Minions Killed
296
0
Camps Cleared
0
1,503,083
Distance Traveled
1,178,182
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
16,025
594
78
3
0
311,354
8
L
Cernunnos
16,007
593
136
5
0
412,404
11
W
Mulan
19,454
721
68
3
0
496,724
1
L
Erlang Shen
16,046
594
82
3
0
454,424
10
W
Persephone
21,692
803
153
6
0
502,641
2
W
Neith
19,903
737
152
6
0
503,718
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role